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About resource management #390

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@stereomatchingkiss

I am totally new to game development and glad to find your tutorial, about the resource management with c++11, maybe add some notes about shared_ptr, unique_ptr and RAII could help a lot of developers, RAII has a huge impact on development efficiency and it make the codes more robust, no one like to new/delete, malloc/free all the times unless we have no choice. I haven't finished the tutorial yet, maybe you mention it somewhere.

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