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Color any piece, one list of pieces for the window and an agent - #2
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…a save that finishes before the window closes A model brought to Studio takes the same color choices as a world's look, in the window, on the command line and over MCP. A picked color becomes the chosen one, lighter or darker, and every color a material shows by changes: base color and glow, as a value and as a texture. The window has a slider for how much counts as the picked color. Each piece's record is a file of its own, so pieces an agent makes appear under Your pieces and the agent can list and remove them. Closing the window during a save finishes the save first. The MCP server follows Builders' shipping one. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
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Eleven stories.
What is released, made sure of
Color is part of making any piece
5. A model brought to Studio takes the same color choices as a world's look.
6. Changing one color to another gives the color chosen, lighter or darker, with its shading kept.
7. A slider sets how much of the piece counts as the color being changed.
8.
make_characterandmake_companionstake color choices, as does the command line.One list of pieces
9. A piece an agent makes appears under Your pieces.
10.
list_pieceslists the pieces made on this computer.11.
remove_piecetakes one off the list and leaves its saved folder.The MCP server follows Builders' shipping
mcp-no-window-at-start.Checked
recolour,shared_pieces,mcpandwindowrun in CI on Windows and macOS with no art.studio_view(make, color, save, edit, close during a save), the MCP smoke test making, coloring, listing and removing pieces from the packaged app, andstudio_slotsover every slot and look with every piece through Agent Guild's checker.🤖 Generated with Claude Code