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Release 1.1.0-beta.6 - #11

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jaymar921 merged 217 commits into
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release/1.1.0-beta.6
Nov 1, 2026
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jaymar921 merged 217 commits into
mainfrom
release/1.1.0-beta.6

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Phase 10 of the road to 1.1.0, released as 1.1.0-beta.6 (Forge 26.3 jar only). Mirrors the private release: 217 per-file signed commits, same tree.

Added

  • M18 smoke grenades in four colours, thrown by hand or from dispensers; packs can add their own throwables.
  • GLTD target designator that calls A-10 gun runs, and the laser rangefinder that spots targets for your team.
  • Team-only HUD markers for spotted players, mobs, vehicles and marked points.
  • Cargo container loaded and dropped from racks, parachuted down when dropped high, and the tow chain for slinging loads.
  • FIM-92 Stinger and FGM-148 Javelin shoulder launchers (Javelin direct and top attack).
  • UAV station and portable controller, including the self-flying target drone.
  • Troops: mobs board free crew seats and get out with Y by rope, parachute or on foot.
  • Search lights, blade folding, rotor downwash and other vehicle particles, block-marking targeting pods and the mortar landing distance on the HUD.
  • Drafting table to browse and craft every MCHeli recipe, and the team manager on M for operators.
  • Recipes for all the new equipment from the original config.

Changed

  • The equipment tab lists the new items and is rebuilt after a content reload.
  • The E-767 can be crafted (needs a UAV station); content is imported again on the first start (import format 4).
  • The full controls and guides moved from the README to docs/PLAYING.md, old screenshots to docs/SCREENSHOTS.md.
  • Network protocol 9: players and servers need the same version.

See CHANGELOG.md for the full notes and docs/TESTING.md for the phase 10 checklist.

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jaymar921 merged commit f093dc0 into main Nov 1, 2026
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