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feat: add blas/ext/base/dwxmy
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| <!-- | ||
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| @license Apache-2.0 | ||
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| Copyright (c) 2026 The Stdlib Authors. | ||
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| Licensed under the Apache License, Version 2.0 (the "License"); | ||
| you may not use this file except in compliance with the License. | ||
| You may obtain a copy of the License at | ||
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| http://www.apache.org/licenses/LICENSE-2.0 | ||
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| Unless required by applicable law or agreed to in writing, software | ||
| distributed under the License is distributed on an "AS IS" BASIS, | ||
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| See the License for the specific language governing permissions and | ||
| limitations under the License. | ||
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| --> | ||
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| # dwxmy | ||
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| > Perform the element-wise operation `w = x * y` for double-precision floating-point strided arrays. | ||
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| <section class="intro"> | ||
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| This BLAS extension implements the operation | ||
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| <!-- <equation class="equation" label="eq:wxmy" align="center" raw="\mathbf{w} = \mathbf{x} \odot \mathbf{y}" alt="Equation for wxmy operation."> --> | ||
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| ```math | ||
| \mathbf{w} = \mathbf{x} \odot \mathbf{y} | ||
| ``` | ||
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| <!-- </equation> --> | ||
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| where `⊙` denotes the [Hadamard product][hadamard-product]. | ||
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| </section> | ||
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| <!-- /.intro --> | ||
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| <section class="usage"> | ||
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| ## Usage | ||
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| ```javascript | ||
| var dwxmy = require( '@stdlib/blas/ext/base/dwxmy' ); | ||
| ``` | ||
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| #### dwxmy( N, x, strideX, y, strideY, w, strideW ) | ||
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| Performs the element-wise operation `w = x * y` for double-precision floating-point strided arrays. | ||
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| ```javascript | ||
| var Float64Array = require( '@stdlib/array/float64' ); | ||
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| var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ); | ||
| var y = new Float64Array( [ 2.0, 3.0, 4.0, 5.0, 6.0 ] ); | ||
| var w = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] ); | ||
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| dwxmy( x.length, x, 1, y, 1, w, 1 ); | ||
| // w => <Float64Array>[ 2.0, 6.0, 12.0, 20.0, 30.0 ] | ||
| ``` | ||
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| The function has the following parameters: | ||
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| - **N**: number of indexed elements. | ||
| - **x**: first input [`Float64Array`][@stdlib/array/float64]. | ||
| - **strideX**: stride length for `x`. | ||
| - **y**: second input [`Float64Array`][@stdlib/array/float64]. | ||
| - **strideY**: stride length for `y`. | ||
| - **w**: output [`Float64Array`][@stdlib/array/float64]. | ||
| - **strideW**: stride length for `w`. | ||
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| The `N` and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to multiply every other element of `x` by every other element of `y`: | ||
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| ```javascript | ||
| var Float64Array = require( '@stdlib/array/float64' ); | ||
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| var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); | ||
| var y = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); | ||
| var w = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); | ||
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| dwxmy( 3, x, 2, y, 2, w, 2 ); | ||
| // w => <Float64Array>[ 1.0, 0.0, 9.0, 0.0, 25.0, 0.0 ] | ||
| ``` | ||
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| Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views. | ||
|
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| ```javascript | ||
| var Float64Array = require( '@stdlib/array/float64' ); | ||
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| // Initial arrays... | ||
| var x0 = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); | ||
| var y0 = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); | ||
| var w0 = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); | ||
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| // Create offset views... | ||
| var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element | ||
| var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*1 ); // start at 2nd element | ||
| var w1 = new Float64Array( w0.buffer, w0.BYTES_PER_ELEMENT*1 ); // start at 2nd element | ||
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| dwxmy( 3, x1, 1, y1, 1, w1, 1 ); | ||
| // w0 => <Float64Array>[ 0.0, 4.0, 9.0, 16.0, 0.0, 0.0 ] | ||
| ``` | ||
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| <!-- lint disable maximum-heading-length --> | ||
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| #### dwxmy.ndarray( N, x, strideX, offsetX, y, strideY, offsetY, w, strideW, offsetW ) | ||
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| <!-- lint enable maximum-heading-length --> | ||
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| Performs the element-wise operation `w = x * y` for double-precision floating-point strided arrays using alternative indexing semantics. | ||
|
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| ```javascript | ||
| var Float64Array = require( '@stdlib/array/float64' ); | ||
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| var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ); | ||
| var y = new Float64Array( [ 2.0, 3.0, 4.0, 5.0, 6.0 ] ); | ||
| var w = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] ); | ||
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| dwxmy.ndarray( x.length, x, 1, 0, y, 1, 0, w, 1, 0 ); | ||
| // w => <Float64Array>[ 2.0, 6.0, 12.0, 20.0, 30.0 ] | ||
| ``` | ||
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| The function has the following additional parameters: | ||
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| - **offsetX**: starting index for `x`. | ||
| - **offsetY**: starting index for `y`. | ||
| - **offsetW**: starting index for `w`. | ||
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| While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to multiply the last three elements of `x` by the last three elements of `y` and assign to the last three elements of `w`: | ||
|
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| ```javascript | ||
| var Float64Array = require( '@stdlib/array/float64' ); | ||
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| var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ); | ||
| var y = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] ); | ||
| var w = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] ); | ||
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| dwxmy.ndarray( 3, x, 1, x.length-3, y, 1, y.length-3, w, 1, w.length-3 ); | ||
| // w => <Float64Array>[ 0.0, 0.0, 9.0, 16.0, 25.0 ] | ||
| ``` | ||
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| </section> | ||
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| <!-- /.usage --> | ||
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| <section class="notes"> | ||
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| ## Notes | ||
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| - If `N <= 0`, both functions return `w` unchanged. | ||
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| </section> | ||
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| <!-- /.notes --> | ||
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| <section class="examples"> | ||
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| ## Examples | ||
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| <!-- eslint no-undef: "error" --> | ||
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| ```javascript | ||
| var discreteUniform = require( '@stdlib/random/array/discrete-uniform' ); | ||
| var dwxmy = require( '@stdlib/blas/ext/base/dwxmy' ); | ||
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| var x = discreteUniform( 10, -100, 100, { | ||
| 'dtype': 'float64' | ||
| }); | ||
| console.log( x ); | ||
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| var y = discreteUniform( 10, -100, 100, { | ||
| 'dtype': 'float64' | ||
| }); | ||
| console.log( y ); | ||
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| var w = discreteUniform( 10, -100, 100, { | ||
| 'dtype': 'float64' | ||
| }); | ||
| console.log( w ); | ||
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| dwxmy( x.length, x, 1, y, 1, w, 1 ); | ||
| console.log( w ); | ||
| ``` | ||
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| </section> | ||
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| <!-- /.examples --> | ||
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| <!-- C interface documentation. --> | ||
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| * * * | ||
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| <section class="c"> | ||
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| ## C APIs | ||
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| <!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. --> | ||
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| <section class="intro"> | ||
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| </section> | ||
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| <!-- /.intro --> | ||
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| <!-- C usage documentation. --> | ||
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| <section class="usage"> | ||
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| ### Usage | ||
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| ```c | ||
| #include "stdlib/blas/ext/base/dwxmy.h" | ||
| ``` | ||
|
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| #### stdlib_strided_dwxmy( N, \*X, strideX, \*Y, strideY, \*W, strideW ) | ||
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| Performs the element-wise operation `W = X * Y` for double-precision floating-point strided arrays. | ||
|
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| ```c | ||
| const double x[] = { 1.0, 2.0, 3.0, 4.0 }; | ||
| const double y[] = { 2.0, 3.0, 4.0, 5.0 }; | ||
| double w[] = { 0.0, 0.0, 0.0, 0.0 }; | ||
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| stdlib_strided_dwxmy( 4, x, 1, y, 1, w, 1 ); | ||
| ``` | ||
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| The function accepts the following arguments: | ||
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| - **N**: `[in] CBLAS_INT` number of indexed elements. | ||
| - **X**: `[in] double*` first input array. | ||
| - **strideX**: `[in] CBLAS_INT` stride length for `X`. | ||
| - **Y**: `[in] double*` second input array. | ||
| - **strideY**: `[in] CBLAS_INT` stride length for `Y`. | ||
| - **W**: `[out] double*` output array. | ||
| - **strideW**: `[in] CBLAS_INT` stride length for `W`. | ||
|
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| ```c | ||
| void stdlib_strided_dwxmy( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, const double *Y, const CBLAS_INT strideY, double *W, const CBLAS_INT strideW ); | ||
| ``` | ||
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| <!-- lint disable maximum-heading-length --> | ||
|
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| #### stdlib_strided_dwxmy_ndarray( N, \*X, strideX, offsetX, \*Y, strideY, offsetY, \*W, strideW, offsetW ) | ||
|
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| <!-- lint enable maximum-heading-length --> | ||
|
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| Performs the element-wise operation `W = X * Y` for double-precision floating-point strided arrays using alternative indexing semantics. | ||
|
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| ```c | ||
| const double x[] = { 1.0, 2.0, 3.0, 4.0 }; | ||
| const double y[] = { 2.0, 3.0, 4.0, 5.0 }; | ||
| double w[] = { 0.0, 0.0, 0.0, 0.0 }; | ||
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| stdlib_strided_dwxmy_ndarray( 4, x, 1, 0, y, 1, 0, w, 1, 0 ); | ||
| ``` | ||
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| The function accepts the following arguments: | ||
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| - **N**: `[in] CBLAS_INT` number of indexed elements. | ||
| - **X**: `[in] double*` first input array. | ||
| - **strideX**: `[in] CBLAS_INT` stride length for `X`. | ||
| - **offsetX**: `[in] CBLAS_INT` starting index for `X`. | ||
| - **Y**: `[in] double*` second input array. | ||
| - **strideY**: `[in] CBLAS_INT` stride length for `Y`. | ||
| - **offsetY**: `[in] CBLAS_INT` starting index for `Y`. | ||
| - **W**: `[out] double*` output array. | ||
| - **strideW**: `[in] CBLAS_INT` stride length for `W`. | ||
| - **offsetW**: `[in] CBLAS_INT` starting index for `W`. | ||
|
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| ```c | ||
| void stdlib_strided_dwxmy_ndarray( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, const CBLAS_INT offsetX, const double *Y, const CBLAS_INT strideY, const CBLAS_INT offsetY, double *W, const CBLAS_INT strideW, const CBLAS_INT offsetW ); | ||
| ``` | ||
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| </section> | ||
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| <!-- /.usage --> | ||
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| <!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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| <section class="notes"> | ||
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| </section> | ||
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| <!-- /.notes --> | ||
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| <!-- C API usage examples. --> | ||
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| <section class="examples"> | ||
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| ### Examples | ||
|
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| ```c | ||
| #include "stdlib/blas/ext/base/dwxmy.h" | ||
| #include <stdio.h> | ||
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| int main( void ) { | ||
| // Create strided arrays: | ||
| const double x[] = { 1.0, -2.0, 3.0, -4.0, 5.0, -6.0, 7.0, -8.0 }; | ||
| const double y[] = { 2.0, 3.0, -1.0, 4.0, -2.0, 5.0, -3.0, 6.0 }; | ||
| double w[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 }; | ||
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| // Specify the number of indexed elements: | ||
| const int N = 8; | ||
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| // Specify strides: | ||
| const int strideX = 1; | ||
| const int strideY = 1; | ||
| const int strideW = 1; | ||
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| // Perform the element-wise operation `w = x * y`: | ||
| stdlib_strided_dwxmy( N, x, strideX, y, strideY, w, strideW ); | ||
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| // Print the result: | ||
| for ( int i = 0; i < 8; i++ ) { | ||
| printf( "w[ %i ] = %lf\n", i, w[ i ] ); | ||
| } | ||
| } | ||
| ``` | ||
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| </section> | ||
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| <!-- /.examples --> | ||
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| </section> | ||
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| <!-- /.c --> | ||
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| <!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. --> | ||
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| <section class="related"> | ||
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| </section> | ||
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| <!-- /.related --> | ||
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| <!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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| <section class="links"> | ||
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| [@stdlib/array/float64]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/array/float64 | ||
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| [hadamard-product]: https://en.wikipedia.org/wiki/Hadamard_product_(matrices) | ||
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| [mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray | ||
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| <!-- <related-links> --> | ||
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| <!-- </related-links> --> | ||
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| </section> | ||
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| <!-- /.links --> | ||
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Finally taking a step toward less verbose descriptions :)