Data-driven C++20 RHI & RenderGraph library for Vulkan, DirectX 12, and WebGL2/Wasm with a declarative data configuration workflow and pluggable microkernel modules | 数据驱动 · 数据配置流程 · 微内核插件制跨平台图形硬件接口
data-driven vulkan webassembly graphics-programming d3d12 webgl2 microkernel ray-tracing plugin-architecture spirv-cross directx-12 rhi cpp20 render-graph headless-rendering shader-reflection mesh-shader bindless render-hardware-interface frame-graph
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Updated
Nov 14, 2026 - C++