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Loadout

One desktop app to manage AI agent skills across every coding tool.

A skill is a folder with a SKILL.md. Loadout keeps every skill in one library (~/.loadout) and deploys it, by symlink or copy, into the skills folder of each agent you use: Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot and more than 60 others.

Loadout dashboard: skills in the library, deploy coverage, connected agents and recent activity

Install

Download the installer for your system from the latest release.

Loadout runs on macOS and Linux. Windows is not supported for now.

macOS releases from 0.4.1 are signed with an Apple Developer ID certificate and notarized. docs/INSTALL.md explains installation on macOS and Linux. After installation, Loadout checks for updates and offers to download and install them.

Screenshots

Library. Every skill in one place, with its source, tags and the agents it is deployed to.

The library: skill cards with tags and one badge per agent

A skill. The rendered SKILL.md, its files, where it came from, and switches per agent.

A skill's panel: its document, files, source and tags

Editor. Edit any file of a skill with a live preview. Every save keeps the version it replaced.

The editor: the skill's files, the Markdown source and its preview side by side

An agent. Everything in the agent's skills folder, its instruction file, and presets to apply in one click.

Claude Code's page: its skills, sync status and presets

A project. Skills that live inside a project, per agent, with the project's instruction files.

A project's page: its skills and instruction files for each agent

Install. Browse the skills.sh marketplace, or install from a folder, a .zip, a Git repository or a link.

The marketplace: popular skills with one-click install

Colours. Four palettes (Flight gear, Blueprint, Risograph, Iris & butter), each with a light and a dark version. Pick one in Settings or from the status bar; Loadout remembers it.

The palette picker in Settings: four palettes, each shown in light and dark

The library in Flight gear's dark mode

Features

  • Library: one folder for every skill, with search, tags, filters, batch actions and checks against the Agent Skills format.
  • Editor: edit any file of a skill with a live preview, the last 20 versions kept, and no silent overwrite of changes made on disk.
  • Install: from a folder, an archive (.zip, .skill, .tar, .tar.gz, .tgz), a download link, a Git repository (Git itself is optional) or the skills.sh marketplace.
  • Agents: 69 agents built in and found automatically, plus custom agents and custom folders.
  • Deploying: give a skill to any agent in one click, by symlink or copy, without ever touching a folder Loadout didn't create.
  • Instruction files: edit CLAUDE.md, AGENTS.md, GEMINI.md and the rest, globally and per project.
  • Agent workspaces: see everything in an agent's skills folder, compare it with the library, and adopt skills installed elsewhere.
  • Presets: named groups of skills you turn on for an agent or a project in one click.
  • Projects: manage the skills inside each project, per agent, and keep them in step with the library.
  • Skill updates: check sources on a schedule, see what an update would change, then update one skill or all of them.
  • Backup and sync: back the library up to a private Git repository and keep several computers in step, with conflicts you resolve.
  • Command line: a loadout CLI with JSON output, and a bundled skill that lets your agents manage skills themselves.
  • App updates: Loadout updates itself and checks every download against the release checksum.
  • Storage: everything lives in ~/.loadout, with sizes, clean-up, a movable library and a remove-everything button.
  • App: dashboard, command palette (⌘K), keyboard shortcuts, four colour palettes in light and dark, tray icon and status bar.

Every feature in detail, current limitations and what still needs testing: docs/FEATURES.md.

Run locally

The repository uses mise to pin its tools and name its commands. mise.toml holds the exact Node and pnpm versions and the tasks, so you do not have to remember the package manager.

  1. Install mise and Git.

  2. Open a terminal in the folder where you cloned this repository, then trust its mise.toml and install the pinned Node and pnpm:

    mise trust
    mise install
  3. Start the app:

    mise run dev

    The first run installs the project dependencies. Later runs skip that step until pnpm-lock.yaml or a package.json changes. Then the task builds the CLI and opens the Electron desktop app with development reload. Keep the terminal running. The real app opens in its own window; you do not need to open a browser or start a separate backend.

  4. Stop development with Ctrl+C in that terminal. Run mise run dev again next time.

Without mise, install Node.js 22.22 or newer, run corepack enable to get the pnpm version pinned in the packageManager field of package.json, and use the pnpm commands that each task runs (see the run lines in mise.toml).

No .env file or GitHub sign-in is required for basic local use. The installed app keeps its library at ~/.loadout or your saved location. pnpm dev opens Loadout Dev, with a separate library at ~/.loadout-dev/.loadout and separate default agent folders under ~/.loadout-dev. It does not import your real library or publish over your installed CLI. Use disposable project copies for testing: a real project you explicitly add can still be modified.

First use

  1. If the first-run backup prompt appears, choose to start fresh or restore an existing backup.
  2. Open Install and import a local folder/archive, a Git repository, or a marketplace skill.
  3. Open Agents, select an agent, and use Add Skills to deploy skills from the library. Installing into the library alone does not deploy a skill to an agent.
  4. Use Presets to group skills, or add a project to manage its project-local skills.
  5. Optionally configure Git backup. A personal access token or Git remote URL works now. GitHub device sign-in only works when the app process sees an OAuth App client id in the LOADOUT_GITHUB_CLIENT_ID environment variable at run time; no build ships one. Start the app from a terminal with it set: an app opened from Finder or the Dock does not see it.

CLI examples

Run these from the repository root:

mise run cli -- --help
mise run cli -- skills list
mise run cli -- agents list
mise run cli -- skills install /path/to/my-skill
mise run cli -- skills deploy my-skill --agent claude_code --agent codex
mise run cli -- skills status my-skill

Replace the example path, skill name and agent keys with your own. The app also publishes the CLI to ~/.loadout/bin/loadout when it starts. To let an agent manage skills, use the agent-control setup card on the Dashboard.

Without the app, install the CLI from npm (Node.js 22.13 or newer):

pnpm add -g @antick/loadout
loadout --help

Development commands

Run mise tasks to list every task. Each task installs the dependencies first when needed.

Command What it does
mise run dev Build the CLI, then start the app with reload
mise run check oxlint, oxfmt check, typecheck, all tests
mise run lint oxlint and the dash check
mise run typecheck Typecheck every package
mise run test vitest across packages
mise run build Build the CLI and desktop app
mise run format Format with oxfmt
mise run package Build installers into apps/desktop/release
mise run cli -- … Run the CLI from source
mise run dev:browser Serve the interface in a browser on a seeded test home
mise run test:ui Run the Playwright UI tests
mise run test:ui:setup Install the Chromium browser the UI tests use (once)
mise run dev:landing Serve the landing page

To try the interface in a browser without touching your own library, run mise run dev:browser and open the address it prints. It serves the renderer on the real core, without Electron, on a temporary home folder seeded with skills, agents, projects, presets and a backup. Dialogs, the shell and app updates are stand-ins there. The temporary home is removed when the server stops.

mise run check leaves out the UI tests, which click through that browser preview in headless Chromium with Playwright, each worker on its own seeded home that goes back to the seed before every test. Run them with mise run test:ui, after installing the browser once with mise run test:ui:setup.

Website

apps/landing is the landing page at loadout.potion.sh, an Astro static site. mise run dev:landing serves it while you work on it, and pnpm exec turbo run build --filter=@loadout/landing builds it. Vercel builds and serves it from vercel.json; links such as where installers are downloaded live in apps/landing/src/lib/site.ts. The agent list on the page comes from @loadout/shared, so it always matches the app. The direct download links are read from the newest release's latest.json at build time; the tests build with astro build --mode offline, which skips that and links to the release page, so they never wait on the network.

Releases

For every push to main and every pull request, GitHub Actions runs the linter, the format check and the type check once on Linux, the tests on Linux and macOS, and the UI tests on Linux (.github/workflows/ci.yml).

Installers are published as GitHub releases of this repository. The app's update check reads latest.json from the newest published release, and the landing page links there.

.github/workflows/release.yml builds macOS (Apple Silicon and Intel, DMG and ZIP) and Linux (AppImage and DEB, x64 and arm64) installers and the standalone CLI executables. It then writes latest.json (version, and per system the download link, size and SHA-256) with apps/desktop/scripts/update-feed.mjs, and puts everything in a draft release.

Signing setup, development separation, installer checks and recovery are documented in docs/RELEASING.md.

Cut a release

Every step, from picking the version to checking npm, is in the release skill, .agents/skills/release/SKILL.md. Ask an agent to run it (/release), or follow it by hand.

Publishing the draft puts the release live: running copies of Loadout offer it within six hours, and a draft is invisible to users and to the update check. Don't mark a release as a pre-release: the update check only sees the newest full release.

The workflow signs latest.json with an ed25519 key (repository secret UPDATE_FEED_SIGNING_KEY) and uploads latest.json.sig. From 0.2.1 on, the app ignores a feed without a valid signature from that key; its public half is UPDATE_FEED_PUBLIC_KEY in packages/shared/src/constants.ts. Keep a copy of the private key somewhere safe (a password manager): losing it means shipping one more release signed with it that carries a new public key, which is impossible without it.

The CLI on npm

Publishing a release also publishes the CLI of that tag to npm as @antick/loadout (.github/workflows/publish-npm.yml). No npm token is stored: npm trusts that workflow through trusted publishing. A failed run can be re-run from the Actions tab.

The landing page

Publishing a stable release starts .github/workflows/vercel-production.yml. It checks out that release's tag, verifies it belongs to main, and deploys the website to Vercel production. The build reads that exact release's installer feed and fails if the expected downloads are missing. Required repository secrets are VERCEL_TOKEN, VERCEL_ORG_ID, and VERCEL_PROJECT_ID. Branch pushes and PRs do not deploy production.

Layout

Path Purpose
apps/desktop Electron main, preload and the React renderer
apps/landing Landing page at loadout.potion.sh
packages/core All behaviour, plain Node TypeScript (no Electron)
packages/cli The loadout command-line tool
packages/shared Types, API contract, events, settings, formatters

See docs/ARCHITECTURE.md for the rules and docs/FEATURES.md for every feature.

License

Loadout is free software under the GNU General Public License v3.0 (GPL-3.0-only). You may use, change and share it. If you distribute it or a changed version, you must share the source under the same license.

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