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Further corrections to 4.4 release notes - #561

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ferafiks wants to merge 7 commits into
stride3d:masterfrom
ferafiks:4.4corrections
Draft

ferafiks wants to merge 7 commits into
stride3d:masterfrom
ferafiks:4.4corrections

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@ferafiks

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  • Added highlights for the launcher and metrics
  • Reworded the thank you's at the bottom
  • Added mention of running Game Studio on Proton
  • Added mention of file-based apps support
  • Updated breaking changes
  • Rewritten CI to be easier to understand for non-engine developers
  • Other changes to de-AI-fy the release notes

This PR is a draft while I work on remaking the sdsl pipeline visualization.

@ferafiks
ferafiks marked this pull request as ready for review September 10, 2026 18:23
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ferafiks commented Sep 10, 2026

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Ready for review: https://stride-docs.dockfrankenste.in/4.4/en/ReleaseNotes/ReleaseNotes.html

Also I forgot to mention: there is a TODO: IMAGE in the launcher section, since the visual aspect of it is still being worked on

@VaclavElias

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Thanks. This update is very good and nicely read. If no futher comments I can merge it as there will be follow ups for sure. Also, we might need your help with the blog post. I can merge my draft stride3d/stride-website#389 and let you work on it.

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ferafiks marked this pull request as draft September 16, 2026 11:19
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Changing to draft as I'd like to add an extra paragraph related to assets

@VaclavElias

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Yes, and that .NET 11 feature capability and who knows what else before the full release.

* Added paragraph related to improvements to marking assets as root
* Fixed a grammar error in launcher text
* Added a mention of Game Studio being able to open projects using newer versions of .NET
* Added mention of OpenGL being removed
* Added list of API changes

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2 participants