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[docs] 1.18 game shell: pause menu, levels, per-game settings - #6

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Oct 1, 2026
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@AlexZ005 AlexZ005 commented Oct 1, 2026

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Docs for core PR theprototype-app/core#251 (roadmap 31 K3, ships in 1.18):

  • module-sdk.md: the game shell — api.game.levels / addSetting / setting / setSetting / onSettingsChange / setHelp / onRestart / openMenu / closeMenu / menuOpen, the core rows core obeys, and how a module with its own WebAudio graph obeys the sfx row. A short example per call.
  • build-a-game.md: the shared game menu every game gets (Esc / corner Menu / VR left X) and its per-game settings.

Merge with (or after) the 1.18 docs batch — the core PR is not released yet.

🤖 Generated with Claude Code

- module-sdk.md: api.game.levels / addSetting / setting / setSetting / onSettingsChange /
  setHelp / onRestart / openMenu / closeMenu / menuOpen, the core rows core obeys, and how a
  module with its own WebAudio graph obeys the sfx row.
- build-a-game.md: the shared game menu every game gets (Esc / corner Menu / VR left X).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
@AlexZ005
AlexZ005 merged commit 24b026c into docs Oct 1, 2026
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AlexZ005 deleted the docs-31-game-shell branch October 1, 2026 22:04
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