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130 changes: 130 additions & 0 deletions lib/node_modules/@stdlib/blas/base/ndarray/drot/README.md
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<!--

@license Apache-2.0

Copyright (c) 2026 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# drot

> Apply a plane rotation to two one-dimensional double-precision floating-point ndarrays.

<section class="intro">

</section>

<!-- /.intro -->

<section class="usage">

## Usage

```javascript
var drot = require( '@stdlib/blas/base/ndarray/drot' );
```

#### drot( arrays )

Applies a plane rotation to two one-dimensional double-precision floating-point ndarrays.

```javascript
var Float64Vector = require( '@stdlib/ndarray/vector/float64' );
var scalar2ndarray = require( '@stdlib/ndarray/from-scalar' );

var x = new Float64Vector( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float64Vector( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );

var c = scalar2ndarray( 0.8, {
'dtype': 'float64'
});
var s = scalar2ndarray( 0.6, {
'dtype': 'float64'
});

var z = drot( [ x, y, c, s ] );
// returns <ndarray>[ ~4.2, 4.4, 4.6, 4.8, 5.0 ]

var bool = ( z === y );
// returns true
```

The function has the following parameters:

- **arrays**: array-like object containing the following ndarrays:

- a one-dimensional input ndarray.
- a one-dimensional output ndarray.
- a zero-dimensional ndarray containing the cosine of the angle of rotation.
- a zero-dimensional ndarray containing the sine of the angle of rotation.

</section>

<!-- /.usage -->

<section class="notes">

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var discreteUniform = require( '@stdlib/random/discrete-uniform' );
var scalar2ndarray = require( '@stdlib/ndarray/from-scalar' );
var ndarray2array = require( '@stdlib/ndarray/to-array' );
var drot = require( '@stdlib/blas/base/ndarray/drot' );

var opts = {
'dtype': 'float64'
};

var x = discreteUniform( [ 10 ], 0, 100, opts );
console.log( ndarray2array( x ) );

var y = discreteUniform( [ 10 ], 0, 100, opts );
console.log( ndarray2array( y ) );

var c = scalar2ndarray( 0.8, opts );
var s = scalar2ndarray( 0.6, opts );

var z = drot( [ x, y, c, s ] );
console.log( ndarray2array( z ) );
```

</section>

<!-- /.examples -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

</section>

<!-- /.links -->
114 changes: 114 additions & 0 deletions lib/node_modules/@stdlib/blas/base/ndarray/drot/benchmark/benchmark.js
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/**
* @license Apache-2.0
*
* Copyright (c) 2026 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var uniform = require( '@stdlib/random/uniform' );
var isnan = require( '@stdlib/math/base/assert/is-nan' );
var pow = require( '@stdlib/math/base/special/pow' );
var scalar2ndarray = require( '@stdlib/ndarray/from-scalar' );
var format = require( '@stdlib/string/format' );
var pkg = require( './../package.json' ).name;
var drot = require( './../lib' );


// VARIABLES //

var options = {
'dtype': 'float64'
};


// FUNCTIONS //

/**
* Creates a benchmark function.
*
* @private
* @param {PositiveInteger} len - array length
* @returns {Function} benchmark function
*/
function createBenchmark( len ) {
var x;
var y;
var c;
var s;

x = uniform( [ len ], -100.0, 100.0, options );
y = uniform( [ len ], -100.0, 100.0, options );

c = scalar2ndarray( 0.8, options );
s = scalar2ndarray( 0.6, options );

return benchmark;

/**
* Benchmark function.
*
* @private
* @param {Benchmark} b - benchmark instance
*/
function benchmark( b ) {
var z;
var i;

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
z = drot( [ x, y, c, s ] );
if ( typeof z !== 'object' ) {
b.fail( 'should return an ndarray' );
}
}
b.toc();
if ( isnan( z.get( i%len ) ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
}
}


// MAIN //

/**
* Main execution sequence.
*
* @private
*/
function main() {
var len;
var min;
var max;
var f;
var i;

min = 1; // 10^min
max = 6; // 10^max

for ( i = min; i <= max; i++ ) {
len = pow( 10, i );
f = createBenchmark( len );
bench( format( '%s:len=%d', pkg, len ), f );
}
}

main();
39 changes: 39 additions & 0 deletions lib/node_modules/@stdlib/blas/base/ndarray/drot/docs/repl.txt
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{{alias}}( arrays )
Applies a plane rotation to two one-dimensional double-precision floating-
point ndarrays.

If provided empty input ndarrays, the function returns the second input
ndarray unchanged.

Parameters
----------
arrays: ArrayLikeObject<ndarray>
Array-like object containing the following ndarrays:

- a one-dimensional input ndarray.
- a one-dimensional output ndarray.
- a zero-dimensional ndarray containing the cosine of the angle of
rotation.
- a zero-dimensional ndarray containing the sine of the angle of
rotation.

Returns
-------
out: ndarray
Second input ndarray.

Examples
--------
> var x = new {{alias:@stdlib/ndarray/vector/float64}}( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
> var y = new {{alias:@stdlib/ndarray/vector/float64}}( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );
> var c = {{alias:@stdlib/ndarray/from-scalar}}( 0.8, { 'dtype': 'float64' });
> var s = {{alias:@stdlib/ndarray/from-scalar}}( 0.6, { 'dtype': 'float64' });

> {{alias}}( [ x, y, c, s ] );
> y
<ndarray>[ ~4.2, 4.4, 4.6, 4.8, 5.0 ]

See Also
--------

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/*
* @license Apache-2.0
*
* Copyright (c) 2026 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

// TypeScript Version: 4.1

/// <reference types="@stdlib/types"/>

import { float64ndarray } from '@stdlib/types/ndarray';

/**
* Applies a plane rotation to two one-dimensional double-precision floating-point ndarrays.
*
* ## Notes
*
* - The function expects the following ndarrays:
*
* - a one-dimensional input ndarray.
* - a one-dimensional output ndarray.
* - a zero-dimensional ndarray containing the cosine of the angle of rotation.
* - a zero-dimensional ndarray containing the sine of the angle of rotation.
*
* @param arrays - array-like object containing ndarrays
* @returns second input ndarray
*
* @example
* var Float64Vector = require( '@stdlib/ndarray/vector/float64' );
* var scalar2ndarray = require( '@stdlib/ndarray/from-scalar' );
*
* var x = new Float64Vector( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
* var y = new Float64Vector( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );
*
* var c = scalar2ndarray( 0.8, {
* 'dtype': 'float64'
* });
* var s = scalar2ndarray( 0.6, {
* 'dtype': 'float64'
* });
*
* var z = drot( [ x, y, c, s ] );
* // returns <ndarray>[ ~4.2, 4.4, 4.6, 4.8, 5.0 ]
*
* var bool = ( z === y );
* // returns true
*/
declare function drot( arrays: [ float64ndarray, float64ndarray, float64ndarray, float64ndarray ] ): float64ndarray;


// EXPORTS //

export = drot;
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