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Kotlin Multiplatform: Compose code as a Codename One app - #6106

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shai-almog merged 40 commits into
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kmp-compose-compat
Oct 29, 2026
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shai-almog merged 40 commits into
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kmp-compose-compat

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A Kotlin Multiplatform module's commonMain builds as a Codename One application for every target. kotlinc compiles it for the JVM with the Compose compiler plugin. The Compose runtime and kotlinx.coroutines ship unmodified, and maven/compose-compat replaces only the UI layer, writing it over Codename One components.

Benchmarks

The same commonMain was built both ways and run on the iPhone 17 Pro simulator (scripts/kmp-bench).

Codename One Compose Multiplatform
Executable, stripped 16.4 MB 22.9 MB
App bundle 27.3 MB 28.8 MB
Physical footprint 47-48 MB 48 MB
Start-up 596-685 ms 646-794 ms

For reference, an empty UIKit app measures 34 MB and starts in 640-750 ms on the same simulator.

What's included

  • Compose UI layer (compose-compat): layout policies, modifiers, text, material3 and animation. LazyColumn and LazyRow compose only the items in view. The top app bar and navigation bar now pad by the part of the safe area their host actually lies under, so the bar no longer draws under the status bar.
  • Import and build: cn1:import-kmp-project, a compose profile in the archetype, and Gradle support. Gradle stops with the line to add if the Compose plugin isn't applied, and convert-to-gradle writes that line.
  • ParparVM: field updaters are lowered at translate time, ServiceLoader resolves through a registry built at translate time, and JavaAPI gains the classes the Compose runtime and coroutines need.
  • Memory: loading the theme no longer leaves 24k strings behind (ThemeStrings), and Font.derive finds a cached font without building a key. Live heap drops from 3.7 MB to 3.2 MB, and footprint by about 2 MB.
  • hellocodenameone: moves from Kotlin 1.6 to 2.2.10, with four KmpCompat* screenshot tests covering layout, typography, lists and state/animation. Their goldens get seeded on CI.
  • Docs: a new developer guide chapter, "Running Kotlin Multiplatform and Compose applications", with a build-pipeline diagram, a runtime-layers diagram, the benchmark chart and a side-by-side screenshot.

Verified locally

  • core-unittests: 8161 tests pass, SpotBugs reports 0 findings.
  • compose-compat: tests pass, SpotBugs reports 0 findings.
  • Vale is clean on the new chapter.
  • iOS simulator: the layout now matches the CMP build.

LanguageTool and the screenshot suites were not run locally; they run on CI.

🤖 Generated with Claude Code

shai-almog and others added 2 commits October 25, 2026 21:12
A KMP module's commonMain (and its JVM source set) builds as a Codename One
application: kotlinc compiles it for the JVM with the Compose compiler plugin,
the unmodified Compose runtime and kotlinx.coroutines ship as they are, and
maven/compose-compat provides the UI layer over Codename One components.

- compose-compat: Modifier chains, Box/Row/Column/Lazy layout policies, text,
  material3, animation; top and navigation bars pad by the part of the safe
  area their host lies under, read at measure time.
- cn1:import-kmp-project, the archetype compose profile, Gradle support.
- ParparVM: field updaters lowered at translate time, ServiceLoader registry,
  the JavaAPI classes the Compose runtime and coroutines need.
- Theme loading no longer leaves 24k strings behind (ThemeStrings), and
  Font.derive finds a cached font without building a key.
- hellocodenameone moves to Kotlin 2.2.10 and carries KmpCompat screenshot
  tests; scripts/kmp-bench compares the same source against Compose
  Multiplatform; new developer guide chapter with diagrams.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 25, 2026 •

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Compared 12 screenshots: 12 matched.
✅ JavaSE simulator integration screenshots matched stored baselines.

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shai-almog commented Oct 25, 2026 •

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Native fidelity (Android, Material 3)

54 pairs compared -- median 95.6%, worst 91.3% (FlatButton_pressed_dark), 25th pct 94.9%, mean 95.7%.

Distribution -- >=99%: 2 | 95-99%: 37 | 90-95%: 15 | <90%: 0

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
FlatButton pressed dark normal 91.3% 0.899 3.10 0.0 ok
Tabs normal light normal 92.3% 0.914 3.05 0.0 ok
Button pressed dark normal 92.6% 0.949 4.32 0.0 ok
FlatButton normal dark normal 93.2% 0.938 2.69 0.0 ok
Button disabled dark normal 93.3% 0.928 2.20 0.0 ok
Button pressed light normal 93.3% 0.952 3.68 0.0 ok
FlatButton normal light normal 93.7% 0.941 2.29 0.0 ok
FlatButton pressed light normal 93.8% 0.942 2.56 0.0 ok
FloatingActionButton pressed light normal 94.4% 0.927 2.82 0.0 OFF (h 0.88)
RadioButton normal dark normal 94.5% 0.963 2.19 0.0 ok
RadioButton normal light normal 94.7% 0.964 1.85 0.0 ok
CheckBox selected dark normal 94.7% 0.950 2.60 0.0 ok
RadioButton selected dark normal 94.8% 0.963 2.42 0.0 ok
CheckBox normal dark normal 94.9% 0.952 2.69 0.0 ok
Button normal dark normal 94.9% 0.949 3.16 0.0 ok
CheckBox normal light normal 95.0% 0.953 2.30 0.0 ok
Toolbar normal dark normal 95.1% 0.906 1.60 0.0 ok
RaisedButton pressed dark normal 95.2% 0.950 2.39 0.0 ok
CheckBox disabled dark normal 95.2% 0.954 1.47 0.0 ok
CheckBox disabled light normal 95.2% 0.956 1.34 0.0 ok
Tabs normal dark normal 95.2% 0.913 3.65 0.0 ok
RadioButton disabled dark normal 95.3% 0.963 1.18 0.0 ok
RadioButton selected light normal 95.3% 0.964 1.84 0.0 ok
CheckBox selected light normal 95.4% 0.952 2.06 0.0 ok
Switch selected light normal 95.4% 0.966 1.59 0.0 ok
Switch selected dark normal 95.5% 0.966 1.86 0.0 ok
RadioButton disabled light normal 95.5% 0.966 1.08 0.0 ok
Switch disabled dark normal 95.6% 0.961 0.85 0.0 ok
Dialog normal light normal 95.7% 0.930 2.30 0.0 ok
RaisedButton pressed light normal 95.8% 0.958 2.16 0.0 ok
Button normal light normal 95.8% 0.953 2.46 0.0 ok
Dialog normal dark normal 95.8% 0.932 2.30 0.0 ok
Switch normal light normal 96.0% 0.961 1.45 0.0 ok
FloatingActionButton normal light normal 96.1% 0.937 1.14 0.0 ok
FloatingActionButton pressed dark normal 96.2% 0.951 2.45 0.0 ok
Switch normal dark normal 96.2% 0.962 1.39 0.0 ok
TextField disabled dark normal 96.2% 0.965 0.76 0.0 ok
RaisedButton normal dark normal 96.4% 0.952 1.78 0.0 ok
Switch disabled light normal 96.4% 0.970 0.61 0.0 ok
Button disabled light normal 96.8% 0.960 1.06 0.0 ok
ProgressBar normal dark normal 96.9% 0.967 2.03 0.0 OFF (h 1.50)
RaisedButton disabled dark normal 97.0% 0.955 0.89 0.0 ok
FloatingActionButton normal dark normal 97.1% 0.952 1.43 0.0 ok
ProgressBar normal light normal 97.3% 0.974 1.53 0.0 OFF (h 1.50)
RaisedButton disabled light normal 97.3% 0.961 0.79 0.0 ok
TextField disabled light normal 97.3% 0.965 0.79 0.0 ok
RaisedButton normal light normal 97.3% 0.961 1.40 0.0 ok
TextField normal dark normal 97.6% 0.958 1.83 0.0 ok
TextField normal light normal 97.6% 0.958 1.63 0.0 ok
Slider normal dark normal 98.4% 0.990 0.87 0.0 ok
Toolbar normal light normal 98.7% 0.974 1.28 0.0 ok
Slider normal light normal 99.0% 0.991 0.47 0.0 ok
Slider disabled dark normal 99.6% 0.993 0.22 0.0 ok
Slider disabled light normal 99.6% 0.993 0.18 0.0 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
FloatingActionButton pressed light +0,+0 0.929 0.881 4.0 -
FloatingActionButton normal light +0,+0 0.946 0.912 2.9 -
Button pressed dark +0,+0 0.947 0.975 2.6 -
Button disabled dark +0,+0 0.947 0.975 2.6 -
Button pressed light +0,+0 0.947 0.975 2.6 -
Button normal dark +0,+0 0.947 0.975 2.6 -
RaisedButton pressed dark +0,+0 0.945 0.975 2.6 -
RaisedButton pressed light +0,+0 0.945 0.975 2.6 -
Button normal light +0,+0 0.947 0.975 2.6 -
RaisedButton normal dark +0,+0 0.945 0.975 2.6 -
Button disabled light +0,+0 0.947 0.975 2.6 -
RaisedButton disabled dark +0,+0 0.945 0.975 2.6 -
RaisedButton disabled light +0,+0 0.945 0.975 2.6 -
RaisedButton normal light +0,+0 0.945 0.975 2.6 -
RadioButton normal dark +1,+1 1.029 1.000 2.2 -
RadioButton normal light +1,+1 1.029 1.000 2.2 -
RadioButton selected dark +1,+1 1.029 1.000 2.2 -
RadioButton disabled dark +1,+1 1.029 1.000 2.2 -
RadioButton selected light +1,+1 1.029 1.000 2.2 -
Switch selected light +0,+0 1.080 1.063 2.2 -
RadioButton disabled light +1,+1 1.029 1.000 2.2 -
CheckBox selected dark +1,+1 1.013 1.000 1.8 -
CheckBox normal dark +1,+1 1.013 1.000 1.8 -
CheckBox normal light +1,+1 1.013 1.000 1.8 -
CheckBox disabled dark +1,+1 1.013 1.000 1.8 -
CheckBox disabled light +1,+1 1.013 1.000 1.8 -
CheckBox selected light +1,+1 1.013 1.000 1.8 -
Switch selected dark +0,+0 1.060 1.031 1.6 -
Switch disabled dark +0,-1 1.060 1.031 1.6 -
Dialog normal light +0,+0 1.007 0.982 1.6 -
Dialog normal dark +0,+0 1.007 0.982 1.6 -
Switch normal light +0,-1 1.060 1.031 1.6 -
Switch normal dark +0,-1 1.060 1.031 1.6 -
Switch disabled light +0,-1 1.060 1.031 1.6 -
FloatingActionButton pressed dark +0,+0 0.963 0.963 1.4 -
FloatingActionButton normal dark +0,+0 0.963 0.963 1.4 -
Toolbar normal light -1,+1 1.000 1.000 1.4 -
FlatButton pressed dark +0,+0 0.977 0.975 1.1 -
FlatButton normal dark +0,+0 0.977 0.975 1.1 -
FlatButton normal light +0,+0 0.977 0.975 1.1 -
FlatButton pressed light +0,+0 0.977 0.975 1.1 -
TextField normal dark +0,+0 1.015 1.036 1.1 -
TextField normal light +0,+0 1.015 1.036 1.1 -
Toolbar normal dark +0,+0 1.000 1.032 1.0 -
ProgressBar normal dark +0,+0 1.000 1.500 1.0 -
ProgressBar normal light +0,+0 1.000 1.500 1.0 -
TextField disabled dark +0,+0 1.015 1.018 0.7 -
TextField disabled light +0,+0 1.015 1.018 0.7 -
Tabs normal light +0,+1 1.000 0.984 0.5 -
Slider normal dark +1,+0 0.996 1.000 0.5 -
Slider normal light +1,+0 0.996 1.000 0.5 -
Tabs normal dark +0,+0 1.000 1.000 0.0 -
Slider disabled dark +0,+0 1.000 1.000 0.0 -
Slider disabled light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • FlatButton_pressed_dark -- 91.25% fidelity (SSIM 0.8985) (no change)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 92.28% fidelity (SSIM 0.9140) (no change)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 92.61% fidelity (SSIM 0.9485) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 93.24% fidelity (SSIM 0.9381) (no change)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 93.26% fidelity (SSIM 0.9278) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 93.34% fidelity (SSIM 0.9521) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 93.72% fidelity (SSIM 0.9410) (no change)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.77% fidelity (SSIM 0.9424) (no change)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_light -- 94.44% fidelity (SSIM 0.9273) (no change)

    native FloatingActionButton_pressed_light cn1 FloatingActionButton_pressed_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 94.46% fidelity (SSIM 0.9630) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 94.69% fidelity (SSIM 0.9643) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 94.71% fidelity (SSIM 0.9502) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 94.79% fidelity (SSIM 0.9630) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 94.93% fidelity (SSIM 0.9516) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 94.94% fidelity (SSIM 0.9491) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 95.03% fidelity (SSIM 0.9531) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 95.07% fidelity (SSIM 0.9059) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 95.19% fidelity (SSIM 0.9501) (no change)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.20% fidelity (SSIM 0.9538) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 95.21% fidelity (SSIM 0.9562) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • Tabs_normal_dark -- 95.23% fidelity (SSIM 0.9125) (no change)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.29% fidelity (SSIM 0.9630) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 95.33% fidelity (SSIM 0.9642) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.37% fidelity (SSIM 0.9524) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 95.37% fidelity (SSIM 0.9658) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.45% fidelity (SSIM 0.9656) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 95.46% fidelity (SSIM 0.9657) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 95.57% fidelity (SSIM 0.9613) (no change)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 95.65% fidelity (SSIM 0.9300) (no change)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 95.78% fidelity (SSIM 0.9578) (no change)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 95.79% fidelity (SSIM 0.9528) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 95.79% fidelity (SSIM 0.9322) (no change)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.97% fidelity (SSIM 0.9612) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_light -- 96.09% fidelity (SSIM 0.9367) (no change)

    native FloatingActionButton_normal_light cn1 FloatingActionButton_normal_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_dark -- 96.16% fidelity (SSIM 0.9513) (no change)

    native FloatingActionButton_pressed_dark cn1 FloatingActionButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.17% fidelity (SSIM 0.9616) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 96.21% fidelity (SSIM 0.9648) (no change)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 96.41% fidelity (SSIM 0.9516) (no change)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.43% fidelity (SSIM 0.9698) (no change)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 96.80% fidelity (SSIM 0.9596) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 96.91% fidelity (SSIM 0.9669) (no change)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 97.02% fidelity (SSIM 0.9549) (no change)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_dark -- 97.07% fidelity (SSIM 0.9521) (no change)

    native FloatingActionButton_normal_dark cn1 FloatingActionButton_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.26% fidelity (SSIM 0.9739) (no change)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 97.26% fidelity (SSIM 0.9611) (no change)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 97.29% fidelity (SSIM 0.9649) (no change)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 97.32% fidelity (SSIM 0.9613) (no change)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 97.61% fidelity (SSIM 0.9583) (no change)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 97.62% fidelity (SSIM 0.9582) (no change)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 98.39% fidelity (SSIM 0.9900) (no change)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 98.69% fidelity (SSIM 0.9739) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 98.95% fidelity (SSIM 0.9908) (no change)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 99.56% fidelity (SSIM 0.9927) (no change)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 99.59% fidelity (SSIM 0.9932) (no change)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

shai-almog and others added 2 commits October 25, 2026 21:35
… reactor; guide snippets by tag

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Flutter vs Codename One

Same application, built both ways: Flutter's AOT compile of the gallery, and the identical Dart source transpiled to Java on Codename One. Lower is better for every metric, so a ratio above 1.00x means Codename One is ahead by that factor.

windows

9 interleaved rounds

Metric Codename One Flutter Ratio Winner
Installed size 107.9 MB 121.1 MB 1.12x Codename One
Executable code 11.3 MB 14.1 MB 1.25x Codename One
Download size (zipped) 77.9 MB 86.4 MB 1.11x Codename One
Cold start to first frame on screen 110 ms 208 ms 1.88x Codename One
Memory at rest 56.2 MB 91.9 MB 1.63x Codename One

Start-up and memory at rest are judged round by round: the ratio is the median of the per-round ratios, each from two launches made back to back, and the times and sizes shown are each side's median, so the ratio need not equal their quotient. Codename One was ahead in 9 of 9 rounds on cold start to first frame on screen; 9 of 9 rounds on memory at rest.

Compute -- the VM workloads (vm/benchmarks), run inside each app; time is the best of the app's own repetitions, higher ratio means Codename One is faster.

Workload Codename One Flutter Ratio
intArithmetic 72 ms 162 ms 2.25x
longArithmetic 53 ms 50 ms 0.94x
mathTranscendental 161 ms 193 ms 1.20x
arraySequential 8 ms 30 ms 3.75x
arrayRandom 206 ms 236 ms 1.15x
objectAllocation 15 ms 27 ms 1.80x
valueEscape 0 ms 6 ms too fast to time
hashMapChurn 35 ms 253 ms 7.23x
stringBuilding 27 ms 93 ms 3.44x
recursion 142 ms 232 ms 1.63x
quicksortBench 123 ms 127 ms 1.03x
Geometric mean 1.96x

Gate: within tolerance against scripts/flutter-bench/baseline.

This platform's adapter has not been exercised end to end before; treat the first published run as the thing under review.

Codename One wins 5 of 5 measured metrics across 1 platform(s).

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✅ Continuous Quality Report

Test & Coverage

Static Analysis

  • SpotBugs [Report archive]
    • ✅ ByteCodeTranslator: 0 findings (no issues)
    • ✅ android: 0 findings (no issues)
    • ✅ android-compat: 0 findings (no issues)
    • ✅ android-res-compiler: 0 findings (no issues)
    • ✅ backend: 0 findings (no issues)
    • ✅ backend-test: 0 findings (no issues)
    • ✅ build-engine: 0 findings (no issues)
    • ✅ build-hint-catalog: 0 findings (no issues)
    • ✅ build-hint-tools: 0 findings (no issues)
    • ✅ codenameone-gradle-plugin: 0 findings (no issues)
    • ✅ codenameone-maven-plugin: 0 findings (no issues)
    • ✅ compose-compat: 0 findings (no issues)
    • ✅ core-unittests: 0 findings (no issues)
    • ✅ desktop-compat-runtime: 0 findings (no issues)
    • ✅ fxml-compiler: 0 findings (no issues)
    • ✅ ios: 0 findings (no issues)
    • ✅ javac: 0 findings (no issues)
    • ✅ javafx-compat: 0 findings (no issues)
    • ✅ project-model: 0 findings (no issues)
    • ✅ swing-compat: 0 findings (no issues)
  • ✅ PMD: 0 findings (no issues) [Report archive]
  • ✅ Checkstyle: 0 findings (no issues) [Report archive]

Generated automatically by the PR CI workflow.

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shai-almog commented Oct 25, 2026 •

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Native fidelity (ios-27-metal)

68 pairs compared -- median 94.6%, worst 74.5% (Toolbar_normal_dark), 25th pct 91.7%, mean 93.3%.

Distribution -- >=99%: 0 | 95-99%: 31 | 90-95%: 25 | <90%: 12

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
Toolbar normal dark glass 74.5% 0.930 7.16 0.0 ok
Button normal dark glass 79.3% 0.938 7.66 0.0 OFF (off 11px)
Button disabled dark glass 79.6% 0.942 7.41 0.0 OFF (off 11px)
RaisedButton disabled dark glass 81.2% 0.954 6.32 0.0 ok
Tabs normal dark glass 86.2% 0.900 6.73 +0.3 ok
Button pressed dark glass 86.3% 0.948 5.27 0.0 OFF (off 11px)
Tabs normal light glass 86.4% 0.895 7.61 +0.3 ok
TextField normal light normal 86.5% 0.950 3.38 0.0 ok
Toolbar normal light glass 86.9% 0.949 3.85 0.0 ok
TextField disabled light normal 89.4% 0.954 2.56 0.0 ok
Button normal light glass 89.5% 0.959 4.54 0.0 OFF (off 11px)
Button pressed light glass 89.5% 0.959 4.33 0.0 OFF (off 11px)
Spinner normal dark normal 90.7% 0.880 3.47 0.0 ok
FlatButton normal dark glass 90.9% 0.981 2.38 0.0 ok
Button disabled light glass 91.6% 0.962 3.21 0.0 OFF (off 11px)
Spinner normal light normal 91.6% 0.910 4.20 0.0 ok
CheckBox normal light normal 91.7% 0.994 0.72 0.0 ok
RadioButton normal light normal 91.7% 0.994 0.72 0.0 ok
Slider disabled dark normal 92.1% 0.943 2.45 0.0 ok
Switch selected light normal 92.1% 0.981 1.47 0.0 ok
CheckBox disabled light normal 92.3% 0.995 0.52 0.0 ok
RadioButton disabled light normal 92.3% 0.995 0.52 0.0 ok
FlatButton pressed dark glass 92.4% 0.982 1.37 0.0 ok
RaisedButton disabled light glass 92.4% 0.960 2.43 0.0 ok
Slider normal dark normal 92.5% 0.944 2.63 0.0 ok
TabsGeom normal light normal 93.1% 0.885 6.48 +0.1 OFF (off 6px)
FlatButton pressed light glass 93.3% 0.981 1.90 0.0 ok
TabsGeom normal dark normal 93.8% 0.893 4.47 +0.1 ok
FlatButton normal light glass 93.9% 0.981 1.88 0.0 ok
Slider disabled light normal 94.0% 0.963 1.75 0.0 OFF (h 4.50)
RaisedButton pressed dark glass 94.1% 0.966 2.29 0.0 ok
RaisedButton normal dark glass 94.1% 0.966 2.32 0.0 ok
RadioButton selected light normal 94.3% 0.990 0.95 0.0 ok
RaisedButton pressed light glass 94.5% 0.963 2.16 0.0 ok
GlassPanelPhoto normal dark glass 94.6% 0.951 13.16 0.0 ok
RaisedButton normal light glass 94.6% 0.963 2.17 0.0 ok
GlassPanelPhoto normal light glass 94.7% 0.951 11.57 0.0 ok
Slider normal light normal 95.1% 0.959 1.56 0.0 ok
CheckBox disabled dark normal 95.4% 0.992 0.25 0.0 ok
RadioButton disabled dark normal 95.4% 0.992 0.25 0.0 ok
Switch normal light normal 95.5% 0.986 0.70 0.0 ok
CheckBox selected light normal 95.8% 0.995 0.65 0.0 ok
CheckBox normal dark normal 95.8% 0.992 0.39 0.0 ok
RadioButton normal dark normal 95.8% 0.992 0.39 0.0 ok
Switch selected dark normal 95.9% 0.985 1.02 0.0 ok
TextField normal dark normal 96.0% 0.937 4.53 0.0 ok
RadioButton selected dark normal 96.1% 0.989 0.67 0.0 ok
Switch disabled light normal 96.4% 0.990 0.53 0.0 ok
TextField disabled dark normal 96.4% 0.940 3.39 0.0 ok
Switch normal dark normal 96.8% 0.986 0.82 0.0 ok
TabOne normal light normal 96.9% 0.948 2.57 0.0 OFF (off 6px, w 0.86)
GlassIcon normal dark normal 97.2% 0.955 3.32 0.0 ok
GlassText normal dark normal 97.3% 0.956 3.27 +0.1 ok
GlassPanelGrey normal dark normal 97.4% 0.959 3.41 0.0 ok
TabOne normal dark normal 97.4% 0.953 1.49 0.0 OFF (w 0.86)
ProgressBar normal dark normal 97.5% 0.997 0.60 0.0 ok
ProgressBar normal light normal 97.6% 0.999 0.61 0.0 ok
GlassPanelRed normal dark normal 97.7% 0.980 6.75 0.0 ok
CheckBox selected dark normal 97.9% 0.995 0.37 0.0 ok
Dialog normal dark normal 97.9% 0.961 1.38 0.0 ok
GlassPanelGrad normal dark normal 97.9% 0.975 4.86 0.0 ok
Dialog normal light normal 98.0% 0.963 1.42 0.0 ok
Switch disabled dark normal 98.0% 0.987 0.41 0.0 ok
GlassIcon normal light normal 98.2% 0.975 3.65 0.0 ok
GlassText normal light normal 98.3% 0.978 3.58 +0.1 ok
GlassPanelGrad normal light normal 98.4% 0.988 5.52 0.0 ok
GlassPanelGrey normal light normal 98.7% 0.987 3.64 0.0 ok
GlassPanelRed normal light normal 98.8% 0.990 4.14 0.0 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
Button normal dark +0,-6 1.094 1.067 10.9 90.5 -> 45.2
Button disabled dark +0,-6 1.094 1.067 10.9 92.0 -> 45.2
Button pressed dark +0,-6 1.094 1.080 10.8 79.4 -> 45.3
Button normal light +0,+0 1.094 1.000 10.5 45.7 -> 45.3
Button pressed light +0,+0 1.094 1.000 10.5 87.5 -> 45.4
Button disabled light +0,+0 1.094 1.000 10.5 49.1 -> 45.3
TabsGeom normal light +3,+0 0.990 1.069 6.1 79.8 -> 83.6
TabOne normal light +19,+0 0.863 1.069 6.1 80.9 -> 83.6
TabsGeom normal dark +3,+0 0.990 1.064 5.6 98.6 -> 99.1
TabOne normal dark +19,+0 0.863 1.064 5.6 95.2 -> 95.6
Tabs normal light +4,+0 0.988 1.064 5.5 85.9 -> 87.9
GlassIcon normal dark +1,+8 0.998 0.976 5.5 102.3 -> 102.4
GlassText normal dark +1,+8 0.998 0.976 5.5 102.3 -> 102.4
Tabs normal dark +4,+0 0.987 1.058 5.1 92.9 -> 93.7
Toolbar normal dark +6,-3 0.983 1.009 3.5 90.3 -> 55.5
Toolbar normal light +6,+7 0.984 0.926 3.2 70.9 -> 56.1
RaisedButton disabled dark +0,-6 1.009 1.079 2.7 89.6 -> 46.1
Switch selected light +0,+0 1.028 1.026 2.7 -
Slider disabled light +0,-29 1.000 4.500 2.5 -
Switch normal light +0,+0 1.023 1.013 2.1 -
Switch disabled light +0,+0 1.023 1.013 2.1 -
Switch normal dark +0,+0 1.023 1.013 2.1 -
Switch disabled dark +0,+0 1.023 1.013 2.1 -
Spinner normal light +11,-8 0.978 1.052 1.6 -
RaisedButton disabled light +0,+0 1.014 1.011 1.6 71.9 -> 96.6
FlatButton normal light +0,+0 0.980 1.011 1.6 86.2 -> 51.8
Switch selected dark +0,+0 1.017 1.013 1.6 -
Spinner normal dark +12,-8 0.977 1.052 1.5 -
CheckBox normal light +0,+0 0.977 0.977 1.4 -
RadioButton normal light +0,+0 0.977 0.977 1.4 -
RadioButton selected light +0,+0 0.977 0.977 1.4 -
CheckBox selected light +0,+0 0.977 0.977 1.4 -
CheckBox normal dark +0,+0 0.977 0.977 1.4 -
RadioButton normal dark +0,+0 0.977 0.977 1.4 -
RadioButton selected dark +0,+0 0.977 0.977 1.4 -
CheckBox selected dark +0,+0 0.977 0.977 1.4 -
FlatButton pressed light +1,+0 0.973 1.011 1.1 94.6 -> 65.6
RaisedButton pressed dark +0,+0 1.009 1.011 1.1 44.6 -> 44.3
RaisedButton normal dark +0,+0 1.009 1.011 1.1 44.5 -> 44.3
CheckBox disabled dark +1,+0 0.966 0.977 1.1 -
RadioButton disabled dark +1,+0 0.966 0.977 1.1 -
RaisedButton pressed light +0,+0 1.009 1.000 1.0 43.3 -> 44.3
RaisedButton normal light +0,+0 1.009 1.000 1.0 43.3 -> 44.1
FlatButton normal dark +4,+0 0.952 1.011 0.7 86.1 -> 95.7
FlatButton pressed dark +4,+0 0.952 1.011 0.7 94.7 -> 97.9
GlassPanelPhoto normal light +1,+1 0.997 0.995 0.7 35.1 -> 33.5
GlassPanelGrey normal light +1,+1 0.997 0.995 0.7 30.0 -> 27.4
Slider disabled dark +0,-1 1.000 1.015 0.5 -
CheckBox disabled light +1,+0 0.977 0.988 0.5 -
RadioButton disabled light +1,+0 0.977 0.988 0.5 -
Slider normal light +0,+1 1.000 0.964 0.5 -
GlassPanelGrey normal dark +1,+2 0.998 0.986 0.5 101.8 -> 102.4
ProgressBar normal dark +0,+0 1.000 0.900 0.5 -
ProgressBar normal light +0,+0 1.000 0.900 0.5 -
GlassPanelGrad normal dark +1,+0 0.998 0.995 0.5 102.0 -> 102.1
GlassIcon normal light +1,+0 0.998 1.005 0.5 91.7 -> 92.8
GlassText normal light +1,+0 0.998 1.005 0.5 91.7 -> 92.8
GlassPanelGrad normal light +1,+0 0.998 1.005 0.5 24.3 -> 26.8
GlassPanelRed normal light +1,+0 0.998 1.005 0.5 24.4 -> 25.7
TextField normal light +0,+0 1.000 1.000 0.0 13.4 -> 40.0
TextField disabled light +0,+0 1.000 1.000 0.0 13.9 -> 40.4
Slider normal dark +0,+0 1.000 1.000 0.0 -
GlassPanelPhoto normal dark +2,+1 0.996 0.991 0.0 67.3 -> 67.5
TextField normal dark +0,+0 1.000 1.000 0.0 6.4 -> 15.1
TextField disabled dark +0,+0 1.000 1.000 0.0 6.4 -> 15.9
GlassPanelRed normal dark +1,-2 0.998 1.020 0.0 102.2 -> 102.5
Dialog normal dark +0,+0 1.000 1.000 0.0 -
Dialog normal light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • Toolbar_normal_dark -- 74.49% fidelity (SSIM 0.9295) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 79.28% fidelity (SSIM 0.9380) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 79.63% fidelity (SSIM 0.9423) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 81.15% fidelity (SSIM 0.9544) (no change)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_dark -- 86.22% fidelity (SSIM 0.8999) (+0.33 vs baseline)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 86.28% fidelity (SSIM 0.9483) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 86.43% fidelity (SSIM 0.8954) (+0.31 vs baseline)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 86.49% fidelity (SSIM 0.9502) (no change)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 86.94% fidelity (SSIM 0.9488) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 89.39% fidelity (SSIM 0.9540) (no change)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 89.45% fidelity (SSIM 0.9588) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 89.45% fidelity (SSIM 0.9588) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_dark -- 90.72% fidelity (SSIM 0.8800) (no change)

    native Spinner_normal_dark cn1 Spinner_normal_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 90.88% fidelity (SSIM 0.9805) (no change)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 91.57% fidelity (SSIM 0.9621) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_light -- 91.58% fidelity (SSIM 0.9097) (no change)

    native Spinner_normal_light cn1 Spinner_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 91.66% fidelity (SSIM 0.9935) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 91.66% fidelity (SSIM 0.9935) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 92.13% fidelity (SSIM 0.9434) (no change)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 92.13% fidelity (SSIM 0.9806) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 92.31% fidelity (SSIM 0.9948) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 92.31% fidelity (SSIM 0.9948) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_dark -- 92.38% fidelity (SSIM 0.9821) (no change)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 92.40% fidelity (SSIM 0.9596) (no change)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 92.52% fidelity (SSIM 0.9441) (no change)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_light -- 93.13% fidelity (SSIM 0.8851) (+0.14 vs baseline)

    native TabsGeom_normal_light cn1 TabsGeom_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.29% fidelity (SSIM 0.9811) (no change)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_dark -- 93.81% fidelity (SSIM 0.8925) (+0.14 vs baseline)

    native TabsGeom_normal_dark cn1 TabsGeom_normal_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 93.91% fidelity (SSIM 0.9811) (no change)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 93.96% fidelity (SSIM 0.9625) (no change)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 94.08% fidelity (SSIM 0.9659) (no change)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 94.13% fidelity (SSIM 0.9660) (no change)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 94.26% fidelity (SSIM 0.9903) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 94.53% fidelity (SSIM 0.9633) (no change)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_dark -- 94.60% fidelity (SSIM 0.9505) (no change)

    native GlassPanelPhoto_normal_dark cn1 GlassPanelPhoto_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 94.64% fidelity (SSIM 0.9632) (no change)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_light -- 94.66% fidelity (SSIM 0.9507) (no change)

    native GlassPanelPhoto_normal_light cn1 GlassPanelPhoto_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 95.09% fidelity (SSIM 0.9588) (no change)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.41% fidelity (SSIM 0.9924) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.41% fidelity (SSIM 0.9924) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.51% fidelity (SSIM 0.9863) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.80% fidelity (SSIM 0.9951) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 95.84% fidelity (SSIM 0.9922) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 95.84% fidelity (SSIM 0.9922) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.90% fidelity (SSIM 0.9850) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 96.00% fidelity (SSIM 0.9370) (no change)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 96.13% fidelity (SSIM 0.9894) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.35% fidelity (SSIM 0.9896) (no change)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 96.35% fidelity (SSIM 0.9395) (no change)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.80% fidelity (SSIM 0.9855) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_light -- 96.90% fidelity (SSIM 0.9480) (no change)

    native TabOne_normal_light cn1 TabOne_normal_light
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_dark -- 97.18% fidelity (SSIM 0.9547) (no change)

    native GlassIcon_normal_dark cn1 GlassIcon_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassText_normal_dark -- 97.27% fidelity (SSIM 0.9563) (+0.06 vs baseline)

    native GlassText_normal_dark cn1 GlassText_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_dark -- 97.35% fidelity (SSIM 0.9588) (no change)

    native GlassPanelGrey_normal_dark cn1 GlassPanelGrey_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_dark -- 97.36% fidelity (SSIM 0.9531) (no change)

    native TabOne_normal_dark cn1 TabOne_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 97.47% fidelity (SSIM 0.9973) (no change)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.60% fidelity (SSIM 0.9989) (no change)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_dark -- 97.73% fidelity (SSIM 0.9795) (no change)

    native GlassPanelRed_normal_dark cn1 GlassPanelRed_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 97.85% fidelity (SSIM 0.9945) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 97.86% fidelity (SSIM 0.9614) (no change)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_dark -- 97.91% fidelity (SSIM 0.9752) (no change)

    native GlassPanelGrad_normal_dark cn1 GlassPanelGrad_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 97.95% fidelity (SSIM 0.9634) (no change)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 98.01% fidelity (SSIM 0.9869) (no change)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_light -- 98.16% fidelity (SSIM 0.9750) (no change)

    native GlassIcon_normal_light cn1 GlassIcon_normal_light
    Left: native widget. Right: Codename One render.

  • GlassText_normal_light -- 98.31% fidelity (SSIM 0.9779) (+0.06 vs baseline)

    native GlassText_normal_light cn1 GlassText_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_light -- 98.41% fidelity (SSIM 0.9876) (no change)

    native GlassPanelGrad_normal_light cn1 GlassPanelGrad_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_light -- 98.70% fidelity (SSIM 0.9865) (no change)

    native GlassPanelGrey_normal_light cn1 GlassPanelGrey_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_light -- 98.78% fidelity (SSIM 0.9900) (no change)

    native GlassPanelRed_normal_light cn1 GlassPanelRed_normal_light
    Left: native widget. Right: Codename One render.

shai-almog and others added 2 commits October 26, 2026 03:55
…ndroid duplicate classes, guide snippets, mac goldens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…'s coroutines version

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Native fidelity (iOS Modern, Metal)

68 pairs compared -- median 95.0%, worst 83.5% (Tabs_normal_dark), 25th pct 92.5%, mean 94.6%.

Distribution -- >=99%: 3 | 95-99%: 31 | 90-95%: 29 | <90%: 5

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
Tabs normal dark glass 83.5% 0.884 11.66 0.0 ok
Tabs normal light glass 86.4% 0.896 8.00 0.0 ok
Toolbar normal light glass 87.6% 0.951 4.24 0.0 ok
Toolbar normal dark glass 87.7% 0.950 3.69 0.0 ok
Button pressed dark glass 89.9% 0.958 4.21 0.0 OFF (off 12px, w 1.10)
TextField normal light normal 90.0% 0.958 2.78 -0.4 ok
Spinner normal dark normal 90.8% 0.881 3.39 -0.7 ok
TextField disabled light normal 91.1% 0.962 2.24 -0.2 ok
Spinner normal light normal 91.6% 0.910 4.11 -0.2 ok
RaisedButton disabled light glass 91.8% 0.961 3.09 +0.2 ok
Button normal dark glass 91.8% 0.958 3.52 0.0 OFF (off 12px, w 1.10)
Slider disabled dark normal 92.1% 0.943 2.45 -0.3 ok
Switch selected light normal 92.1% 0.981 1.47 0.0 ok
CheckBox normal light normal 92.2% 0.994 0.68 0.0 ok
RadioButton normal light normal 92.2% 0.994 0.68 0.0 ok
FlatButton normal dark glass 92.2% 0.983 2.21 +4.3 ok
Button normal light glass 92.4% 0.961 3.65 0.0 OFF (off 12px, w 1.10)
Slider normal dark normal 92.5% 0.944 2.63 -0.2 ok
RaisedButton disabled dark glass 92.7% 0.965 2.72 +1.3 ok
CheckBox disabled light normal 92.7% 0.995 0.50 0.0 ok
RadioButton disabled light normal 92.7% 0.995 0.50 0.0 ok
Button pressed light glass 92.9% 0.962 3.29 0.0 OFF (off 12px, w 1.10)
FlatButton pressed dark glass 92.9% 0.985 1.26 +2.3 ok
TabsGeom normal dark normal 93.0% 0.892 8.75 0.0 ok
TabsGeom normal light normal 93.0% 0.886 7.09 0.0 ok
FlatButton pressed light glass 93.2% 0.982 1.90 +4.3 ok
Button disabled dark glass 93.5% 0.962 2.47 0.0 OFF (off 12px, w 1.10)
Slider disabled light normal 94.0% 0.963 1.75 -0.1 OFF (h 4.50)
FlatButton normal light glass 94.2% 0.983 1.79 +1.3 ok
Button disabled light glass 94.4% 0.964 2.36 0.0 OFF (off 12px, w 1.10)
RaisedButton pressed dark glass 94.6% 0.965 2.07 +1.5 ok
RaisedButton normal dark glass 94.6% 0.966 2.08 +1.7 ok
RaisedButton pressed light glass 94.8% 0.967 2.22 +2.0 ok
RadioButton selected light normal 94.8% 0.992 0.86 0.0 ok
RaisedButton normal light glass 95.0% 0.967 2.19 +2.4 ok
Slider normal light normal 95.1% 0.959 1.56 0.0 ok
Switch normal light normal 95.5% 0.986 0.70 0.0 ok
CheckBox disabled dark normal 95.8% 0.993 0.25 0.0 ok
RadioButton disabled dark normal 95.8% 0.993 0.25 0.0 ok
CheckBox selected light normal 95.8% 0.994 0.67 0.0 ok
Switch selected dark normal 95.9% 0.985 1.02 0.0 ok
Switch disabled light normal 96.4% 0.990 0.53 0.0 ok
CheckBox normal dark normal 96.5% 0.993 0.35 0.0 ok
RadioButton normal dark normal 96.5% 0.993 0.35 0.0 ok
GlassPanelPhoto normal light glass 96.7% 0.980 7.95 +0.6 ok
GlassPanelPhoto normal dark glass 96.8% 0.983 8.78 +0.6 ok
TabOne normal dark normal 96.8% 0.953 4.44 +0.7 ok
Switch normal dark normal 96.8% 0.986 0.82 0.0 ok
RadioButton selected dark normal 96.8% 0.991 0.57 0.0 ok
TextField normal dark normal 96.9% 0.949 3.30 -0.2 ok
TextField disabled dark normal 97.2% 0.953 2.37 -0.2 ok
ProgressBar normal dark normal 97.5% 0.997 0.60 +3.0 ok
TabOne normal light normal 97.5% 0.961 2.90 +1.9 ok
ProgressBar normal light normal 97.6% 0.999 0.61 +2.2 ok
CheckBox selected dark normal 97.8% 0.993 0.38 0.0 ok
Dialog normal dark normal 97.9% 0.961 1.38 +0.9 ok
Dialog normal light normal 98.0% 0.963 1.42 +0.9 ok
Switch disabled dark normal 98.0% 0.987 0.41 +2.5 ok
GlassIcon normal dark normal 98.6% 0.984 3.55 0.0 ok
GlassText normal dark normal 98.6% 0.985 3.48 0.0 ok
GlassIcon normal light normal 98.7% 0.986 3.54 0.0 ok
GlassText normal light normal 98.7% 0.987 3.54 0.0 ok
GlassPanelGrad normal light normal 98.9% 0.994 4.38 +0.7 ok
GlassPanelGrad normal dark normal 99.0% 0.993 3.84 +0.5 ok
GlassPanelGrey normal dark normal 99.0% 0.992 3.30 +0.6 ok
GlassPanelGrey normal light normal 99.1% 0.994 3.29 +0.7 ok
GlassPanelRed normal dark normal 99.1% 0.993 3.22 +0.5 ok
GlassPanelRed normal light normal 99.1% 0.994 3.49 +0.7 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
Button pressed dark +0,+0 1.104 1.000 11.5 45.4 -> 45.3
Button normal dark +0,+0 1.104 1.000 11.5 45.8 -> 45.2
Button normal light +0,+0 1.104 1.000 11.5 44.5 -> 45.3
Button pressed light +0,+0 1.104 1.000 11.5 48.1 -> 45.4
Button disabled dark +0,+0 1.104 1.000 11.5 45.1 -> 45.2
Button disabled light +0,+0 1.104 1.000 11.5 44.0 -> 45.3
TabOne normal dark -3,+0 1.007 0.948 4.9 80.3 -> 77.3
TabOne normal light -3,+0 1.007 0.948 4.9 79.1 -> 77.0
Toolbar normal light +4,+7 0.987 0.926 3.5 62.5 -> 56.1
Toolbar normal dark +4,+7 0.987 0.919 3.2 60.5 -> 55.5
Switch selected light +0,+0 1.028 1.026 2.7 -
RaisedButton disabled dark +0,+0 1.024 1.011 2.6 49.8 -> 46.1
Slider disabled light +0,-29 1.000 4.500 2.5 -
CheckBox disabled light +1,-3 1.000 1.023 2.2 -
RadioButton disabled light +1,-3 1.000 1.023 2.2 -
CheckBox disabled dark +1,-3 1.000 1.023 2.2 -
RadioButton disabled dark +1,-3 1.000 1.023 2.2 -
RaisedButton disabled light +0,+0 1.019 1.011 2.1 54.1 -> 96.6
RaisedButton pressed dark +0,+0 1.019 1.011 2.1 44.5 -> 44.3
RaisedButton normal dark +0,+0 1.019 1.011 2.1 44.4 -> 44.3
RaisedButton pressed light +0,+0 1.019 1.011 2.1 44.7 -> 44.3
RaisedButton normal light +0,+0 1.019 1.011 2.1 44.5 -> 44.1
Switch normal light +0,+0 1.023 1.013 2.1 -
Switch disabled light +0,+0 1.023 1.013 2.1 -
Switch normal dark +0,+0 1.023 1.013 2.1 -
Switch disabled dark +0,+0 1.023 1.013 2.1 -
CheckBox normal dark +0,-2 1.000 1.000 2.0 -
RadioButton normal dark +0,-2 1.000 1.000 2.0 -
RadioButton selected dark +0,-2 1.000 1.000 2.0 -
CheckBox selected dark +0,-2 1.000 1.000 2.0 -
Tabs normal dark +9,+0 0.973 1.012 1.8 79.7 -> 80.7
Tabs normal light +9,+0 0.973 1.012 1.8 79.2 -> 80.3
TabsGeom normal dark +9,+0 0.973 1.012 1.8 80.5 -> 80.9
TabsGeom normal light +9,+0 0.973 1.012 1.8 79.3 -> 80.6
FlatButton normal dark +4,+0 0.966 1.011 1.6 91.8 -> 95.7
FlatButton pressed dark +4,+0 0.966 1.011 1.6 95.3 -> 97.9
Switch selected dark +0,+0 1.017 1.013 1.6 -
CheckBox normal light +0,-2 1.000 1.011 1.5 -
RadioButton normal light +0,-2 1.000 1.011 1.5 -
RadioButton selected light +0,-2 1.000 1.011 1.5 -
CheckBox selected light +0,-2 1.000 1.011 1.5 -
Spinner normal light +11,-9 0.978 1.055 1.1 -
GlassIcon normal dark +0,+1 0.999 1.000 1.1 92.1 -> 91.5
GlassText normal dark +0,+1 0.999 1.000 1.1 92.1 -> 91.5
Spinner normal dark +12,-9 0.977 1.055 1.0 -
GlassPanelGrey normal dark +0,+1 1.000 1.000 1.0 26.4 -> 26.9
TextField disabled light +0,+1 0.999 0.996 0.7 13.9 -> 38.7
FlatButton normal light +0,+0 0.993 1.011 0.7 91.9 -> 51.8
Slider disabled dark +0,-1 1.000 1.015 0.5 -
FlatButton pressed light +1,+0 0.986 1.011 0.5 95.4 -> 65.6
Slider normal light +0,+1 1.000 0.964 0.5 -
GlassPanelPhoto normal light +0,+0 1.000 1.005 0.5 25.6 -> 31.4
GlassPanelPhoto normal dark +0,+0 1.000 1.005 0.5 23.0 -> 27.0
ProgressBar normal dark +0,+0 1.000 0.900 0.5 -
ProgressBar normal light +0,+0 1.000 0.900 0.5 -
GlassIcon normal light +0,+0 1.000 1.005 0.5 91.6 -> 92.3
GlassText normal light +0,+0 1.000 1.005 0.5 91.6 -> 92.3
GlassPanelGrad normal light +0,+0 1.000 1.005 0.5 22.3 -> 25.9
GlassPanelGrad normal dark +1,+1 0.998 0.995 0.5 25.7 -> 22.5
GlassPanelGrey normal light +0,+0 1.000 1.005 0.5 22.4 -> 26.0
GlassPanelRed normal dark +1,+1 0.998 0.995 0.5 26.6 -> 22.8
GlassPanelRed normal light +0,+0 1.000 1.005 0.5 22.1 -> 26.1
TextField normal light +0,+0 1.000 1.000 0.0 13.4 -> 40.5
Slider normal dark +0,+0 1.000 1.000 0.0 -
TextField normal dark +0,+0 1.000 1.000 0.0 6.4 -> 15.1
TextField disabled dark +0,+0 1.000 1.000 0.0 6.4 -> 15.9
Dialog normal dark +0,+0 1.000 1.000 0.0 -
Dialog normal light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • Tabs_normal_dark -- 83.45% fidelity (SSIM 0.8842) (no change)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 86.44% fidelity (SSIM 0.8961) (no change)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 87.64% fidelity (SSIM 0.9511) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 87.70% fidelity (SSIM 0.9495) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 89.93% fidelity (SSIM 0.9576) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 90.03% fidelity (SSIM 0.9576) (-0.37 vs baseline)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_dark -- 90.78% fidelity (SSIM 0.8814) (-0.69 vs baseline)

    native Spinner_normal_dark cn1 Spinner_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 91.13% fidelity (SSIM 0.9619) (-0.22 vs baseline)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_light -- 91.58% fidelity (SSIM 0.9099) (-0.21 vs baseline)

    native Spinner_normal_light cn1 Spinner_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 91.76% fidelity (SSIM 0.9613) (+0.15 vs baseline)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 91.84% fidelity (SSIM 0.9583) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 92.13% fidelity (SSIM 0.9434) (-0.31 vs baseline)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 92.13% fidelity (SSIM 0.9806) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 92.16% fidelity (SSIM 0.9938) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 92.16% fidelity (SSIM 0.9938) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 92.21% fidelity (SSIM 0.9833) (+4.25 vs baseline)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 92.37% fidelity (SSIM 0.9609) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 92.52% fidelity (SSIM 0.9441) (-0.22 vs baseline)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 92.65% fidelity (SSIM 0.9653) (+1.25 vs baseline)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 92.71% fidelity (SSIM 0.9953) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 92.71% fidelity (SSIM 0.9953) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 92.88% fidelity (SSIM 0.9617) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_dark -- 92.90% fidelity (SSIM 0.9849) (+2.31 vs baseline)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_dark -- 93.02% fidelity (SSIM 0.8921) (+0.01 vs baseline)

    native TabsGeom_normal_dark cn1 TabsGeom_normal_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_light -- 93.02% fidelity (SSIM 0.8861) (no change)

    native TabsGeom_normal_light cn1 TabsGeom_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.20% fidelity (SSIM 0.9819) (+4.33 vs baseline)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 93.52% fidelity (SSIM 0.9618) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 93.96% fidelity (SSIM 0.9625) (-0.05 vs baseline)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 94.18% fidelity (SSIM 0.9825) (+1.32 vs baseline)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 94.35% fidelity (SSIM 0.9636) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 94.56% fidelity (SSIM 0.9653) (+1.46 vs baseline)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 94.57% fidelity (SSIM 0.9659) (+1.69 vs baseline)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 94.80% fidelity (SSIM 0.9665) (+2.04 vs baseline)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 94.84% fidelity (SSIM 0.9916) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 95.01% fidelity (SSIM 0.9673) (+2.40 vs baseline)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 95.09% fidelity (SSIM 0.9588) (-0.04 vs baseline)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.51% fidelity (SSIM 0.9863) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.76% fidelity (SSIM 0.9928) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.76% fidelity (SSIM 0.9928) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.80% fidelity (SSIM 0.9938) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.90% fidelity (SSIM 0.9850) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.35% fidelity (SSIM 0.9896) (+0.04 vs baseline)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 96.52% fidelity (SSIM 0.9927) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 96.52% fidelity (SSIM 0.9927) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_light -- 96.72% fidelity (SSIM 0.9804) (+0.64 vs baseline)

    native GlassPanelPhoto_normal_light cn1 GlassPanelPhoto_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_dark -- 96.76% fidelity (SSIM 0.9832) (+0.59 vs baseline)

    native GlassPanelPhoto_normal_dark cn1 GlassPanelPhoto_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_dark -- 96.77% fidelity (SSIM 0.9526) (+0.73 vs baseline)

    native TabOne_normal_dark cn1 TabOne_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.80% fidelity (SSIM 0.9855) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 96.81% fidelity (SSIM 0.9908) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 96.88% fidelity (SSIM 0.9492) (-0.20 vs baseline)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 97.19% fidelity (SSIM 0.9526) (-0.15 vs baseline)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 97.47% fidelity (SSIM 0.9973) (+3.03 vs baseline)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_light -- 97.51% fidelity (SSIM 0.9608) (+1.89 vs baseline)

    native TabOne_normal_light cn1 TabOne_normal_light
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.60% fidelity (SSIM 0.9989) (+2.19 vs baseline)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 97.79% fidelity (SSIM 0.9932) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 97.86% fidelity (SSIM 0.9614) (+0.89 vs baseline)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 97.95% fidelity (SSIM 0.9634) (+0.86 vs baseline)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 98.01% fidelity (SSIM 0.9869) (+2.48 vs baseline)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_dark -- 98.59% fidelity (SSIM 0.9841) (no change)

    native GlassIcon_normal_dark cn1 GlassIcon_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassText_normal_dark -- 98.64% fidelity (SSIM 0.9848) (+0.05 vs baseline)

    native GlassText_normal_dark cn1 GlassText_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_light -- 98.67% fidelity (SSIM 0.9860) (no change)

    native GlassIcon_normal_light cn1 GlassIcon_normal_light
    Left: native widget. Right: Codename One render.

  • GlassText_normal_light -- 98.74% fidelity (SSIM 0.9874) (+0.05 vs baseline)

    native GlassText_normal_light cn1 GlassText_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_light -- 98.91% fidelity (SSIM 0.9935) (+0.67 vs baseline)

    native GlassPanelGrad_normal_light cn1 GlassPanelGrad_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_dark -- 98.98% fidelity (SSIM 0.9928) (+0.55 vs baseline)

    native GlassPanelGrad_normal_dark cn1 GlassPanelGrad_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_dark -- 98.99% fidelity (SSIM 0.9917) (+0.57 vs baseline)

    native GlassPanelGrey_normal_dark cn1 GlassPanelGrey_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_light -- 99.05% fidelity (SSIM 0.9936) (+0.67 vs baseline)

    native GlassPanelGrey_normal_light cn1 GlassPanelGrey_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_dark -- 99.09% fidelity (SSIM 0.9926) (+0.52 vs baseline)

    native GlassPanelRed_normal_dark cn1 GlassPanelRed_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_light -- 99.10% fidelity (SSIM 0.9939) (+0.67 vs baseline)

    native GlassPanelRed_normal_light cn1 GlassPanelRed_normal_light
    Left: native widget. Right: Codename One render.

# Conflicts:
#	.github/workflows/developer-guide-docs.yml
#	scripts/copyright-header-exclusions.txt
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github-actions Bot commented Oct 26, 2026 •

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Developer Guide build artifacts are available for download from this workflow run:

Developer Guide quality checks:

  • AsciiDoc linter: No issues found (report)
  • Vale: No alerts found (report)
  • Paragraph capitalization: No paragraph capitalization issues (report)
  • LanguageTool: No grammar matches (report)
  • Image references: No unused images detected (report)

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Cloudflare Preview

…names real animate functions

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 210 screenshots: 210 matched.
Native Windows port (x64 / Intel-AMD): full hellocodenameone screenshot suite rendered offscreen with Direct2D/DirectWrite, plus the real benchmarks (base64 native/CN1/SIMD, image createMask/applyMask/modifyAlpha/PNG/JPEG, SSE2 SIMD kernels). Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 62ms / native 4ms = 15.5x speedup
SIMD float-mul (64K x300) java 38ms / native 3ms = 12.6x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 39.000 ms
Base64 CN1 decode 47.000 ms
Base64 SIMD encode 60.000 ms
Base64 encode ratio (SIMD/CN1) 1.538x (53.8% slower)
Base64 SIMD decode 48.000 ms
Base64 decode ratio (SIMD/CN1) 1.021x (2.1% slower)
Image encode benchmark iterations 100
Image createMask (SIMD off) 4.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.500x (50.0% faster)
Image applyMask (SIMD off) 15.000 ms
Image applyMask (SIMD on) 16.000 ms
Image applyMask ratio (SIMD on/off) 1.067x (6.7% slower)
Image modifyAlpha (SIMD off) 19.000 ms
Image modifyAlpha (SIMD on) 10.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.526x (47.4% faster)
Image modifyAlpha removeColor (SIMD off) 19.000 ms
Image modifyAlpha removeColor (SIMD on) 10.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.526x (47.4% faster)

ParparVM vs HotSpot (JDK 25): Windows x64

Runner CPU: AMD64 Family 26 Model 2 Stepping 1, AuthenticAMD (baseline windows-x64@amd64-family-26-model-2-authenticamd)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (WinHelloMain) 4 1.67x (base 1.41x, +18.6%) 0.61x (base 0.68x, -10.9%) ok
translator (self) 4 0.88x (base 0.90x, -1.4%) 0.47x (base 0.47x, +1.6%) ok
intArithmetic 4 0.99x (base 0.99x, -0.7%) 0.06x (base 0.05x, +2.9%) ok
longArithmetic 4 1.00x (base 0.99x, +1.2%) 0.06x (base 0.05x, +3.2%) ok
mathTranscendental 4 0.92x (base 0.94x, -1.4%) 0.06x (base 0.06x, +2.4%) ok
arraySequential 4 1.62x (base 1.75x, -7.1%) 0.38x (base 0.38x, +0.3%) ok
arrayRandom 4 0.98x (base 1.00x, -1.9%) 0.23x (base 0.23x, +0.6%) ok
objectAllocation 4 1.56x (base 1.65x, -5.1%) 0.24x (base 0.21x, +15.1%) ok
valueEscape 4 0.10x (base 0.10x, +0.1%) 0.05x (base 0.04x, +3.2%) ok
hashMapChurn 4 1.59x (base 1.59x, -0.1%) 0.08x (base 0.09x, -7.7%) ok
stringBuilding 4 1.42x (base 1.39x, +2.4%) 0.27x (base 0.27x, +0.1%) ok
recursion 4 1.40x (base 1.44x, -2.8%) 0.06x (base 0.06x, +3.1%) ok
quicksort 4 1.08x (base 1.06x, +2.4%) 0.12x (base 0.12x, +1.4%) ok

Result: no regression

@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 210 screenshots: 210 matched.
Native Windows port (arm64 / Apple Silicon - Arm): full hellocodenameone screenshot suite rendered offscreen with Direct2D/DirectWrite, plus the real benchmarks (base64 native/CN1/SIMD, image createMask/applyMask/modifyAlpha/PNG/JPEG, NEON SIMD kernels). Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 49ms / native 3ms = 16.3x speedup
SIMD float-mul (64K x300) java 49ms / native 3ms = 16.3x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 61.000 ms
Base64 CN1 decode 71.000 ms
Base64 SIMD encode 73.000 ms
Base64 encode ratio (SIMD/CN1) 1.197x (19.7% slower)
Base64 SIMD decode 73.000 ms
Base64 decode ratio (SIMD/CN1) 1.028x (2.8% slower)
Image encode benchmark iterations 100
Image createMask (SIMD off) 5.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.400x (60.0% faster)
Image applyMask (SIMD off) 15.000 ms
Image applyMask (SIMD on) 16.000 ms
Image applyMask ratio (SIMD on/off) 1.067x (6.7% slower)
Image modifyAlpha (SIMD off) 15.000 ms
Image modifyAlpha (SIMD on) 12.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.800x (20.0% faster)
Image modifyAlpha removeColor (SIMD off) 14.000 ms
Image modifyAlpha removeColor (SIMD on) 9.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.643x (35.7% faster)

ParparVM vs HotSpot (JDK 25): Windows arm64

Runner CPU: ARMv8 (64-bit) Family 8 Model D49 Revision 0, MICROSOFT CORPORATION (baseline windows-arm64@armv8-64-bit-family-8-model-d49-microsoft-corporation)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (WinHelloMain) 4 1.05x (base 1.11x, -4.9%) 0.70x (base 0.75x, -6.9%) ok
translator (self) 4 0.87x (base 0.84x, +3.9%) 0.47x (base 0.51x, -6.4%) ok
intArithmetic 4 1.04x (base 1.04x, -0.0%) 0.06x (base 0.06x, +3.8%) ok
longArithmetic 4 0.79x (base 0.80x, -0.3%) 0.06x (base 0.06x, +4.3%) ok
mathTranscendental 4 0.72x (base 0.72x, -0.5%) 0.07x (base 0.06x, +2.6%) ok
arraySequential 4 0.37x (base 0.46x, -18.0%) 0.39x (base 0.39x, +0.0%) ok
arrayRandom 4 0.94x (base 0.94x, -0.1%) 0.23x (base 0.23x, +0.4%) ok
objectAllocation 4 1.82x (base 1.82x, -0.2%) 0.30x (base 0.43x, -31.3%) ok
valueEscape 4 0.76x (base 0.76x, +0.0%) 0.05x (base 0.05x, +3.2%) ok
hashMapChurn 4 0.98x (base 0.98x, -0.2%) 0.12x (base 0.12x, +1.3%) ok
stringBuilding 4 1.53x (base 1.43x, +7.4%) 0.27x (base 0.27x, -0.0%) ok
recursion 4 1.42x (base 1.46x, -2.9%) 0.07x (base 0.07x, +1.9%) ok
quicksort 4 1.01x (base 1.00x, +0.5%) 0.12x (base 0.12x, +0.8%) ok

Result: no regression

@github-actions

github-actions Bot commented Oct 26, 2026 •

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✅ ByteCodeTranslator Quality Report

Test & Coverage

  • ✅ Tests: 901 total, 0 failed, 55 skipped

Benchmark Results

  • Execution Time: 10698 ms

  • Hotspots (Top 20 sampled methods):

    • 19.23% com.codename1.tools.translator.IteratorEscape.mangle (313 samples)
    • 9.09% java.lang.System.identityHashCode (148 samples)
    • 5.71% java.lang.Object.hashCode (93 samples)
    • 5.47% java.util.ArrayList.indexOf (89 samples)
    • 2.64% java.lang.StringBuilder.append (43 samples)
    • 2.58% com.codename1.tools.translator.IteratorEscape.ctorOnlyStoresParamsIntoThis (42 samples)
    • 2.27% com.codename1.tools.translator.BytecodeMethod.equals (37 samples)
    • 1.90% com.codename1.tools.translator.JavascriptReachability.enqueueResolved (31 samples)
    • 1.23% com.codename1.tools.translator.bytecodes.Invoke.resolveDirectTarget (20 samples)
    • 1.17% java.io.FileOutputStream.writeBytes (19 samples)
    • 0.98% com.codename1.tools.translator.ByteCodeClass.updateAllDependencies (16 samples)
    • 0.98% java.io.FileOutputStream.open0 (16 samples)
    • 0.98% java.util.HashMap.putVal (16 samples)
    • 0.98% com.codename1.tools.translator.BytecodeMethod.updateInlinableFieldDependencies (16 samples)
    • 0.98% com.codename1.tools.translator.ByteCodeClass.hasDeclaredMethod (16 samples)
    • 0.92% java.lang.String.equals (15 samples)
    • 0.92% com.codename1.tools.translator.ByteCodeClass.markDependencies (15 samples)
    • 0.92% java.lang.StringCoding.encode (15 samples)
    • 0.86% com.codename1.tools.translator.classfile.analysis.Frame.execute (14 samples)
    • 0.80% com.codename1.tools.translator.ByteCodeClass.generateCCode (13 samples)
  • ⚠️ Coverage report not generated.

Static Analysis

  • ✅ SpotBugs: no findings (report was not generated by the build).
  • ⚠️ PMD report not generated.
  • ⚠️ Checkstyle report not generated.

Generated automatically by the PR CI workflow.

@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 196 screenshots: 196 matched.
✅ Native Mac screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 677 seconds

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 73ms / native 3ms = 24.3x speedup
SIMD float-mul (64K x300) java 70ms / native 3ms = 23.3x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 79.000 ms
Base64 CN1 decode 78.000 ms
Image encode benchmark iterations 100
Image createMask (SIMD off) 10.000 ms
Image createMask (SIMD on) 6.000 ms
Image createMask ratio (SIMD on/off) 0.600x (40.0% faster)
Image applyMask (SIMD off) 78.000 ms
Image applyMask (SIMD on) 76.000 ms
Image applyMask ratio (SIMD on/off) 0.974x (2.6% faster)
Image modifyAlpha (SIMD off) 85.000 ms
Image modifyAlpha (SIMD on) 91.000 ms
Image modifyAlpha ratio (SIMD on/off) 1.071x (7.1% slower)
Image modifyAlpha removeColor (SIMD off) 111.000 ms
Image modifyAlpha removeColor (SIMD on) 80.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.721x (27.9% faster)

ParparVM vs HotSpot (JDK 25): macOS arm64

Runner CPU: Apple M1 (Virtual) (baseline macos-arm64)

Ratios are ParparVM / JDK 25: below 1.00x ParparVM is faster (time) or smaller (RAM). Median of 5 interleaved, paired rounds; every run's output was verified. A ratio more than 20% (time) / 25% (RAM) above its baseline in vm/selfhost/perf-baseline/ is a regression and fails; one that far below is an improvement, reported but not failed (a row whose calibration runs were noisier carries a wider tolerance), and for RAM the change must also exceed 0.05x in absolute terms. Both run unpinned on all of the runner's CPUs, with their own default thread counts.

Benchmark Cores Time RAM Status
hello (HelloCodenameOne) 3 0.93x (base 0.96x, -3.2%) 0.83x (base 0.93x, -10.4%) ok
translator (self) 3 0.64x (base 0.62x, +3.1%) 0.77x (base 0.78x, -1.7%) ok
intArithmetic 3 1.06x (base 1.03x, +2.5%) 0.12x (base 0.12x, +1.2%) ok
longArithmetic 3 1.02x (base 1.03x, -0.8%) 0.12x (base 0.07x, +66.2%) ok
mathTranscendental 3 0.99x (base 1.01x, -2.0%) 0.12x (base 0.12x, +0.2%) ok
arraySequential 3 0.43x (base 0.42x, +2.9%) 0.53x (base 0.53x, +0.4%) ok
arrayRandom 3 0.97x (base 0.99x, -2.0%) 0.32x (base 0.32x, +0.3%) ok
objectAllocation 3 1.05x (base 1.11x, -4.6%) 0.65x (base 0.72x, -10.2%) ok
valueEscape 3 0.47x (base 0.51x, -6.7%) 0.08x (base 0.09x, -4.9%) ok
hashMapChurn 3 1.09x (base 1.18x, -7.1%) 0.07x (base 0.07x, +4.6%) ok
stringBuilding 3 0.93x (base 0.84x, +10.7%) 0.46x (base 0.46x, -1.1%) ok
recursion 3 1.23x (base 1.24x, -0.1%) 0.12x (base 0.12x, +0.6%) ok
quicksort 3 0.97x (base 1.01x, -4.2%) 0.11x (base 0.11x, +1.8%) ok

Result: no regression

shai-almog and others added 4 commits October 26, 2026 11:13
…rd covers the Compose screens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ows KmpCompat goldens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ith their implementors

JVMS 5.5 initializes a superinterface declaring a default method together
with any class implementing it. The JS runtime only initialized the
superclass chain, and a default method reads its own interface's statics
without an init guard, so Compose's MonotonicFrameClock.getKey() (= Key)
answered null; CombinedContext.minusKey(null) then failed Kotlin's
parameter check, whose message builder indexed an empty stack trace
(AIOOBE 0 in every KmpCompat screenshot test).

The translator now flags such interfaces (D: 1) and ensureClassInitialized
and its suspending twin initialize them after the base class.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 210 screenshots: 210 matched.
Native Windows port, REAL shipping pipeline: the hellocodenameone screenshot suite rendered by a binary CROSS-COMPILED on Linux (clang-cl + xwin, WebView2 linked) and RUN on a Windows x64 runner. Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 56ms / native 4ms = 14.0x speedup
SIMD float-mul (64K x300) java 63ms / native 4ms = 15.7x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 74.000 ms
Base64 CN1 decode 91.000 ms
Base64 SIMD encode 119.000 ms
Base64 encode ratio (SIMD/CN1) 1.608x (60.8% slower)
Base64 SIMD decode 103.000 ms
Base64 decode ratio (SIMD/CN1) 1.132x (13.2% slower)
Image encode benchmark iterations 100
Image createMask (SIMD off) 9.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.222x (77.8% faster)
Image applyMask (SIMD off) 27.000 ms
Image applyMask (SIMD on) 27.000 ms
Image applyMask ratio (SIMD on/off) 1.000x (0.0% slower)
Image modifyAlpha (SIMD off) 35.000 ms
Image modifyAlpha (SIMD on) 21.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.600x (40.0% faster)
Image modifyAlpha removeColor (SIMD off) 24.000 ms
Image modifyAlpha removeColor (SIMD on) 18.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.750x (25.0% faster)

…routines' stdlib; JS KmpCompat goldens; guide terms

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 231 screenshots: 231 matched.
✅ JavaScript-port screenshot tests passed.

shai-almog and others added 2 commits October 26, 2026 19:57
…lib; arm64 Linux suite gets swap; Android KmpCompat goldens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
# Conflicts:
#	docs/developer-guide/languagetool-accept.txt
@shai-almog

shai-almog commented Oct 26, 2026 •

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Compared 195 screenshots: 195 matched.

Native Android coverage

  • 📊 Line coverage: 19.20% (56039/291847 lines covered) [HTML preview] (artifact android-coverage-report, jacocoAndroidReport/html/index.html)
    • Other counters: instruction 18.16% (269994/1487120), branch 12.41% (19633/158164), complexity 10.37% (15811/152436), method 15.73% (11378/72327), class 27.93% (2235/8003)
    • Lowest covered classes
      • kotlin.collections.unsigned.kotlin.collections.unsigned.UArraysKt___UArraysKt – 0.00% (0/2396 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.ClassReader – 0.00% (0/1524 lines covered)
      • androidx.compose.runtime.androidx.compose.runtime.LinkComposer – 0.00% (0/1430 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.MethodWriter – 0.00% (0/922 lines covered)
      • kotlinx.coroutines.channels.kotlinx.coroutines.channels.BufferedChannel – 0.00% (0/863 lines covered)
      • kotlin.sequences.kotlin.sequences.SequencesKt___SequencesKt – 0.00% (0/744 lines covered)
      • com.google.common.cache.com.google.common.cache.LocalCache$Segment – 0.00% (0/726 lines covered)
      • okio.okio.Buffer – 0.00% (0/687 lines covered)
      • kotlin.text.kotlin.text.StringsKt___StringsKt – 0.00% (0/630 lines covered)
      • com.codename1.androidcompat.rt.com.codename1.androidcompat.rt.TextXmlPullParser – 0.00% (0/623 lines covered)

✅ Native Android screenshot tests passed.

Native Android coverage

  • 📊 Line coverage: 19.20% (56039/291847 lines covered) [HTML preview] (artifact android-coverage-report, jacocoAndroidReport/html/index.html)
    • Other counters: instruction 18.16% (269994/1487120), branch 12.41% (19633/158164), complexity 10.37% (15811/152436), method 15.73% (11378/72327), class 27.93% (2235/8003)
    • Lowest covered classes
      • kotlin.collections.unsigned.kotlin.collections.unsigned.UArraysKt___UArraysKt – 0.00% (0/2396 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.ClassReader – 0.00% (0/1524 lines covered)
      • androidx.compose.runtime.androidx.compose.runtime.LinkComposer – 0.00% (0/1430 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.MethodWriter – 0.00% (0/922 lines covered)
      • kotlinx.coroutines.channels.kotlinx.coroutines.channels.BufferedChannel – 0.00% (0/863 lines covered)
      • kotlin.sequences.kotlin.sequences.SequencesKt___SequencesKt – 0.00% (0/744 lines covered)
      • com.google.common.cache.com.google.common.cache.LocalCache$Segment – 0.00% (0/726 lines covered)
      • okio.okio.Buffer – 0.00% (0/687 lines covered)
      • kotlin.text.kotlin.text.StringsKt___StringsKt – 0.00% (0/630 lines covered)
      • com.codename1.androidcompat.rt.com.codename1.androidcompat.rt.TextXmlPullParser – 0.00% (0/623 lines covered)

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend scalar fallback (no native SIMD)
SIMD int-add (64K x300) java 182ms / native 191ms = 0.9x speedup
SIMD float-mul (64K x300) java 118ms / native 97ms = 1.2x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 91.000 ms
Base64 CN1 decode 85.000 ms
Base64 native encode 439.000 ms
Base64 encode ratio (CN1/native) 0.207x (79.3% faster)
Base64 native decode 280.000 ms
Base64 decode ratio (CN1/native) 0.304x (69.6% faster)
Image encode benchmark status skipped (SIMD unsupported)

shai-almog and others added 22 commits October 27, 2026 19:35
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Modifier.clip clipped to the bounding rectangle, so a card's accent stripe
kept square corners. It now clips to the rounded outline, cut to the clip
already in force.

That cut threw: BezierCurve.segment read the signed crossing count -1 of a
curve running right to left as an unsupported curve order. Any rounded path
crossing a clip edge failed to intersect.

Also normalize a bound color override in one pass into a reused buffer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
… EDT, clip rounded shapes as polygons

Recomposition median 42.6ms -> 3.8ms and scroll work 40ms -> 3.3ms on the
Keynote benchmark: the pipeline lost two EDT cycles of latency, and the
rounded clip no longer allocates curve intersections every paint.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…no frames for a hidden host

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…them

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
… after a parent paint

The padding a safe-area container sets for one measurement announced a style
change, which queued a revalidate of the whole Form from inside its layout: a
Form with a Toolbar on a notched device never stopped laying out (14-26% idle
CPU on an iPhone simulator). It was left announcing because the JavaSE video
peer went blank without it; the cause there was Component.repaint(x, y, w, h)
dropping region repaints while repaintPending stayed set from a full repaint
that a parent, not the component itself, had painted.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
… dropping to Java and the platform API

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…nting buffers excluded from SpotBugs

Suppressing the snap's PADDING event also dropped the setShouldCalcPreferredSize(true)
it carried, so nested containers kept layouts made for the unsnapped padding. Do that
part explicitly, still without the parent revalidateLater that caused the treadmill.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ers; guide credits KMP and explains the imperative gap

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ain unit test for the Java one

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
… repaints it

The form's endless safe-area relayout used to do this by accident; with that
gone, the video peer showed no frames.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…radle-provided libraries on the 16 KB list

The side-by-side Compose and Java cards and the test now live in compiled
sources the guide includes by tag, and the Java card is self-contained so the
Playground runs it. kotlinx-coroutines-core, androidx.collection and
androidx.annotation are declared by the Android builder for Compose apps, so
the 16 KB alignment check resolves them too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…th NSContactsUsageDescription alone

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…k; a generic description when the app gives none

The builder now asks ContactsPermissionScan, the scan the Android builder
already uses, whether the application reaches the address book. When it does,
AddressBook is linked and, if no NSContactsUsageDescription was declared, a
generic one is supplied, which also turns on the define the natives compile
under.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…above it and 8MB failed by 8KB

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…d 30

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The constant interface map's lookup range-tested the class id and trapped on
a gap on every interface call, which cost the backend benchmark about 1% of
peak throughput. The table is now dense (a gap takes the lowest implementer's
row) and an out-of-range id is clamped with a conditional move, so an
interface call is the same two loads as before with no branch.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@shai-almog
shai-almog merged commit 8f5006b into master Oct 29, 2026
116 of 142 checks passed
@shai-almog
shai-almog deleted the kmp-compose-compat branch October 29, 2026 12:36
shai-almog added a commit that referenced this pull request Oct 29, 2026
Master's #6106 suppresses the snap's padding events and flags the container
for re-measure instead. Folded into the split snap: during measurement only
nested containers are flagged, so the size just measured is kept and the
stale-inset check can run.

Measurement now uses the inset the last layout applied (or the first reading
in a new safe-area context) rather than the position read mid-layout, which
can be stale in either direction. The context (safe margins and surface
size) is recorded so rotation, a new safe area, hiding or re-adding the bar
re-reads its position. New tests cover a bar pushed off the edge, partly over
it, and a display gaining an inset after layout.

Goldens: Android SheetSlideUpAnimation and the iOS metal-27 animation
filmstrips, where bars measured before placement are now sized with their
inset (the toolbar matches its height in the static screenshots).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
shai-almog added a commit that referenced this pull request Oct 29, 2026
…snippet self-contained

The import-report JSON, the stub-pack Dart and the stub-pack Java were inline
blocks; they now live in docs/demos (the Java as a compiled class) and are
included by tag. The UIManager javadoc snippet named an undefined resourceFile
and was baselined under an old hash since #6106 changed it; it now compiles in
the Playground and its baseline entry is gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
shai-almog added a commit that referenced this pull request Oct 30, 2026
…#6132)

* Dart sources debuggable as Dart; Flutter support in the Gradle plugin

The Dart transpiler marks every statement with its Dart line and stores a
line table in each generated class; DartLineMapper (build-engine) rewrites
the compiled classes after javac so their line numbers, source file and a
JSR-45 source map point at the .dart file. A Java debugger steps through the
Dart source and stack traces name main.dart:12 on every target.

The transcode-flutter goal's logic moves into FlutterProjectBuilder in
build-engine, which the Maven goal and a new Gradle transcodeFlutter task
both run. convert-to-gradle leaves the runtime to the plugin.
gradle-flutter-test.sh builds one Flutter app both ways and compares them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Flutter interop: dart:developer, RandomAccessFile, import report, 17 plugin packs, Firebase federated sign-in

Library-scoped stubs (dartlib_*.dart) so dart:developer's log does not
shadow dart:math's; RandomAccessFile; the importer skips web-only
branches, transpiles desktop-only plugins and writes a JSON report with
the transitive cause of every unsupported package. Plugin packs for
timezone, app_settings, install referrer, geocoding, file_picker,
audioplayers, mixpanel, web auth, image compress, image_picker platform,
webview, video player/thumbnail/compress, camera, emoji picker and svg.
firebase_auth exchanges Google/Apple/OAuth credentials through
signInWithIdp; google_sign_in over GoogleConnect.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Flutter interop: FirebaseUI, firebase_ai, App Check, l10n/RTL, package-scoped stubs

- FirebaseUI auth screens, Google/Apple providers, google_sign_in, federated
  firebase_auth credentials; App Check; firebase_ai over the AI Logic REST API.
- Stub files can declare `// cn1:package`, so two packages exporting one name
  resolve per importing library, and an app's own class is never shadowed.
- @Unapplied stub parameters warn (W0002); stub packs declare import coverage.
- en/es/he Material and Cupertino localizations; RTL mirroring of rows, wraps,
  directional alignment, stacks, text, list tiles, app bars and arrow icons.
- cached_network_image placeholder/progress/error widgets, polyline and circle
  taps, ui.Image prefix, ByteData.buffer, depth for dio, url_launcher,
  image_picker, messaging, notifications and maps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Flutter: per-library stub views rebuilt each time, bounded image cache, header reloads

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Flutter asset tests follow the asset code into build-engine

The Gradle support moved copyAssets/removeStaleAssets from TranscodeFlutterMojo
into FlutterProjectBuilder; the plugin's test still called the mojo and failed
test compilation in every job that builds the plugin.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Guide snippets: Flutter examples included from docs/demos, UIManager snippet self-contained

The import-report JSON, the stub-pack Dart and the stub-pack Java were inline
blocks; they now live in docs/demos (the Java as a compiled class) and are
included by tag. The UIManager javadoc snippet named an undefined resourceFile
and was baselined under an old hash since #6106 changed it; it now compiles in
the Playground and its baseline entry is gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Flutter guide: contractions for the Vale gate

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Flutter benchmark: rebaseline gallery code size for the new runtime surface

dart:io RandomAccessFile, UiImage/ByteBuffer, the Material/Cupertino l10n
tables and RTL mirroring are linked into every Flutter app, so the gallery's
executable grows 3-11% across linux, windows and javascript.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
shai-almog added a commit that referenced this pull request Nov 4, 2026
Since 8f5006b the watch resolves Sheet/SheetTitleBar from the theme as tvOS
does: rounded top corners and a divider, no fallback box. Master has failed this
test since then.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
shai-almog added a commit that referenced this pull request Nov 4, 2026
…n on divide by zero (#6163)

* JS port: port the C backend's emitter optimizations, throw on integer divide by zero

Getter/setter inlining, StringBuilder fusion for builders proven not to escape,
dotted member access in place of hoisted keys, packed Java array allocation and
type-flow devirtualization in the JavaScript backend. stringBuilding goes from
99 to 68 ms (dart2js ~99), quicksort -6%, arraySequential -5%, every
benchmark checksum still matching the JVM.

Integer division and remainder by zero now throw java.lang.ArithmeticException
on the JavaScript port; they returned 0 (int) or threw an uncatchable JS Error
(long) before.

Measured and not ported: scalar replacement (V8 already does it), bounds-check
elimination (slower), repeated-checkcast removal (casts measured free).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* JS port: a folded getter on a null receiver throws NullPointerException

The straight-line fold replaced the invoke with a bare property read, which on
null threw a JS TypeError that no Java catch sees (unity-compat console sample,
null string Length). The receiver goes through _nn unless it is this.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* JS port: a folded setter on a null receiver throws NullPointerException too

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* vm/tests: copyright headers on the new JS flow fixtures

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* vm/tests: explicit narrowing in the short-overflow torture case (CodeQL)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: Vale contractions in the JavaScript detach section

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* iOS: define cn1ReadSafeAreaInsets for every UIKit target

It lived in the iPhone-only branch while viewSafeAreaInsetsDidChange calls it
on all of them, so the Metal tvOS and Mac Catalyst builds failed on master
(-Wobjc-method-access as error).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: avoid 'callees' (LanguageTool)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* vm/tests: NativeImage size getters must not query the host

The facade test asserted the old delegation to resolveWidth/resolveHeight, which
asks the host and made layout code generators; it now asserts the opposite.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* watchOS: rebaseline Sheet after the HashMap theme loading (#6106)

Since 8f5006b the watch resolves Sheet/SheetTitleBar from the theme as tvOS
does: rounded top corners and a divider, no fallback box. Master has failed this
test since then.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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