Using the code in this PR:
idaholab/moose#33522
we can get a starting mesh that when smoothed gains an inverted element.
see the MWE input in MOOSE
We're thinking the quadrature points being in the volume away from the nodes is the issue.
I'll investigate GL quadrature to remedy that
Using the code in this PR:
idaholab/moose#33522
we can get a starting mesh that when smoothed gains an inverted element.
see the MWE input in MOOSE
We're thinking the quadrature points being in the volume away from the nodes is the issue.
I'll investigate GL quadrature to remedy that