fix: adopt UIScene lifecycle for iOS 26 launch#188
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The app created its window in the app delegate via UIMainStoryboardFile and never adopted the scene lifecycle, so iOS 26 terminated it on launch with NoSceneLifecycleAdoption. Add a scene manifest, move window creation, lifecycle and URL handling into SceneDelegate, and add SceneDelegate.swift to the app target sources (it was never compiled). Signed-off-by: Julius Knorr <jus@bitgrid.net> Assisted-by: ClaudeCode:claude-opus-4-8
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Summary
On iOS 26 the app terminated on launch with
NoSceneLifecycleAdoption. It created itsUIWindowin the app delegate viaUIMainStoryboardFileand never adopted the scene lifecycle, which iOS 26 no longer allows.Changes
UIApplicationSceneManifestand dropUIMainStoryboardFile.SceneDelegate.SceneDelegate.swiftto the app target's compile sources; it was referenced but never compiled.Testing