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Enable mgpu in FrameView classes#1

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Draft

Enable mgpu in FrameView classes#1
pv-nvidia wants to merge 133 commits into
fix/fabric-prepare-for-reusefrom
feat/frame-view-enable-mgpu

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@pv-nvidia pv-nvidia commented May 4, 2026

Description

Removes the cuda:0-only restriction in FabricFrameView. USDRT SelectPrims now accepts any CUDA device index, so Fabric acceleration runs on the simulation device (e.g., cuda:1) instead of silently falling back to the slower USD path. This unblocks distributed training where each process is pinned to a specific GPU.

The change itself is small (drops the device guard in __init__, the assertion in _initialize_fabric, and the _fabric_supported_devices allowlist). The bulk of the diff is multi-GPU test coverage — three cuda:1-parameterized tests guarded by a new multi_gpu pytest marker, plus a dedicated CI job on the multi-GPU runner so regressions show up on PRs that touch FabricFrameView.

The skip-vs-fail logic in _skip_if_unavailable is intentional:

  • On a developer workstation with a single GPU, cuda:1 tests pytest.skip with a warning so local runs stay green.
  • In CI (GITHUB_ACTIONS=true), a missing cuda:1 becomes pytest.fail so a misconfigured runner is caught immediately rather than silently green-lighting every PR.

Stacked on: isaac-sim#5380. Merge that one first; this PR contains only the multi-GPU enablement on top of it.

Type of change

  • New feature (non-breaking change which adds functionality)

cuda:0 continues to work exactly as before; cuda:1+ now also works instead of silently falling back to USD. No public API surface changed.

Checklist

  • I have read and understood the contribution guidelines
  • I have run the pre-commit checks with ./isaaclab.sh --format
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works
  • I have updated the changelog and the corresponding version in the extension's config/extension.toml file
  • I have added my name to the CONTRIBUTORS.md or my name already exists there

Note on the changelog item: this PR uses a fragment file at source/isaaclab_physx/changelog.d/feat-frame-view-enable-mgpu.rst per the new fragment-based changelog system (isaac-sim#5434). CHANGELOG.rst and config/extension.toml are intentionally not edited directly — the nightly CI workflow compiles them from fragments.

Test plan

Three new tests, all marked @pytest.mark.multi_gpu and parameterized with ["cuda:1"]:

  • test_fabric_cuda1_world_pose_roundtripset_world_posesget_world_poses returns the same values on a non-primary CUDA device.
  • test_fabric_cuda1_no_usd_writeback — Fabric writes on cuda:1 do not write back to USD (atol=0.0 — equality, not approximate).
  • test_fabric_cuda1_scales_roundtrip — covers the set_scales write path on cuda:1, since both Fabric write paths now run on self._device.

A new CI job, test-fabric-multi-gpu, runs in .github/workflows/test-multi-gpu.yaml on the existing [self-hosted, linux, x64, gpu, multi-gpu] runner. The job pre-flights with ./isaaclab.sh -p -c "import torch; print(torch.cuda.device_count())" and fails loudly with ::error:: if the runner regresses to a single GPU. Triggered automatically on PRs that touch source/isaaclab_physx/isaaclab_physx/sim/views/fabric_frame_view.py or its test file.

To verify locally on a multi-GPU machine:

./isaaclab.sh -p -m pytest -m multi_gpu \
    source/isaaclab_physx/test/sim/test_views_xform_prim_fabric.py -v

To verify the cuda:0 path is unchanged:

./isaaclab.sh -p -m pytest -m "not multi_gpu" \
    source/isaaclab_physx/test/sim/test_views_xform_prim_fabric.py -v

@pv-nvidia pv-nvidia changed the title Feat/frame view enable mgpu Enable mgpu in FrameView classes May 4, 2026
@pv-nvidia pv-nvidia marked this pull request as draft May 4, 2026 14:43
@pv-nvidia pv-nvidia self-assigned this May 4, 2026
@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch from f3ecad1 to 297dc09 Compare May 4, 2026 14:53
matthewtrepte and others added 4 commits May 5, 2026 13:13
…m#5473)

# Description

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Extend debug Visualization Markers, which are supported in the Kit
Visualizer, to the Newton Visualizers.

These Visualization Markers are various shapes and models which can be
added to envs for debugging / showing extra information.

Also added filtering for partial visualization (when we filtered which
envs are shown the in the visualizer, we also filter the markers)

For general USD mesh marker support in Newton, a followup PR will be
required, once a Newton API for general USD -> Newton Mesh conversion is
added (see newton-physics/newton#2667)

Checked velocity arrows, dexcubes, raycasts, frames, goal markers


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## Type of change

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- New feature (non-breaking change which adds functionality)
- Documentation update

## Screenshots

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## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
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exists there

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---------

Signed-off-by: matthewtrepte <mtrepte@nvidia.com>
# Description

- Increase the CI startup-hang grace period from 45s to 120s so slow but
valid Kit startup is not killed prematurely.
- Make `SurfaceGripper` fail fast on non-CPU simulation backends before
loading the surface gripper extension.
- Skip the CI-only `SurfaceGripperView` CPU initialization path that can
deadlock, while keeping CUDA fail-fast coverage.

## Type of change

<!-- As you go through the list, delete the ones that are not
applicable. -->

- Bug fix (non-breaking change which fixes an issue)


## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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…isaac-sim#5478)

Follow-up to isaac-sim#5434 (fragment-based changelog system). Two
contributor-facing references still pointed at the old "edit
CHANGELOG.rst directly" workflow:

- **`docs/source/refs/contributing.rst`** — *Maintaining a changelog and
extension.toml* section described per-version editing of CHANGELOG.rst
with manual SemVer bumps.
- **`.github/PULL_REQUEST_TEMPLATE.md`** — checklist asked contributors
to update the changelog and bump extension.toml directly.

Replaced only the parts that talk about direct editing; section/style
guidance (Added/Changed/Deprecated/Removed/Fixed, past tense, the sample
bullets themselves) stays intact.

## Test plan

- [x] Pre-commit clean
- [ ] Verify Build Latest Docs CI step renders the new section correctly

cc @kellyguo11 — addresses the doc gaps flagged after isaac-sim#5434 merged.
# Description

Mark all RTX-based rendering test cases flaky until they can produce
deterministic low-res camera outputs that pass golden image testing on
every CI run.

Fixes # (issue)

<!-- As a practice, it is recommended to open an issue to have
discussions on the proposed pull request.
This makes it easier for the community to keep track of what is being
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## Type of change

- Test change

## Screenshots

Please attach before and after screenshots of the change if applicable.

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## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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---------

Signed-off-by: HuiDong Chen <huidongc@nvidia.com>
Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>
@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch from 297dc09 to 25e958f Compare May 6, 2026 15:30
…ic_write (isaac-sim#5380)

## Summary

Replace the `sync_usd_on_fabric_write` workaround in `FabricFrameView`
with proper `PrepareForReuse()` calls on the Fabric `PrimSelection`.
This tells the renderer (FSD/Storm) that Fabric data has changed, so the
next rendered frame reflects updated transforms — eliminating the need
to copy Fabric writes back to USD.

## Motivation

The existing `sync_usd_on_fabric_write` flag worked by mirroring every
Fabric write back to USD, which defeated the performance benefits of
Fabric. With `PrepareForReuse()`, the rendering pipeline is properly
notified of Fabric data changes without any USD writeback.

Additionally, the old code incorrectly fell back to USD for CPU devices
— Warp handles CPU Fabric buffers correctly, so the fallback was
unnecessary.

This addresses two of the issues raised in @pbarejko Piotr's review of
PR isaac-sim#4923:
- **Issue #1** (USD write-back): Fabric writes no longer sync back to
USD
- **Issue #4** (PrepareForReuse): Renderer notification via
`PrepareForReuse()` instead of USD writeback

## Changes

### Core (FabricFrameView)
- Call `_prepare_for_reuse()` in write paths (`set_world_poses`,
`set_scales`) to notify the renderer
- Remove `sync_usd_on_fabric_write` parameter (accepted via `**kwargs`
for backward compat)
- Remove incorrect CPU/device fallback warnings — Warp handles CPU
Fabric buffers correctly
- Add `_rebuild_fabric_arrays()` for topology change recovery when
`PrepareForReuse()` returns True, with assertion guarding the prim-count
invariant

### Camera
- Remove `sync_usd_on_fabric_write=True` from FrameView construction in
`camera.py`

## Benchmark Results

1024 prims, 50 iterations, NVIDIA L40 GPU:

| Operation | USD (ms) | Fabric (ms) | Speedup |
|---|---|---|---|
| Get World Poses | 14.71 | 0.07 | **203x** |
| Set World Poses | 40.75 | 0.16 | **259x** |
| Interleaved Set→Get | 55.90 | 0.24 | **232x** |
| Get Local Poses | 11.08 | 11.12 | 1.0x |
| Set Local Poses | 16.14 | 16.28 | 1.0x |

Local poses fall back to USD (expected — Fabric only accelerates world
poses via `omni:fabric:worldMatrix`).

## Tests Added

| Test | What it validates |
|------|------------------|
| `test_camera_pose_update_reflected_in_render` | Camera pose changes
propagate to rendered depth (close vs far) for CPU/GPU, tiled/non-tiled
|
| `test_fabric_set_world_does_not_write_back_to_usd` | Fabric writes
stay in Fabric, USD prim unchanged |
| `test_set_world_updates_local` (xfail) | Documents Issue #5:
`set_world_poses` doesn't update local pose in Fabric mode |

## Test Results

| Test Suite | Passed | Skipped | Xfailed | Total |
|---|---|---|---|---|
| Fabric contract tests (`test_views_xform_prim_fabric.py`) | 17 | 16 |
1 | 34 |
| USD contract tests (`test_views_xform_prim.py`) | 45 | 0 | 0 | 45 |
| Camera render test (`test_tiled_camera.py`) | 8 | 0 | 0 | 8 |

## Type of change

- Performance improvement (removes redundant USD writeback on Fabric
operations)

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

*No doc changes needed (parameter wasn't referenced in any docs)*
@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch from 3d7335a to ce0aaa0 Compare May 6, 2026 16:46
@github-actions github-actions Bot added the documentation Improvements or additions to documentation label May 6, 2026
@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch from ce0aaa0 to a6cd73e Compare May 6, 2026 17:10
…tation (isaac-sim#5506)

# Description

This PR changes the PyTorch3d installation command in the
locomanipulation SDG policy training / rollout to use git and install
pytorch3d from source.

Fixes # (issue)

NV bug 6115836

## Type of change

<!-- As you go through the list, delete the ones that are not
applicable. -->

- Bug fix (non-breaking change which fixes an issue)

## Screenshots

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## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch from a6cd73e to 2c619fe Compare May 7, 2026 08:44
r-schmitt and others added 12 commits May 7, 2026 11:53
# Description

the camera config was importing `isaaclab_physx.renderers` because the
default render_cfg was set to that config. this PR sets that to
RendererConfig to remove the import, but provides a
get_default_render_config method to the backend_utils to lazily import
the config if needed. this is called __post_init__ on the camera config
to replace the generic config as soon as possible to avoid downstream
issues referencing the renderer config. this action can be moved to the
factory if downstream references are cleaned up.

## Type of change

- Refactor to remove imports in cfg class

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Co-authored-by: nvsekkin <72572910+nvsekkin@users.noreply.github.com>
…ields (isaac-sim#5275)

# Description

Splits IsaacLab's USD-physics cfg classes into solver-common base
classes and backend-specific subclasses, and refactors the writers
(`modify_*_properties`, `spawn_rigid_body_material`) so that schema
application is data-driven rather than hard-coded per-class. Prepares
the schema layer for multi-backend support (PhysX today, Newton/Mjc
next) without polluting base classes with silently-ignored fields or
stamping backend-specific schemas onto prims that didn't opt in.

## Architecture

Two layered concepts:

1. **Per-declaring-class routing.** Each cfg field's USD namespace is
determined by the class that declares it (walking the MRO). Base-class
fields write under `physics:*`; subclass fields write under their own
namespace (`physxRigidBody:*`, etc.). When a
`PhysxRigidBodyPropertiesCfg` instance is written, base fields still go
under `physics:*` because `_usd_namespace` is read from the declaring
class via `__dict__`, not via `getattr` (which would hit the subclass
override).
2. **Per-field exceptions.** Some "universal physics" fields have no USD
path except through a backend-namespaced attribute today (e.g.,
`disable_gravity` only exists at `physxRigidBody:disableGravity`). These
are declared as `_usd_field_exceptions = {applied_schema: (namespace,
[fields...])}` on the base class; the writer applies the exception
schema only when one of the listed fields is non-None.

The single helper `_apply_namespaced_schemas(prim, cfg, cfg_dict)` in
`schemas.py` does both passes for every writer (rigid body, collision,
articulation root, joint drive, mesh collision, rigid-body material).

## Design constraints

**One cfg class per spawner slot.** Spawners (`UsdFileCfg`,
`MeshCuboidCfg`, etc.) carry a single field for each property group:
`rigid_props: RigidBodyBaseCfg | None`, `collision_props:
CollisionBaseCfg | None`, `joint_drive_props: JointDriveBaseCfg | None`,
etc. The user cannot pass two cfgs into the same slot, so the cfg class
hierarchy must be **single-rooted per spawner field** — one base class
per group, with backend-specific subclasses below.

This rules out a "PhysX cfg sits next to a Newton cfg as siblings"
design and drives several placement decisions:

| Constraint | Consequence |
|---|---|
| Universal-physics fields must be reachable from any backend's cfg |
Goes on the **base** class, not a sibling backend cfg. Users on
Newton-only deployments can use `RigidBodyBaseCfg(disable_gravity=True)`
without importing `isaaclab_physx`. |
| A PhysX-namespaced field whose semantics are universal (e.g.,
`disable_gravity`) | Lives on the base but routes to the PhysX namespace
via `_usd_field_exceptions`. The base stays backend-clean; the writer
dispatches the PhysX write only when the field is non-None. |
| Writer logic must not branch on cfg subclass | Every writer is the
same code path regardless of subclass. The cfg metadata
(`_usd_namespace`, `_usd_applied_schema`, `_usd_field_exceptions`)
drives behavior; the writer is a pure data interpreter. |
| Adding a new backend (Newton, Mjc) | Requires a new subclass with its
own `_usd_namespace` / `_usd_applied_schema`. No spawner-side changes,
no writer-side changes, no base-cfg-side changes. |
| A field has multiple USD paths today (one PhysX-namespaced, one
Newton-namespaced) | Belongs on the **PhysX subclass**, not the base. A
future `NewtonArticulationRootPropertiesCfg` will own the same
conceptual field on the Newton side. ("Rule 2" — e.g.,
`enabled_self_collisions`.) |
| A field has only one USD path today, namespaced under PhysX, but the
conceptual quantity is universal | Belongs on the **base** with an
`_usd_field_exceptions` entry. ("Rule 1" — e.g., `disable_gravity`,
`articulation_enabled`, `contact_offset`, `rest_offset`,
`max_joint_velocity`.) When Newton ships its own native attribute, the
exception namespace switches transparently with no API change. |

## Field placement

### Base (solver-common) classes — `physics:*` namespace via
`UsdPhysics.*API`

| Cfg class | Field | USD attribute |
|---|---|---|
| `RigidBodyBaseCfg` | `rigid_body_enabled` | `physics:rigidBodyEnabled`
|
| `RigidBodyBaseCfg` | `kinematic_enabled` | `physics:kinematicEnabled`
|
| `CollisionBaseCfg` | `collision_enabled` | `physics:collisionEnabled`
|
| `MassPropertiesCfg` | `mass` | `physics:mass` |
| `MassPropertiesCfg` | `density` | `physics:density` |
| `RigidBodyMaterialBaseCfg` | `static_friction` |
`physics:staticFriction` |
| `RigidBodyMaterialBaseCfg` | `dynamic_friction` |
`physics:dynamicFriction` |
| `RigidBodyMaterialBaseCfg` | `restitution` | `physics:restitution` |
| `JointDriveBaseCfg` | `drive_type` | `drive:<axis>:physics:type` |
| `JointDriveBaseCfg` | `max_force` | `drive:<axis>:physics:maxForce` |
| `JointDriveBaseCfg` | `stiffness` | `drive:<axis>:physics:stiffness` |
| `JointDriveBaseCfg` | `damping` | `drive:<axis>:physics:damping` |
| `MeshCollisionBaseCfg` | `mesh_approximation_name` |
`physics:approximation` (token) |
| `ArticulationRootBaseCfg` | `fix_root_link` | (synthesizes
`UsdPhysics.FixedJoint`) |

`JointDriveBaseCfg` and `MeshCollisionBaseCfg` use the typed
`UsdPhysics.DriveAPI` / `UsdPhysics.MeshCollisionAPI` accessors at the
writer level (multi-instance namespace and `TfToken` with
`allowedTokens`, respectively); all other base fields flow through the
helper's per-class routing.

### PhysX subclasses — `physx*:*` namespaces, `Physx*API` schemas

| Cfg class | `_usd_namespace` | `_usd_applied_schema` | Adds fields |
|---|---|---|---|
| `PhysxRigidBodyPropertiesCfg` | `physxRigidBody` | `PhysxRigidBodyAPI`
| `linear_damping`, `angular_damping`, `max_linear_velocity`,
`max_angular_velocity`, `max_depenetration_velocity`,
`max_contact_impulse`, `enable_gyroscopic_forces`,
`retain_accelerations`, solver iter counts, sleep / stabilization
thresholds |
| `PhysxCollisionPropertiesCfg` | `physxCollision` | `PhysxCollisionAPI`
| `torsional_patch_radius`, `min_torsional_patch_radius` |
| `PhysxArticulationRootPropertiesCfg` | `physxArticulation` |
`PhysxArticulationAPI` | `enabled_self_collisions`, solver iter counts,
sleep / stabilization thresholds |
| `PhysxJointDrivePropertiesCfg` | `physxJoint` | `PhysxJointAPI` |
(currently empty; reserved for future PhysX-only knobs) |
| `PhysxRigidBodyMaterialCfg` | `physxMaterial` | `PhysxMaterialAPI` |
`compliant_contact_stiffness`, `compliant_contact_damping`,
`friction_combine_mode`, `restitution_combine_mode` |
| `PhysxConvexHullPropertiesCfg` | `physxConvexHullCollision` |
`PhysxConvexHullCollisionAPI` | `hull_vertex_limit`, `min_thickness` |
| `PhysxConvexDecompositionPropertiesCfg` |
`physxConvexDecompositionCollision` |
`PhysxConvexDecompositionCollisionAPI` | hull / voxel / shrink-wrap
tunables |
| `PhysxTriangleMeshPropertiesCfg` | `physxTriangleMeshCollision` |
`PhysxTriangleMeshCollisionAPI` | `weld_tolerance` |
| `PhysxTriangleMeshSimplificationPropertiesCfg` |
`physxTriangleMeshSimplificationCollision` |
`PhysxTriangleMeshSimplificationCollisionAPI` | `simplification_metric`,
`weld_tolerance` |
| `PhysxSDFMeshPropertiesCfg` | `physxSDFMeshCollision` |
`PhysxSDFMeshCollisionAPI` | `sdf_margin`, `sdf_narrow_band_thickness`,
`sdf_resolution`, etc. |

### `_usd_field_exceptions` table

These fields are declared on a *base* class but the only USD path today
goes through a non-base namespace. Each entry says: "if any listed field
on this cfg is non-None, apply the exception schema and write that one
attribute under the exception namespace." All other fields on the cfg
follow the per-declaring-class routing rule.

| Base cfg class | Exception schema | Namespace | Field(s) | Why on the
base |
|---|---|---|---|---|
| `RigidBodyBaseCfg` | `PhysxRigidBodyAPI` | `physxRigidBody` |
`disable_gravity` | Per-body gravity exclusion is universal physics;
PhysX honors per-body, Newton consumes the same attribute via the bridge
resolver (scene-level today; per-body fix is a Newton-side kernel
change, not a cfg-API change) |
| `CollisionBaseCfg` | `PhysxCollisionAPI` | `physxCollision` |
`contact_offset`, `rest_offset` | Collision-pair generation distance and
rest gap are universal physics; Newton importer consumes both via PhysX
bridge to populate `Model.shape_collision_radius` / `_thickness`
(`import_usd.py:2104, 2111`) |
| `ArticulationRootBaseCfg` | `PhysxArticulationAPI` |
`physxArticulation` | `articulation_enabled` | PhysX honors at sim time;
IsaacLab Newton wrapper reads it as a spawn-time guard at
`rigid_object.py:1035`. Universal user-facing intent |
| `JointDriveBaseCfg` | `PhysxJointAPI` | `physxJoint` |
`max_joint_velocity` | Sole USD path to `Model.joint_velocity_limit` in
Newton (no `newton:*` equivalent today). The exception namespace
switches transparently when Newton ships `newton:maxJointVelocity` as a
registered applied API |

When any exception field is non-None, the corresponding `Physx*API`
schema is applied to the prim. When all exception fields are None, no
PhysX schema is stamped — Newton-targeted prims authored from `*BaseCfg`
stay free of PhysX schemas they didn't opt in to.

## Field renames (with deprecation aliases)

To enforce the convention that python `snake_case` cfg field names map
identity-style to USD `camelCase` attribute names, two legacy fields
were renamed. Both keep the old name as a deprecation alias forwarded
via `__post_init__` (emits `DeprecationWarning`, scheduled for removal
in 5.0).

| Old name | New name | USD attribute |
|---|---|---|
| `JointDriveBaseCfg.max_velocity` | `max_joint_velocity` |
`physxJoint:maxJointVelocity` |
| `JointDriveBaseCfg.max_effort` | `max_force` |
`drive:<axis>:physics:maxForce` |

## Type of change

- New feature (non-breaking change which adds functionality)
- Breaking change (existing functionality will not work without user
modification)

The split is non-breaking at the spawner-cfg level — every base-class
type accepts any subclass via polymorphism, and every legacy
`RigidBodyPropertiesCfg` / `JointDrivePropertiesCfg` /
`CollisionPropertiesCfg` / `ArticulationRootPropertiesCfg` /
`MeshCollisionPropertiesCfg` / `RigidBodyMaterialCfg` /
`FixedTendonPropertiesCfg` / `SpatialTendonPropertiesCfg` import path
continues to work via deprecation-alias subclasses and `__getattr__`
shims on `isaaclab.sim`, `isaaclab.sim.schemas`, and
`isaaclab.sim.schemas.schemas_cfg`. Direct attribute access to the
renamed fields still works through deprecation aliases. Removal
scheduled for 5.0.

The breaking aspect: cfg classes in `isaaclab_physx.sim.schemas` and
`isaaclab_physx.sim.spawners.materials` are physically relocated. Anyone
importing from internal paths (rather than `isaaclab.sim`) needs to
update.

## Migration

```python
# Before
import isaaclab.sim as sim_utils
rigid_props = sim_utils.RigidBodyPropertiesCfg(disable_gravity=True, linear_damping=0.1)
joint_props = sim_utils.JointDrivePropertiesCfg(max_effort=80.0, max_velocity=5.0)
collision_props = sim_utils.CollisionPropertiesCfg(contact_offset=0.02, torsional_patch_radius=1.0)
material = sim_utils.RigidBodyMaterialCfg(static_friction=0.7, compliant_contact_stiffness=1000.0)

# After (PhysX-targeted)
import isaaclab.sim as sim_utils
from isaaclab_physx.sim.schemas import (
    PhysxRigidBodyPropertiesCfg,
    PhysxJointDrivePropertiesCfg,
    PhysxCollisionPropertiesCfg,
)
from isaaclab_physx.sim.spawners.materials import PhysxRigidBodyMaterialCfg

rigid_props = PhysxRigidBodyPropertiesCfg(disable_gravity=True, linear_damping=0.1)
joint_props = PhysxJointDrivePropertiesCfg(max_force=80.0, max_joint_velocity=5.0)
collision_props = PhysxCollisionPropertiesCfg(contact_offset=0.02, torsional_patch_radius=1.0)
material = PhysxRigidBodyMaterialCfg(static_friction=0.7, compliant_contact_stiffness=1000.0)

# After (Newton-targeted — base classes only, no PhysX schemas applied)
from isaaclab.sim.schemas import RigidBodyBaseCfg, JointDriveBaseCfg, CollisionBaseCfg
from isaaclab.sim.spawners.materials import RigidBodyMaterialBaseCfg

rigid_props = RigidBodyBaseCfg(disable_gravity=True)  # only base + exception fields available
joint_props = JointDriveBaseCfg(max_force=80.0, max_joint_velocity=5.0)
material = RigidBodyMaterialBaseCfg(static_friction=0.7)
```

Spawner type annotations remain unchanged — they accept any subclass via
polymorphism.

## Internal helper

```python
def _apply_namespaced_schemas(prim, cfg, cfg_dict):
    # 1. Per-field exceptions: pop listed fields, apply exception schema if any non-None,
    #    write under exception namespace.
    # 2. Per-declaring-class routing: walk MRO to find each remaining field's owner class;
    #    write under that class's _usd_namespace; apply that class's _usd_applied_schema.
```

Used by all five `modify_*_properties` writers and
`spawn_rigid_body_material`. Replaced ~125 lines of duplicated gating
logic with a single ~30-line helper.

## Side change: configclass

`source/isaaclab/isaaclab/utils/configclass.py:_process_mutable_types`
now detects string-form `ClassVar` annotations under PEP 563 (`from
__future__ import annotations`) so it doesn't wrap `ClassVar[dict]`
defaults in `field(default_factory=...)`. Matches Python stdlib
`dataclasses` semantics. No pre-existing IsaacLab class used `ClassVar`
inside a `@configclass` block, so the change has no effect on existing
code; it enables the `ClassVar` metadata pattern this PR introduces.

## Test plan

- [x] `test_schemas.py` (38 → 40 tests): all schema-cfg classes write
correct attributes under the right namespace; PhysX schemas are NOT
applied when only base/UsdPhysics fields are set; deprecation aliases
(`max_velocity` → `max_joint_velocity`, `max_effort` → `max_force`)
forward correctly and emit `DeprecationWarning`. **40 passed.**
- [x] `test_schemas_shim.py`: legacy import paths
(`isaaclab.sim.schemas.RigidBodyPropertiesCfg` etc.) resolve via
`__getattr__` shims. **All passing.**
- [x] `test_articulation.py`, `test_rigid_object_iface.py`,
`test_valid_configs.py`, `test_spawn_*` — no regressions.
- [x] Full suite (`./isaaclab.sh -t`): 8768/9205 pass, 437 unrelated
baseline failures (rendering, `omni.physics.tensors.api` missing, OSC
controller, `install_ci`, `pyglet`, Newton env-path, Anymal-C
determinism). Zero new regressions; +123 passing tests vs. earlier
state.
- [x] `./isaaclab.sh -f` (pre-commit) clean.

## Supersedes

Together with isaac-sim#5276, supersedes isaac-sim#4847 and isaac-sim#5203 with a cleaner
schema-layer design.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation (changelog
fragments under `source/isaaclab/changelog.d/`)
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog (fragment-based system) and the
corresponding version in the extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Co-authored-by: ooctipus <zhengyuz@nvidia.com>
…c-sim#5301)

Updates docs for using nurec background in locomanipulation sdg

## Type of change

- Documentation update

## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

<!--
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---------

Co-authored-by: Kelly Guo <kellyg@nvidia.com>
Bumped packages:
- isaaclab: 4.6.28 → 4.7.0
- isaaclab_newton: 0.5.26 → 0.6.0
- isaaclab_ov: 0.1.3 → 0.1.4
- isaaclab_ovphysx: 0.1.2 → 0.1.3
- isaaclab_physx: 0.5.29 → 0.6.0
- isaaclab_rl: 0.5.1 → 0.5.2
- isaaclab_tasks: 1.5.34 → 1.5.35
- isaaclab_teleop: 0.3.9 → 0.3.10
## Summary

Bumps the Newton pin to
[`v1.2.0rc2`](https://pypi.org/project/newton/1.2.0rc2/), which pulls in
IsaacLab-relevant fixes plus the upstream tendon-scoping fix.

## What's new in Newton v1.2.0rc2 vs IsaacLab's current pin (`a27277e`)

The current IsaacLab Newton pin is from late April; v1.2.0rc2 is the
latest release-candidate cut. Notable fixes pulled in:

-
**[newton-physics/newton#2659](newton-physics/newton#2659
\"Scope USD custom-frequency parsing\" — `parse_usd` now scopes the
custom-frequency walk to `root_path` natively.
-
**[newton-physics/newton#2678](newton-physics/newton#2678
Regression fix.
-
**[newton-physics/newton#2720](newton-physics/newton#2720
`SolverKamino` reset under `world_mask`.
-
**[newton-physics/newton#2710](newton-physics/newton#2710
VRAM leak fix on example reset.
- Plus 16 other smaller fixes between rc1 and rc2.

## Required dep bumps

Newton 1.2.0rc2's \`pyproject.toml\` requires:

- \`warp-lang==1.13.0\`
- \`mujoco==3.8.0\` (was 3.6.0)
- \`mujoco-warp==3.8.0.1\` (was 3.6.0)

Pins updated in:

| File | Change |
|---|---|
| \`source/isaaclab/setup.py\` | \`warp-lang==1.12.0\` → \`==1.13.0\`;
\`mujoco==3.6.0\` → \`==3.8.0\`; \`mujoco-warp==3.6.0\` → \`==3.8.0.1\`
|
| \`source/isaaclab_newton/setup.py\` | mujoco / mujoco-warp bumps;
Newton pin → \`v1.2.0rc2\` |
| \`source/isaaclab_visualizers/setup.py\` | 3× Newton pin →
\`v1.2.0rc2\` |
| \`tools/wheel_builder/res/python_packages.toml\` | All four pins
mirrored |

## Code adapts

\`warp-lang\` 1.13 removed the \`wp.math\` namespace. Two IsaacLab call
sites use it:

-
\`source/isaaclab_newton/isaaclab_newton/physics/newton_manager.py:72\`
-
\`source/isaaclab_ov/isaaclab_ov/renderers/ovrtx_renderer_kernels.py:330\`

Both rewritten as \`wp.math.transform_to_matrix(...)\` →
\`wp.transform_to_matrix(...)\`. That's the only IsaacLab-side adapt
needed.

## Test plan

- [x] \`./isaaclab.sh -i newton\` clean install against the bumped pins.
- [x] \`pip list\` confirms \`newton 1.2.0rc2\`, \`warp-lang 1.13.0\`,
\`mujoco 3.8.0\`, \`mujoco-warp 3.8.0.1\`.
- [x] Sanity smoke: Shadow-Hand-Over MAPPO (4 envs, 1 iter) runs clean —
simulation init through CUDA graph capture through one training step +
checkpoint save, no errors.
- [x] Pre-commit clean.

## Caveat

Smoke covered Shadow-Hand-Over MAPPO. Other envs with different sensors
/ renderers / collision setups could surface warp 1.13 or mujoco 3.8
differences the smoke didn't exercise; full PR CI catches them.

---------

Co-authored-by: Kelly Guo <kellyg@nvidia.com>
Bumped packages:
- isaaclab: 4.7.0 → 4.8.0
- isaaclab_mimic: 1.2.5 → 1.2.6
- isaaclab_newton: 0.6.0 → 0.7.0
- isaaclab_ov: 0.1.4 → 0.1.5
- isaaclab_physx: 0.6.0 → 0.6.1
# Description

Clarifies the articulation joint friction API docs across the base,
PhysX, and Newton implementations.

The base API now warns that joint friction semantics are
backend-specific. The PhysX docs distinguish legacy
unitless coefficients from PhysX 5 static/dynamic friction efforts and
viscous coefficients. The Newton docs now
identify joint friction as an absolute force/torque value and include an
MJWarp example mapping the value to
MuJoCo Warp's `dof_frictionloss`.

Fixes isaac-sim/IsaacLab-Internal#875

## Type of change

- Documentation update

## Screenshots

Not applicable.

## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works (not applicable: docs-only change)
- [x] I have added a changelog fragment under
`source/<pkg>/changelog.d/` for every touched package (do **not** edit
`CHANGELOG.rst` or bump `extension.toml` — CI handles that)
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
# Description

Reduce higher-level dependency on packed state tensors in targeted
IsaacLab call sites without changing existing task observation keys.

This PR:
- changes Pink IK to read `body_link_pose_w` directly instead of slicing
`body_link_state_w`;
- changes Dexsuite orientation rewards to use `root_link_quat_w`
directly instead of slicing `root_state_w`;
- adds explicit pick-place helpers for robot link pose and velocity;
- keeps `get_all_robot_link_state()` available for compatibility, but
marks it deprecated for removal in IsaacLab 4.0;
- keeps existing `robot_links_state` task config entries unchanged.

Fixes # (issue)

## Type of change

- Bug fix (non-breaking change which fixes an issue)
- Documentation update

## Screenshots

N/A

## Test Plan

- `./isaaclab.sh -p -m py_compile
source/isaaclab/isaaclab/envs/mdp/__init__.pyi
source/isaaclab/isaaclab/envs/mdp/actions/pink_task_space_actions.py
source/isaaclab/isaaclab/envs/mdp/observations.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/pick_place/mdp/__init__.pyi
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/pick_place/mdp/observations.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/dexsuite/mdp/rewards.py`
- `./isaaclab.sh -f`
- `git diff --check origin/develop..HEAD`
- `rg -n "body_link_state_w|root_state_w"
source/isaaclab/isaaclab/envs/mdp/actions/pink_task_space_actions.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/pick_place/mdp/observations.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/dexsuite/mdp/rewards.py`
(no matches)
- Existing/new MDP pytest not run locally. Per review, new MDP tests
were removed and should be added in a separate PR. Local pytest
collection is also blocked in this worktree because `./isaaclab.sh -p`
selects `/usr/bin/python3.12` without `torch`.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

Notes:
- The unchecked warning item is intentional: this PR adds a
`DeprecationWarning` to `get_all_robot_link_state()` so users can
migrate before IsaacLab 4.0.
- The unchecked test item follows review feedback: MDP tests should be
added in a separate PR.
## Summary
- Updated PhysX and Newton backend tests to use the current root-state,
joint-state, contact-sensor, and wrench-composer API names.
- Updated the Newton contact sensor adapter to use the current
SensorContact constructor and force/metadata fields.
- Bumped matching PhysX and Newton extension changelog/version files.

## Test Plan
- [x] ./isaaclab.sh -p -m py_compile
source/isaaclab_physx/test/sensors/test_frame_transformer.py
source/isaaclab_newton/test/sensors/test_frame_transformer.py
source/isaaclab_physx/test/sensors/test_contact_sensor.py
source/isaaclab_newton/isaaclab_newton/physics/newton_manager.py
source/isaaclab_newton/isaaclab_newton/sensors/contact_sensor/contact_sensor.py
source/isaaclab_newton/isaaclab_newton/sensors/contact_sensor/contact_sensor_kernels.py
- [x] ./isaaclab.sh -f
- [x] Focused deprecation scan: 118 matches on origin/develop, 0 matches
on this branch
- [ ] Targeted GPU pytest on NvidiaWorkstation-WiFi: attempted in
isaac-lab-base-pr5304:latest, but the PhysX container timed out after
3600s during pytest collection before tests ran
## Summary
- Migrates core test and MDP callers off deprecated state/read/write
helper APIs.
- Updates the test_pose_inv tensor-to-NumPy conversion for NumPy 2.0.
- Bumps the isaaclab changelog/version because core MDP source changed.

## Verification
- ./isaaclab.sh -f
- Scoped deprecated-call-site search: assigned core matches removed.

Rebased onto develop after PR isaac-sim#5304 merged.
# Description

Adds the missing core-concepts sensor documentation for the ground-truth
PVA
sensor and joint wrench sensor. The sensor overview now links both
pages, the
public `isaaclab.sensors` API page includes `Pva`, `PvaData`, and
`PvaCfg`, and
the sensor module table documents the joint wrench sensor prim-path
expectation.

Fixes isaac-sim/IsaacLab-Internal#880

Validation:

- `./isaaclab.sh -f`
- `git diff --check`
- Verified `origin/develop` did not list `pva` or `joint_wrench_sensor`
from
`docs/source/overview/core-concepts/sensors/index.rst`, and this branch
does.
- Parsed the two new RST pages with `docutils` using local stubs for
  Sphinx-only directives and roles.
- `make -C docs current-docs` was attempted locally but could not run
because
  `sphinx-build` is not installed in this environment.

## Type of change

- Documentation update

## Screenshots

N/A; documentation text update.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have added a changelog fragment under
`source/<pkg>/changelog.d/` for every touched package (do **not** edit
`CHANGELOG.rst` or bump `extension.toml` -- CI handles that)
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
isaac-sim#5538)

## Summary

Two unrelated CI breakages on develop, bundled here so develop turns
green in one PR.

### 1. Skip the failing viewergl test

`test_cartpole_newton_visualizer_viewergl_rgb_motion[physx,newton]`
started returning all-black frames on develop after
`nvcr.io/nvidian/isaac-sim:latest-develop` flipped to a Kit 110.1.1 +
USD 25.11 base. The failure has been deterministic across multiple PRs
(isaac-sim#5523, isaac-sim#5495, isaac-sim#5408, …).

Investigation so far has ruled out:
- PR isaac-sim#5521 (revert in
isaac-sim#5539 still failed)
- Newton 1.0 → 1.2.0rc2 viewer code regression (only 7-line addition;
ViewerGL alone yields 1.08M nonzero pixels)
- warp 1.12 → 1.13 RegisteredGLBuffer ABI (byte-identical)
- Module-load side effects of `isaaclab_physx.renderers`
- CUDA-GL interop (PR isaac-sim#5540 diagnostic confirms direct CPU FBO readback
also returns zeros, with `GL_NO_ERROR`)
- GL context-currency (PR isaac-sim#5541 H6 attempt: still fails)
- GL/CUDA sync (PR isaac-sim#5542 H4 attempt: still fails)

Diagnostic output (PR isaac-sim#5540 v2):
```
[VIZDIAG] fbo=c_uint(8)  pbo=None  size=600x600
[VIZDIAG] glGetError before: GL_NO_ERROR
[VIZDIAG] CPU-readback: nonzero=0/1080000  max=0  err=GL_NO_ERROR
[VIZDIAG] PBO-result: nonzero=0/1080000  max=0
```

The FBO itself is empty — Newton's pyglet/EGL renderer is not depositing
pixels under Kit 110.1.1, even though `tiled_camera_rgb_non_black` (Kit
RTX path) on the same env passes. Underlying root cause still being
chased; this PR ships the skip to unblock develop.

### 2. Fix warp intersphinx 404 in docs build

`https://nvidia.github.io/warp/objects.inv` started returning 404 —
Warp's `objects.inv` only lives at `/stable/` and `/latest/` now. With
Sphinx's `warnings_treated_as_errors`, the broken intersphinx fetch
fails the docs build on every PR. Pinning to `/stable/` (matches the
existing PyTorch `/docs/2.11/` workaround pattern in the same file).

Verified `https://nvidia.github.io/warp/stable/objects.inv` returns 200.

## Test plan

- [x] CI `isaaclab_visualizers` on this branch — was passing earlier
with the skip; will re-verify with the bundled docs fix
- [ ] CI `Build Latest Docs` on this branch — must turn green (was
failing on every recent PR before this fix)

## Re-enable plan

Once the underlying viewergl bug is identified and fixed, drop the
`@pytest.mark.skip` decorator and remove the
`jichuanh-disable-viewergl-flaky.skip` fragment.
pbarejko and others added 11 commits May 19, 2026 15:59
# Description

Import torch numpy after AppLauncher

Please include a summary of the change and which issue is fixed. Please
also include relevant motivation and context.
List any dependencies that are required for this change.

Fixes # (issue)

<!-- As a practice, it is recommended to open an issue to have
discussions on the proposed pull request.
This makes it easier for the community to keep track of what is being
developed or added, and if a given feature
is demanded by more than one party. -->

## Type of change

<!-- As you go through the list, delete the ones that are not
applicable. -->

- Bug fix (non-breaking change which fixes an issue)
- New feature (non-breaking change which adds functionality)
- Breaking change (existing functionality will not work without user
modification)
- Documentation update

## Screenshots

Please attach before and after screenshots of the change if applicable.

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## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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…#5692)

Removed the stale file-level `@pytest.mark.xfail` decorator on
`test_environments_newton` (the cited Hydra deep nesting issue was
already resolved by PR isaac-sim#5029 and follow-ups isaac-sim#5130 / isaac-sim#5177).

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
…el (isaac-sim#5357)

# Description

Adds two tip callouts to the Demo 3 (G1 locomanipulation) section of the
humanoids imitation learning documentation, giving users shortcuts to
skip
expensive pipeline steps:
   
1. Pre-made dataset (nvidia/g1_locomanip_dataset on Hugging Face):
placed at the start of the SDG generation section, allowing users to
skip manipulation
dataset generation, SDG generation, and LeRobot conversion, and proceed
directly to finetuning. Includes huggingface-cli download + unzip
commands with the
exact extracted path (g1_simple_high_var_lerobot/) and a note that
policies trained on this dataset require --policy_quat_format wxyz at
rollout.
2. Pre-trained model (nvidia/g1_locomanip_finetune on Hugging Face):
placed immediately before the rollout section, allowing users to skip
finetuning
entirely. Includes download + unzip commands with the exact checkpoint
path (g1_locomanip_finetune_20260129_231610/checkpoint-20000) and the
required
  --policy_quat_format wxyz flag.

Fixes # (issue)


## Type of change

- Documentation update

## Screenshots

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
…m#5688)

# Description

Fast-path early-return in
:func:`~isaaclab.envs.mdp.events.apply_external_force_torque` when both
`force_range` and `torque_range` are exactly zero — a common
configuration for tasks that declare the event term but apply no
disturbance.

Before this change, zero-wrench configurations were still sampled,
written into the dual-buffer `WrenchComposer` introduced in isaac-sim#5265, and
pushed through the per-step compose-and-apply path in
`Articulation.write_data_to_sim`, paying the full per-step cost for what
is semantically a no-op. Applying a zero wrench is equivalent to not
applying one at all, so the function now returns immediately when both
ranges are zero.

This restores the H1, G1, and Anymal-C `Velocity-Rough` throughput
observed prior to isaac-sim#5265, as recorded in the OmniPerf DB regression
flagged in `isaac-sim/IsaacLab-Internal#906`.

**Scope limitation.** This only addresses the zero-force case. Tasks
that apply non-zero external forces (curriculum disturbances, push
events, domain-randomized wrenches) still pay the per-step body-frame
recompose cost under the new dual-buffer architecture. That broader
optimization (compose caching / kernel fusion) is tracked separately in
`isaac-sim/IsaacLab-Internal#911` and is out of scope here.

**Correctness.** The dual-buffer `WrenchComposer` architecture from
isaac-sim#5265 is untouched; this fix sits one layer above it in the event term.
For any non-zero `force_range` or `torque_range`, the early-return
predicate is false and behavior is unchanged.

Fixes `isaac-sim/IsaacLab-Internal#906`
Follow-up: `isaac-sim/IsaacLab-Internal#911`

## Type of change

- Bug fix (non-breaking change which fixes an issue)

## Screenshots

N/A — performance fix, no user-visible behavior change.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [x] I have added a changelog fragment under
`source/<pkg>/changelog.d/` for every touched package (do **not** edit
`CHANGELOG.rst` or bump `extension.toml` — CI handles that)
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Co-authored-by: Kelly Guo <kellyg@nvidia.com>
# Description

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Contains a few minor updates and patches to visualizers.

- Disable default browser launch to Rerun & Viser visualizers
- Add explicit logging urls to Rerun & Viser which appear before
simulation loop
- Reduce visualizer num sim steps in unit tests
- Unskip all visualizer cartpole integration tests
- Add focal length to visualizer cfg, for flexibility, align default
visualizer cams, and add more consistency to tests
- Expand pausing checks for Kit & Rerun tests
- Fix frozen robot bodies in newton visualizers with physx
- Add a save visualizer test captures mode to visualizer cartpole unit
test (disabled by default)
- Re-enable visualization markers when no visualizer is launched
- Fix Newton Visualizer visualization marker regression
- Expose remote desktop config for Viser Visualizer
- Align Viser Visualizer docs with other visualizers
- Update docs to reflect the changes

<!-- As a practice, it is recommended to open an issue to have
discussions on the proposed pull request.
This makes it easier for the community to keep track of what is being
developed or added, and if a given feature
is demanded by more than one party. -->

## Type of change

<!-- As you go through the list, delete the ones that are not
applicable. -->

- Bug fix (non-breaking change which fixes an issue)
- New feature (non-breaking change which adds functionality)
- Documentation update

## Screenshots

Please attach before and after screenshots of the change if applicable.

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## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

<!--
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putting an x character in it

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…ling (isaac-sim#5443)

# Description

Introduces experimental Newton-backend deformable simulation alongside
the existing PhysX deformables, refactors deformable APIs to be
backend-neutral, and adds the manager-based Franka soft-body lifting
environment used to validate two-way coupling.

### Backend-neutral deformable APIs (`isaaclab`)
- Moved deformable schemas, materials, spawners, and
`DeformableObjectCfg` out of `isaaclab_physx` into `isaaclab.sim` /
`isaaclab.assets` so user code imports a single backend-agnostic API.
- **Breaking (PhysX):**
`isaaclab_physx.sim.DeformableBodyPropertiesCfg`,
`DeformableObjectSpawnerCfg`, `DeformableBodyMaterialCfg`,
`SurfaceDeformableBodyMaterialCfg`, `spawn_deformable_body_material`,
`define/modify_deformable_body_properties` and
`isaaclab_physx.assets.DeformableObjectCfg` are now imported from
`isaaclab.sim` / `isaaclab.assets`. See
`docs/source/migration/migrating_deformables.rst`.
- USD spawners now support assets that embed tetrahedral mesh data, with
automatic surface-mesh extraction.
- Added `pytetwild` dependency for tet-mesh generation.

### Newton manager abstraction (`isaaclab_newton`)
- Added deformable registration hooks to Newton cloning + Fabric sync
fixes for particle meshes and particle-only scenes.

### Experimental Newton deformables (`isaaclab_contrib.deformable`)
- `DeformableObject` (Newton backend), `VBDSolverCfg`, and coupled
solver configs `CoupledMJWarpVBDSolverCfg` /
`CoupledFeatherstoneVBDSolverCfg` providing one- and two-way
rigid–deformable coupling.
- New docs:
`docs/source/features/newton-physics-integration/using-vbd-solver.rst`
(VBD solver tuning + Franka soft-body lift guidance).

### Tasks, demos, tutorials
- Added `Isaac-Lift-Soft-Franka-v0` (manager-based), the documented
rigid–deformable coupling task.
- Updated `scripts/demos/deformables.py`, the
`01_assets/run_deformable_object` tutorial, and `00_sim/spawn_prims` to
use the backend-neutral API with selectable PhysX or Newton backends.
- Added IK + video-record state-machine demo
`scripts/environments/state_machine/lift_franka_soft.py`.

Continues on isaac-sim#5439 adding VBD solver and coupled MJWarp + VBD solver as
newton managers in isaaclab_contrib.

Fixes isaac-sim#5285 

## Type of change

- New feature (non-breaking change which adds functionality)
- Breaking change: Moved deformable schemas, materials, spawners, and
`DeformableObjectCfg` out of `isaaclab_physx` into `isaaclab.sim` /
`isaaclab.assets` so user code imports a single backend-agnostic API.

## Test plan

- [x] `./isaaclab.sh -p -m pytest
source/isaaclab/test/sim/test_deformable_backend_split.py`
- [x] `./isaaclab.sh -p -m pytest
source/isaaclab_physx/test/assets/test_deformable_object.py`
- [x] `./isaaclab.sh -p -m pytest
source/isaaclab_contrib/test/deformable/`
- [x] Run `scripts/demos/deformables.py` against PhysX and Newton
backends
- [x] Run `Isaac-Lift-Soft-Franka-v0` training for sanity-check rollout

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Signed-off-by: Mike Yan Michelis <46975745+mmichelis@users.noreply.github.com>
Signed-off-by: Kelly Guo <kellyg@nvidia.com>
Co-authored-by: Copilot <copilot@github.com>
Co-authored-by: Donglai <donglaix@nvidia.com>
Co-authored-by: Anka Chen <ankachan92@gmail.com>
Co-authored-by: Kelly Guo <kellyg@nvidia.com>
Co-authored-by: ooctipus <zhengyuz@nvidia.com>
Co-authored-by: mingxueg <mingxueg@nvidia.com>
# Description

Adds `OvPhysxFrameView`, the OVPhysX-backend implementation of
:class:`isaaclab.sim.views.FrameView`. The factory in
`isaaclab.sim.views.frame_view` now dispatches to it when the active
backend is `"ovphysx"`, mirroring the `FabricFrameView` (PhysX) and
`NewtonSiteFrameView` (Newton) entries.

`OvPhysxFrameView` reads live body poses via the OVPhysX wheel's
`create_tensor_binding(pattern, tensor_type=RIGID_BODY_POSE)` API and
exposes them as `wp.transformf` arrays without going through the
SceneDataProvider. Sensors built on top of `FrameView` (e.g. RayCaster,
the ContactSensor pose-tracking path) can now read body transforms
under OVPhysX with the same API surface they use under PhysX and
Newton.

Two scaling-related changes in `InteractiveScene` and `OvPhysxManager`
make OVPhysX fan-out behave like the other backends:

* `InteractiveScene` now USD-replicates the per-env asset subtree for
  every backend (`clone_usd=True`), including OVPhysX. The
  `find_matching_prims`-based `_num_envs` discovery used by many
  sensors now sees N prims under OVPhysX, matching PhysX/Newton.
* `OvPhysxManager` strips `env_1..N` from the in-memory USD before
  handing it to `physx.add_usd`. Without this, the wheel's per-USD-path
  enumeration scales O(num_envs * bodies) and hangs at 4k+ envs — even
  though physics still uses a single replicated template. The env_0
  USD is what the wheel ingests; physics replication happens via
  `physx.clone`, identical to the prior `clone_usd=False` path. A short
  comment on the helper documents the assumption that the per-env
  subtrees are structurally homogeneous.

Tested manually with `Isaac-Velocity-Rough-Anymal-D-v0` at 4096 envs
under the OVPhysX preset; iter time matches the prior `clone_usd=False`
baseline.

Fixes #N/A

## Type of change

- New feature (non-breaking change which adds functionality)

## Screenshots

N/A — backend infrastructure change with no UI surface.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have added a changelog fragment under
`source/<pkg>/changelog.d/` for every touched package (do **not** edit
`CHANGELOG.rst` or bump `extension.toml` — CI handles that)
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
Bumped packages:
- isaaclab: 5.5.1 → 6.0.0
- isaaclab_contrib: 0.3.2 → 0.4.0
- isaaclab_newton: 0.11.0 → 0.12.0
- isaaclab_ovphysx: 2.1.0 → 3.0.0
- isaaclab_physx: 0.9.0 → 1.0.0
- isaaclab_tasks: 1.9.0 → 1.10.0
- isaaclab_teleop: 0.4.0 → 0.5.0
# Description

Fixes a `Boost.Python.ArgumentError: Matrix4d.Transform(Matrix4d,
NoneType)`
crash in `KitVisualizer` that surfaced as a `RuntimeError` from
`SimulationContext.initialize_visualizers()` whenever a
`KitVisualizerCfg`
was used with an explicitly configured `eye` / `lookat` and the active
viewport's camera (typically `/OmniverseKit_Persp` on a freshly-opened
stage) had no `omni:kit:centerOfInterest` attribute authored.
`_set_viewport_camera` was issuing
`ViewportCameraState.set_position_world(..., rotate=True)`. With
`rotate=True`, the camera state reads `omni:kit:centerOfInterest` and
pipes
it through `Matrix4d.Transform`; on a fresh camera the attribute getter
returns `None` and the boost binding rejects it.
Fix: use `rotate=False` for the position set. The follow-up
`set_target_world(..., rotate=True)` performs the look-at rotation and
authors the COI as a side effect, so the final camera pose is unchanged.
Reproducible from
`scripts/environments/teleoperation/teleop_replay_agent.py`
with `--viz kit`. The same bug is reachable from `record_demos.py` on a
clean stage; existing runs avoided it only because something else had
already authored the COI before `_set_viewport_camera` ran.

Fixes # (issue)

## Type of change

- Bug fix (non-breaking change which fixes an issue)

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
## Motivation

`SimulationContext` is the natural lifecycle owner for backend-specific
caches (e.g. UsdRT stage handles, Fabric hierarchy data). Currently
these either live as class-level globals (no lifecycle, leak across
stages) or get baked directly into SimulationContext (pollutes it with
backend imports).

## Solution

Add a lightweight typed `ServiceLocator` exposed via
`SimulationContext.services`. Backends register their own singletons
using subscript syntax:

```python
sim.services[FabricStageCache] = FabricStageCache(stage)
cache = sim.services[FabricStageCache]
del sim.services[FabricStageCache]  # closes and removes
```

All registered services are closed when `clear_instance()` is called.
Exceptions during close are collected and raised after full teardown
completes.

## Design

- Keyed by service class (typed retrieval)
- Services with a `close()` method are automatically closed on deletion
or teardown
- `close_all(caught_exceptions)` always collects — no silent failures
- Purely additive — no existing behavior changes

## Downstream

This is used by the Fabric stage cache PR (isaac-sim#5676) to manage
`IFabricHierarchy` handles per stage.
@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch from 8de9a39 to e206ba9 Compare May 20, 2026 14:11
pv-nvidia added 6 commits May 20, 2026 15:35
- Allow FabricFrameView to run on cuda:N for any N; USDRT SelectPrims
  no longer needs cuda:0.
- Refactor the Fabric write path into a single _compose_fabric_transform
  helper shared by set_world_poses, set_scales, and the initial
  USD->Fabric sync, collapsing the sync to one kernel launch with one
  PrepareForReuse.
- Replace the topology-invariant assert with RuntimeError so it survives
  python -O.
- Add multi_gpu pytest marker plus cuda:1 unit-test coverage for both
  Fabric write paths, and run them in the existing test-multi-gpu CI
  job (one extra step, no new job).
The standard pytest invocation in CI runs the fabric test file without
filtering on the ``multi_gpu`` marker, so the ``cuda:1`` tests get
scheduled on every runner including the single-GPU ones.  Previously
``_skip_if_unavailable`` hard-failed via ``pytest.fail`` whenever
``GITHUB_ACTIONS=true`` and the requested device was missing, on the
theory that this would catch a misconfigured multi-GPU runner.  In
practice it just broke the standard CI: the dedicated
``test-fabric-multi-gpu`` workflow already pre-flights
``torch.cuda.device_count() >= 2`` before invoking pytest, so a
genuinely misconfigured multi-GPU runner is already caught there.

Always skip rather than fail when the requested ``cuda:N`` index isn't
available.  Drop the now-unused ``import os``.
Kit's CLI parser reads sys.argv directly at startup and segfaults on
pytest flags that collide with its own short options.  Running

    pytest -m multi_gpu source/isaaclab_physx/test/sim/test_views_xform_prim_fabric.py

crashes during collection because Kit sees ``-m multi_gpu`` and exits
with ``Ill formed parameter: -m`` followed by SIGSEGV (exit code 245)
inside ``simulation_app._start_app``.

Strip sys.argv to argv[0] before instantiating AppLauncher.  The test
file takes no CLI arguments of its own, mirroring the broader pattern
used by ``test_tiled_camera_env.py`` which assigns
``sys.argv[1:] = args_cli.unittest_args`` after argparse.
wp.to_torch on a ProxyArray is deprecated in favor of the .torch
accessor.  Switch the three call sites that consume the ProxyArray
returned by get_world_poses; leave get_scales call sites alone since
that method still returns a raw wp.array (no .torch accessor).
- Add a GPU-count pre-flight step to the test-fabric-multi-gpu CI job
  so a runner regression to a single GPU fails the workflow instead of
  silently skipping every cuda:1 test. This is what the comment in
  _skip_if_unavailable already promised existed.
- Note that the sys.argv strip in test_views_xform_prim_fabric.py must
  stay between the AppLauncher import and its instantiation; any CLI
  parser or reordering re-exposes Kit to pytest argv and segfaults at
  startup.
- Document the _fabric_usd_sync_done side effect on
  _compose_fabric_transform so callers can see why subsequent getters
  stop pulling from USD.
The class docstring and __init__ device-param doc still claimed
``cuda:0`` only.  Refresh both to note that Fabric acceleration runs on
any CUDA index, so the autodoc API page reflects the actual contract.
@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch 9 times, most recently from cc1d789 to c42ec86 Compare May 20, 2026 16:37
Move the test-fabric-multi-gpu job out of test-multi-gpu.yaml and into
a dedicated test-fabric-multi-gpu.yaml.  The two workflows share the
same runner label, install step, and GPU pre-flight, but trigger on
disjoint path sets so changes to FabricFrameView no longer gate the
distributed-training validation and vice versa.

test-multi-gpu.yaml is now byte-identical to upstream/develop.
@pv-nvidia pv-nvidia force-pushed the feat/frame-view-enable-mgpu branch from c42ec86 to 60d99b8 Compare May 20, 2026 16:46
No self-hosted runner with the 'multi-gpu' label is registered.
All runs queue indefinitely. Kept as workflow_dispatch only so it
can be manually triggered once a runner is provisioned.

See also .github/workflows/test-multi-gpu.yaml (same issue).
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