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Interactive Constraint Satisfaction Problem (CSP) solver & visual carry sandbox for alphametic cryptarithmetic puzzles. Built with vanilla JS and column-wise backtracking with carry propagation.

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🧩 Cryptarithmetic CSP Solver & Interactive Sandbox

Project Status: Active Algorithm: CSP Backtracking Tech: Vanilla JS Live Demo: GitHub Pages License: MIT

An interactive, high-performance Constraint Satisfaction Problem (CSP) solver and visual carry sandbox for alphametic puzzles (cryptarithmetic). Built with pure modern web technologies with zero dependencies or build steps.

Live Demo: https://freakyvendetta.github.io/cryptarithmetic-csp-solver/


📌 Problem Overview

A cryptarithmetic puzzle (also called an alphametic) is a mathematical game where digits ($0\text{--}9$) in an arithmetic expression are replaced by distinct letters:

$$\begin{array}{rccccc} & & \text{S} & \text{E} & \text{N} & \text{D} \

  • & & \text{M} & \text{O} & \text{R} & \text{E} \ \hline & \text{M} & \text{O} & \text{N} & \text{E} & \text{Y} \end{array} \qquad \Longrightarrow \qquad \begin{array}{rccccc} & & 9 & 5 & 6 & 7 \
  • & & 1 & 0 & 8 & 5 \ \hline & 1 & 0 & 6 & 5 & 2 \end{array}$$

Fundamental Rules

  1. Uniqueness: Each letter corresponds to one and only one unique decimal digit from ${0, 1, \dots, 9}$.
  2. Leading Zero Prohibition: The first letter of any multi-digit word cannot be $0$.
  3. Arithmetic Correctness: The sum of the left-hand words must strictly equal the right-hand word.

🧠 Formal CSP Mathematical Formulation

In Artificial Intelligence, cryptarithmetic is formally modeled as a Constraint Satisfaction Problem (CSP) defined by the triple $\langle X, D, C \rangle$:

1. Variables ($X$)

Let $L = {L_1, L_2, \dots, L_n}$ be the set of unique letters appearing in the puzzle ($n \le 10$).
To model column addition efficiently, we introduce auxiliary carry variables $C_i \in {0, 1, \dots, k-1}$ for each column $i \in {1, \dots, m}$, where $k$ is the number of addends: $$X = {L_1, L_2, \dots, L_n} \cup {C_1, C_2, \dots, C_m}$$

2. Domains ($D$)

  • Letter Variables: $D(L_j) = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9}$
  • Leading Letters: $D(L_{\text{leading}}) = {1, 2, 3, 4, 5, 6, 7, 8, 9}$
  • Carry Variables: $D(C_i) = {0, 1, \dots, k-1}$ (for two addends, $C_i \in {0, 1}$)

3. Constraints ($C$)

  1. Global AllDifferent Constraint: $$\text{AllDifferent}(L_1, L_2, \dots, L_n)$$
  2. Column-Wise Arithmetic Relations:
    For each column position $i$ (from units column $i=0$ to highest column $m-1$): $$\left(\sum_{j=1}^{k} \text{val}(w_j[i])\right) + C_{i-1} = \text{val}(\text{result}[i]) + 10 \cdot C_i$$ with initial carry $C_{-1} = 0$ and boundary carry $C_{m-1} = 0$ (or matched to the leftmost result digit).

⚡ Algorithmic Architecture: Why Permutations Fail

Strategy Search Space Pruning Moment Average Solve Time
Naive Brute Force $P(10, n) = \frac{10!}{(10-n)!}$ Evaluates after all $n$ letters assigned 2,000 to 15,000 ms (1.8M–3.6M checks)
Column-Wise CSP Backtracking (This Engine) Bound by valid carry branches Pruned at each individual column addition 0.2 to 13 ms (~500x Speedup)

Column-Wise Backtracking Algorithm

Instead of generating full word assignments, the engine traverses from right to left (least significant column to most significant):

  1. Assigns addends within column $i$: Only branches on unused digits that satisfy non-zero leading constraints.
  2. Deterministic RHS deduction: Once addend digits in column $i$ and carry $C_{i-1}$ are known, the target digit $D_{\text{target}} = (\text{sum} + C_{i-1}) \bmod 10$ is computed directly rather than guessed.
  3. Instant Backtrack: If $D_{\text{target}}$ is already claimed by another letter or violates leading zero rules, the entire subtree is pruned immediately without descending deeper.

🚀 Key Features

  • ⚡ High-Speed CSP Engine: Implements column-wise backtracking with carry propagation, solving 10-variable puzzles in under 15 ms in browser JavaScript.
  • 🎮 Interactive Sandbox Mode:
    • Hands-on exploration mode for students and educators.
    • Drag or click digits to assign to letters with instant visual carry calculations ($C_1, C_2, C_3, \dots$).
    • Real-time column validity check with color-coded alerts (valid column sum, invalid carry, leading zero violation).
  • 📊 Search Telemetry & Metrics: Displays search node steps, backtrack counts, and millisecond execution times.
  • 📋 One-Click Solution Copy: Copy solved mappings (S=9, E=5, N=6, ...) formatted for papers and reports.
  • 🎨 Modern Dark UI: Designed with glassmorphic cards, lime accent tokens, Fira Code typography, and responsive CSS Grid layout.
  • 📱 Zero Dependencies: Pure HTML5, CSS3, and modern vanilla ES6+. No Webpack, npm install, or compilation needed.

📈 Benchmark Telemetry

Empirical performance measured on standard academic benchmark puzzles:

Puzzle Equation Unique Letters Solutions Search Steps Backtracks Solve Time
SEND + MORE = MONEY 8 1 8,517 5,554 13.10 ms
TEN + TEN + FORTY = SIXTY 10 1 4,339 2,116 3.22 ms
ONE + ONE = TWO 5 16 327 50 0.19 ms
BASE + BALL = GAMES 7 1 522 158 0.31 ms
CROSS + ROADS = DANGER 9 1 3,510 1,393 3.50 ms
APPLE + GRAPE = CHERRY 9 1 2,830 1,509 5.06 ms
LOGIC + LOGIC = PROLOG 7 1 442 72 1.47 ms
WRONG + WRONG = RIGHT 8 21 1,639 529 1.48 ms
KYOTO + OSAKA = TOKYO 6 1 2,032 659 1.39 ms
LETS + WAVE = LATER 8 1 8,517 5,554 9.64 ms

🛠️ Usage & Running Locally

Since this project requires zero dependencies, you can run it immediately without installing any tools:

Option 1: Direct Browser Launch

Simply open index.html in any modern web browser (Chrome, Firefox, Safari, Edge):

# Windows
start index.html

# macOS
open index.html

# Linux
xdg-open index.html

Option 2: Local HTTP Server (Optional)

python -m http.server 8000
# Visit http://localhost:8000

📂 Repository Structure

cryptarithmetic-csp-solver/
├── index.html              # Semantic HTML5 markup & app layout
├── css/
│   └── style.css           # Glassmorphism design system & responsive grid layout
├── js/
│   ├── csp-solver.js       # Core CSP column-wise backtracking & carry propagation engine
│   └── app.js              # UI controller, sandbox events & interactive digit pool
├── README.md               # Documentation, CSP mathematical theory & benchmarks
└── LICENSE                 # MIT Open Source License

📄 License & Credits

  • Author: freakyvendetta
  • License: MIT License. See LICENSE for details.
  • Theory: Based on classical Constraint Satisfaction Problems (Russell & Norvig, Artificial Intelligence: A Modern Approach).

About

Interactive Constraint Satisfaction Problem (CSP) solver & visual carry sandbox for alphametic cryptarithmetic puzzles. Built with vanilla JS and column-wise backtracking with carry propagation.

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