fix(discord): update primary instance env for shared-client connections#369
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JonasJesus42 wants to merge 2 commits intomainfrom
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fix(discord): update primary instance env for shared-client connections#369JonasJesus42 wants to merge 2 commits intomainfrom
JonasJesus42 wants to merge 2 commits intomainfrom
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…red-client connections Bootstrap starts bots with empty state (no AGENT config). When multiple connections share the same client, onChange only updated the calling connection's env — but event handlers use the primary instance's env. Now onChange also updates the primary (client-owning) instance's env so the bot has the correct AGENT config, system prompt, etc. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
…from StateSchema CONNECTION (BindingOf) was declared but never used in server code. HYPERDX_API_KEY is already read from process.env in the logger, making the StateSchema field redundant with the Kubernetes env var. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
state: {}(no AGENT config).onChangeonly updated the calling connection's env, but event handlers use the primary (client-owning) instance's env.onChangealso updates the primary instance's env so the bot gets the correct AGENT config, system prompt, etc.Test plan
Generated with Claude Code
Summary by cubic
Fixes shared-client Discord bots starting with an empty env by syncing the primary (client-owning) instance’s env on config changes. Event handlers now see the correct AGENT and system prompt, removing “Erro ao processar sua mensagem” when multiple connections share a token.
CONNECTIONbinding andHYPERDX_API_KEYfromStateSchema, and dropped HyperDX setup inmain.ts(logger reads from process env).Written for commit 33b1487. Summary will update on new commits.