Demin is a staff engineer at Electronic Arts (EA), working with cloud-native PHP, NoSQL, and infrastructure as code, with AI increasingly part of the stack. He builds backend microservices and libraries for mobile games. His career spans companies from early-stage startups to some of the Bay Area's largest international corporations, including eBay, Visa, and EA. Outside his day job, he maintains 10+ open-source projects and contributes to PECL. He's also part of the Swoole team and speaks about PHP at conferences.
β‘ Recent GitHub Activity
- π Published release 0.3.4 in deminy/counit
- π Published release 1.1.4 in deminy/counit
- πͺ Opened PR #130 in simps/mqtt
- π Published release 0.3.3 in deminy/counit
- π Published release 1.1.3 in deminy/counit



