Add DelayedAvoidObject to MissileSystem-launched mines#2871
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Mines launched using MissileSystem lack the AvoidObject component, so when players launch mines, AIController ships fly right into them and die. Use DelayedAvoidObject to trigger avoidance after the mine's lifetime (arm delay after launch) expires.
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Mines launched using MissileSystem lack the AvoidObject component, so when players launch mines, AIController ships fly right into them and die. Use DelayedAvoidObject to trigger avoidance after the mine's lifetime (arm delay after launch) expires.