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2 module(s) · 16 files · 3996 lines


$ cat /etc/motd

A personal collection of scripts, guides, and automation.


$ tree --dirsfirst

repo/
├── 2022.jpg
├── README.md
├── arch-install
│   ├── arch-install_cmds.sh
│   └── arch-install_guide.md
├── game-build
│   ├── README.md
│   ├── bootstrap_server.sh
│   ├── build-full-release.ps1
│   ├── build-launcher-signed.ps1
│   ├── build-launcher.ps1
│   ├── build-shared-simulation.ps1
│   ├── build-ue5.ps1
│   ├── bump-launcher-version.ps1
│   ├── generate_production_certs.ps1
│   ├── generate_production_certs.sh
│   ├── latency-test.ps1
│   ├── package-ue5-game.ps1
│   ├── setup_postgres_debian.sh
│   └── test-integration.ps1
└── tools
    └── generate-readme.sh

$ ls -la modules/

ModuleDescription
arch-install UEFI + LUKS2 + LVM + systemd-boot | 1TB disk, German layout, Intel CPU 2 files · 325 lines
game-build PowerShell and Bash scripts for building, testing, packaging, and deploying the game (Launcher + UE5 Client + Server infrastructure). 14 files · 3671 lines

$ head -n3 PHILOSOPHY.md

Open Source - Open Standard
No abstraction for abstraction's sake. KISS
Consistency is more important than doing the optimal.

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$ fortune

"Talk is cheap. Show me the code." — Linus Torvalds

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