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vlayer - #523
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PHIDIAS0303 wants to merge 94 commits into
Open
vlayer#523PHIDIAS0303 wants to merge 94 commits into
PHIDIAS0303 wants to merge 94 commits into
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PHIDIAS0303
marked this pull request as ready for review
November 12, 2026 15:10
Cooldude2606
requested changes
Nov 13, 2026
| local stats_table = Elements.stats_table(container) | ||
| Elements.stats_table.refresh(stats_table, Elements.stats_table.calculate_display_data()) | ||
| Elements.controls(container) | ||
| for _, controls in Elements.controls:online_elements() do |
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Draw should not call online_elements, draw should only effect its own children.
| storage.items[name] = storage.items[name] + count | ||
| local vd = assert(config.global_surface and vlayer_data[1] or vlayer_data[s_index]) | ||
| local storage = vd.storage | ||
| if not storage.items[name] then storage.items[name] = {} end |
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These should be all or nothing, there is no reason for one of these to exist but not the others. So lets only have a single condition here.
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Vlayer is now per surface.
Every item is now seperated by their quality and tier.
Allow no limit on interface limit by setting to -1. Set to 0 means disable.
Added percentage display on GUI.
Added input limit.
Fixed sustained power and others not being able to have 100% (green) due to the rounding.
Fixed chest not being able to return when no space available.
Dropped support for power on space platform.
Dropped support for auto downgrade item tier.
Dropped support for starting amount for item.
Dropped support for power items, such as burning wood.