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feat(mods): add hallowing pumpkin head example - #51

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feat/halloween-mod
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feat/halloween-mod

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@jamro

@jamro jamro commented Sep 27, 2026

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What

First community mod, as a worked example of 3d_models/mods/<mod_name>/.

Adds an alternate head shaped like a pumpkin. Eye openings are cutouts over the OLED so the panel shows through the shell. Builds that use this head should set eyes_style=cover: the cover style fills each half of the 128×32 panel with a solid bar, so a hole of any shape stays lit, and existing blink / look sequences only change the black margins.

Other stock parts, and firmware stay unchanged. Cover rendering is already in firmware; this PR only adds the optional prints.

pumpkin_head

The mod may grow a few extra Halloween pieces in the same folder.

Layout:

3d_models/mods/pumpkin-head/
  cad/
  parts/
  README.md

CERN-OHL-S-2.0, same as the rest of 3d_models/.

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@jamro
jamro force-pushed the feat/halloween-mod branch from 3efb46e to 0018af7 Compare September 28, 2026 14:57
jamro and others added 5 commits September 28, 2026 23:06
Keep each mod's CAD and exports under 3d_models so other files can live beside the models.

Co-authored-by: Cursor <cursoragent@cursor.com>
- Added audio clips: abort.wav, attention.wav, error.wav, and welcome.wav, along with a README for the assets directory explaining their usage and format.
Pack stock WAVs, then replace only the files a mod ships. Cue sidecars follow the new lines, and a larger LittleFS image fits the Halloween set.

Co-authored-by: Cursor <cursoragent@cursor.com>
@jamro
jamro force-pushed the feat/halloween-mod branch from 3d468b8 to a7e7c7d Compare September 28, 2026 21:06
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