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s46129/README.md

Hey there! I'm Rex

I'm a Senior Unity / XR Engineer and Technical Lead focused on software architecture, gameplay systems, cross-platform development, and interactive experiences.

I have experience delivering commercial projects across Nintendo Switch, XR, Windows, iOS, and Android, from requirements analysis and system design to implementation, optimization, and release.

Engineering Focus

Software Architecture · Gameplay Systems · Physics & Simulation · Multiplayer · XR · Development Tooling · Cross-platform Architecture

How I Build Software

  • Architecture serves the product
    I design around real product needs and expected change, introducing abstraction only where it creates practical value.

  • Clear domain and responsibilities
    I establish shared terminology and clear ownership before implementation so systems are easier to communicate, maintain, and extend.

  • Design for change
    I keep gameplay, networking, platform-specific code, and presentation behind clear boundaries so each part can evolve independently.

  • Specification-driven, agent-assisted development
    I define behavior and acceptance criteria before implementation, then use AI agents to accelerate execution while keeping verification and review explicit.

Selected Technologies

Unity · C# · OpenXR · Meta XR · VIVE OpenXR · AR Foundation · Netcode for GameObjects · Socket.IO · Zenject · UniRx · UniTask

Featured Projects

More Released Projects
More Side Projects
  • ZXing-C++ QR Code for Unity
    Unity Package · C# / C++ Native Plugin · Native C++ integration, async scanning, testable scheduling, ROI/downscale support, and cross-platform UPM distribution.

  • PenPenPenguins
    Game Jam Project

  • WOWWOW Anim Clip Slimmer
    Unity Editor Tool · Automates animation asset cleanup to reduce source asset size, repository overhead, and repetitive production work.

  • Fine Art Exhibition Planner
    Web Application · React / TypeScript / Three.js · Exhibition planning with centimeter-accurate 2D layouts, 3D previews, framing visualization, pricing, and export workflows. Source code is private.

  • PhotoConverter
    Developer Tool · Python / Flask / Image Processing · HDR10 HIF / HEIF / HEIC conversion, resizing, and HDR-to-SDR processing. Live Demo


Get in Touch

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