2D JavaScript Physics Engine
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Updated
Apr 7, 2026 - TypeScript
2D JavaScript Physics Engine
Tiny fast HTML5 game engine with many features and no dependencies.
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
Kotlin extensions for the libGDX game framework
Flutter UI challenge (with Box2D physic)- Smart washing machine app
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.
Box2D.go - Go port of Box2D - a 2D Physics Engine for Games.
Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.
2D survival game inspired by Noita and slightly Terraria
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
A Dart port of Box2D
A high-performance, industry-standard 2D physics engine built on Box2D v3, delivering incredibly realistic and engaging web game experiences.
Wayland compositor in C/wlroots where windows are physical objects (real Box2D rigid bodies) — and a full desktop besides: ten desktops on one scrolling world, tiling or floating per desktop, launcher, expo, screenshots, mixer and visualiser built in, live IPC. Legacy X11 version on the x11 branch.
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