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1 change: 1 addition & 0 deletions doc/changelog.d/110.added.md
Original file line number Diff line number Diff line change
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[Remote rendering 3.2a] server-tracked camera: record, load-path write, and re-serialization
35 changes: 31 additions & 4 deletions src/ansys/visor/viewer/renderer/base.py
Original file line number Diff line number Diff line change
Expand Up @@ -179,18 +179,45 @@ def refresh_color_variable_range(

@abstractmethod
def reset_camera(self, bounds: list[float]) -> None:
"""Reset the camera to fit *bounds*."""
"""Reset the camera to fit *bounds*, and write the result to the record.

An implementation with no pipeline camera leaves the record at its
previous value rather than clearing it, so that a reset cannot destroy
a camera the frontend reported.
"""

@abstractmethod
def get_camera_state(self) -> "VisorCameraState | None":
"""
Return the last camera state synced from the frontend, or ``None`` if
none has been received.
Return the camera record, or ``None`` if nothing has written one yet.
"""

@abstractmethod
def sync_camera(self, camera_state: "VisorCameraState") -> None:
"""Store the camera state synced back from the frontend."""
"""
Write *camera_state* to the record and project it onto the pipeline
camera.

The record stores the object as given, without copying: callers rely
on object identity through :meth:`get_camera_state`.
"""

@abstractmethod
def serialize_camera_state(self) -> None:
"""Make the state served to the client current for the camera.

The camera alone; the node pipelines are
:meth:`serialize_pipeline_states`'s job. Writing the pipeline camera
makes the server correct: it does not make the state the client is
served correct, and the two are separate steps that can each silently
do nothing.

**Serialize only; do not notify.** Pushing to the client is
:meth:`flush_wasm_state`'s job and carries a rebuild race that the
load path deliberately refuses.

No-op on a renderer that serves the client no VTK object state.
"""

# ------------------------------------------------------------------------
# Widget control (cross-section, bounding box)
Expand Down
76 changes: 68 additions & 8 deletions src/ansys/visor/viewer/renderer/local_renderer.py
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@
from ansys.visor.viewer.core.perf_timer import PerfTimer
from ansys.visor.viewer.core.visor_colors import VisorColors
from ansys.visor.viewer.core.visor_logging import VisorDefaultLogger
from ansys.visor.viewer.models.common.visor_camera_state import VisorCameraState
from ansys.visor.viewer.models.runtime.vtk.renderer_annotation import (
WasmNodeHandles,
WasmRendererAnnotation,
Expand All @@ -40,7 +41,6 @@
from ansys.visor.viewer.vtk.widgets.visor_orientation import VisorOrientationWidget

if TYPE_CHECKING:
from ansys.visor.viewer.models.common.visor_camera_state import VisorCameraState
from ansys.visor.viewer.vtk.scene_graph import VisorSceneGraphPartNode

logger = VisorDefaultLogger(__name__)
Expand Down Expand Up @@ -287,22 +287,82 @@ def refresh_color_variable_range(
def reset_camera(self, bounds: list[float]) -> None:
"""See :meth:`IRenderer.reset_camera`."""
self._vtk_renderer.ResetCamera(bounds)
self._last_camera_state = self._read_pipeline_camera()

def get_camera_state(self) -> Optional["VisorCameraState"]:
"""See :meth:`IRenderer.get_camera_state`.

Returns ``None`` on this branch: no coordinator caller and no
frontend round-trip populates the store. Phase 3 wires the sync.
"""
"""See :meth:`IRenderer.get_camera_state`."""
return self._last_camera_state

def sync_camera(self, camera_state: "VisorCameraState") -> None:
"""See :meth:`IRenderer.sync_camera`.

Stores the state for :meth:`get_camera_state` to return. No
coordinator caller on this branch; Phase 3 wires the round-trip.
Stores before projecting, so a raising VTK setter still leaves the
record holding what the earlier caller asked for.
"""
self._last_camera_state = camera_state
self._apply_to_pipeline_camera(camera_state)

def serialize_camera_state(self) -> None:
"""See :meth:`IRenderer.serialize_camera_state`.

``vtklocal`` advertises each object's modification time off the live
VTK object but serves state out of a serialization cache, so a write
to the pipeline camera without this call publishes a new
version number against the old content: the client fetches the
pre-write camera and applies it over the one just installed.

``UpdateStateFromObject`` re-serializes the single already-registered
id it is given and commits its dependency edges again; a mid-tree node
re-serialized on its own stays reachable from its parent, so naming
one id is safe. It is narrower than ``UpdateStatesFromObjects``,
which serializes from the roots it is given and registers objects the
store has not seen: an id the store has never held answers ``GetId``
``0``, the ROOT sentinel, and the call degrades to an error-logged
no-op.

No ``js_call``: that lives in ``LocalView.update``, so this
serialises without re-opening the rebuild race
``_push_runtime_state`` refuses.
"""
self._object_manager.UpdateStateFromObject(
self._object_manager.GetId(self._vtk_renderer.GetActiveCamera())
)

# ------------------------------------------------------------------
# Pipeline camera helpers
#
# Neither takes a lock. The caller-holds convention applies exactly as
# it does to every other IRenderer method: the scene coordinator holds
# ``VisorSceneBase._vtk_lock`` across every path that reaches these.
# ------------------------------------------------------------------

def _read_pipeline_camera(self) -> VisorCameraState:
"""Read the active pipeline camera into a fresh camera state.

``GetParallelProjection`` returns an ``int``; the explicit ``bool()``
keeps the field's type off pydantic's non-strict coercion.
"""
camera = self._vtk_renderer.GetActiveCamera()
return VisorCameraState(
position=list(camera.GetPosition()),
focal_point=list(camera.GetFocalPoint()),
view_up=list(camera.GetViewUp()),
clipping_range=list(camera.GetClippingRange()),
parallel_projection=bool(camera.GetParallelProjection()),
view_angle=camera.GetViewAngle(),
parallel_scale=camera.GetParallelScale(),
)

def _apply_to_pipeline_camera(self, camera_state: "VisorCameraState") -> None:
"""Write *camera_state*'s onto the active pipeline camera."""
camera = self._vtk_renderer.GetActiveCamera()
camera.SetPosition(camera_state.position)
camera.SetFocalPoint(camera_state.focal_point)
camera.SetViewUp(camera_state.view_up)
camera.SetClippingRange(camera_state.clipping_range)
camera.SetParallelProjection(camera_state.parallel_projection)
camera.SetViewAngle(camera_state.view_angle)
camera.SetParallelScale(camera_state.parallel_scale)

# ------------------------------------------------------------------
# IRenderer: widget control (cross-section, bounding box)
Expand Down
35 changes: 30 additions & 5 deletions src/ansys/visor/viewer/renderer/null_renderer.py
Original file line number Diff line number Diff line change
Expand Up @@ -6,12 +6,17 @@
Implements every abstract method as a no-op so that the scene coordinator can
be unit-tested without a VTK environment. Methods whose return type is
annotated return the simplest valid empty value for that type; all others are
``pass``. No VTK imports, no local view, no side effects, no state.
``pass``. No VTK imports, no local view, no side effects.

One exception to "no state": the camera record, ``_last_camera_state``. The
record half of the :class:`IRenderer` camera contract is not optional on any
implementation -- only the projection half is, and here it is a no-op because
there is no pipeline camera to project onto.
"""

from __future__ import annotations

from typing import TYPE_CHECKING
from typing import TYPE_CHECKING, Optional

from ansys.visor.viewer.renderer.base import IRenderer

Expand All @@ -25,6 +30,12 @@
class NullRenderer(IRenderer):
"""Null-object implementation of :class:`IRenderer` for use in tests."""

_last_camera_state: Optional["VisorCameraState"]

def __init__(self) -> None:
"""Initialize the camera record."""
self._last_camera_state = None

# ------------------------------------------------------------------
# Wire contract
# ------------------------------------------------------------------
Expand Down Expand Up @@ -101,13 +112,27 @@ def refresh_color_variable_range(
# ------------------------------------------------------------------

def reset_camera(self, bounds: list[float]) -> None:
pass
"""See :meth:`IRenderer.reset_camera`.

Deliberately does not write the record: with no pipeline camera there
is nothing to derive a camera for *bounds* from, and clearing it would
destroy a camera the frontend reported.
"""

def get_camera_state(self) -> "VisorCameraState | None":
return None
"""See :meth:`IRenderer.get_camera_state`."""
return self._last_camera_state

def sync_camera(self, camera_state: "VisorCameraState") -> None:
pass
"""See :meth:`IRenderer.sync_camera`."""
self._last_camera_state = camera_state

def serialize_camera_state(self) -> None:
"""See :meth:`IRenderer.serialize_camera_state`.

No-op: this renderer serves the client no VTK object state.
"""


# ------------------------------------------------------------------
# Widget control (cross-section, bounding box)
Expand Down
48 changes: 35 additions & 13 deletions src/ansys/visor/viewer/vtk/scene/base.py
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@ class VisorSceneBase(ABC):

* :meth:`_get_runtime_state_async` — wasm path does a frontend round-trip;
RCA/headless paths build state server-side.
* :meth:`_apply_runtime_state_to_render` — wasm path calls a JS
* :meth:`_push_runtime_state` — wasm path calls a JS
``set_state``; RCA path pushes camera onto ``vtkCamera``; headless
is a no-op.

Expand Down Expand Up @@ -117,7 +117,7 @@ async def _get_runtime_state_async(self, timeout: float) -> "RuntimeAppState":
"""

@abstractmethod
def _apply_runtime_state_to_render(self, runtime_app_state: "RuntimeAppState") -> None:
def _push_runtime_state(self, runtime_app_state: "RuntimeAppState") -> None:
"""
Push a runtime app state onto the renderer / frontend after the
shared per-part state has already been restored.
Expand Down Expand Up @@ -174,14 +174,14 @@ def apply_state(self, state: PersistedViewerStateV1):
"""
Apply a saved viewer state.

Shared work (per-part state restoration) is done here; the
renderer-specific final step is delegated to
:meth:`_apply_runtime_state_to_render`.
One ``_restore_*`` step per state class, each making the server's own
copy of that class match the loaded state: its stored state, and the
VTK objects that the state drives.

Holds ``_vtk_lock`` for the whole body: the delegated step mutates
VTK and pushes to the frontend. The critical section deliberately
spans the outbound bridge call and the flush that follows it — the
unit the lock protects is the compound sequence, not the VTK work.
The renderer-speific delivery step is delegated to :meth:`_push_runtime_state`,
and runs last, once every record above it has been written.

Holds ``_vtk_lock`` for the whole body, including the delegated render step.
"""
with self._vtk_lock:
# Apply UI settings
Expand All @@ -190,9 +190,14 @@ def apply_state(self, state: PersistedViewerStateV1):
# Transform the frontend PersistedViewerStateV1 -> RuntimeAppState
runtime_app_state = self._state_mapper.persisted_to_runtime(state)

self._restore_part_states_from_runtime(runtime_app_state)
# One call per state class: updates the server's stored state and its VTK objects.
self._restore_part_states(runtime_app_state)
self._restore_camera_state(runtime_app_state)
# TODO: restore widget state, UI state, and variable states when they are synced back to the server.
Comment thread
LKasianAnsys marked this conversation as resolved.

self._apply_runtime_state_to_render(runtime_app_state)
# The server's copy is now current; deliver it to the rendering backend.
# wasm: set_state() to the browser; RCA: a rendered frame; headless: no-op.
self._push_runtime_state(runtime_app_state)

# Note: There is intentionally no wasm flush here: the bridge call is fire-and-forget, so a flush
# at this point races the client's rebuild against a half-written object graph.
Expand Down Expand Up @@ -393,6 +398,7 @@ def reset_camera(self):
return

self._renderer.reset_camera(self._scene_graph.bounds)
self._renderer.serialize_camera_state()

def pick_geometry(self, actor_wasm_id, cell_id, mode, world_x, world_y, world_z) -> dict:
"""
Expand Down Expand Up @@ -518,7 +524,7 @@ def clear_part_color_variable(self, node_id: int) -> None:
return
self._renderer.clear_color_variable(node_id)

def _restore_part_states_from_runtime(self, runtime_app_state: "RuntimeAppState") -> None:
def _restore_part_states(self, runtime_app_state: "RuntimeAppState") -> None:
"""
Restore per-part state from a runtime app state, on the load path.

Expand All @@ -538,7 +544,7 @@ def _restore_part_states_from_runtime(self, runtime_app_state: "RuntimeAppState"
dataset = self._dataset_registry.datasets.get(dataset_id)
if dataset is None:
logger.warning(
"_restore_part_states_from_runtime: dataset %s is not registered; "
"_restore_part_states: dataset %s is not registered; "
"its part state was not applied to the pipeline.", dataset_id
)
continue
Expand All @@ -554,6 +560,22 @@ def _restore_part_states_from_runtime(self, runtime_app_state: "RuntimeAppState"
part_id, part_state, variable_states, variables_by_part.get(part_id)
)

def _restore_camera_state(self, runtime_app_state: "RuntimeAppState") -> None:
"""
Restore the camera state from a runtime app state, on the load path.

Write the loaded camera to the record and the pipeline camera, so a client rebuilt
from server state (refresh) gets it. Must precede the render step. The re-serialize
is required: the server advertises the camera's live MTime but serves its cached state,
so without it a client fetches the pre-load camera. A state with no camera leaves both
alone.

Callers must hold ``_vtk_lock``.
"""
if runtime_app_state.scene.camera is not None:
self._renderer.sync_camera(runtime_app_state.scene.camera)
self._renderer.serialize_camera_state()

def _restore_one_part_state(
self,
part_id: int,
Expand Down
2 changes: 1 addition & 1 deletion src/ansys/visor/viewer/vtk/scene/local_scene.py
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ async def _get_runtime_state_async(self, timeout: float) -> "RuntimeAppState":
response = await self._frontend_bridge.request_state(timeout=timeout)
return response.app_state

def _apply_runtime_state_to_render(self, runtime_app_state: "RuntimeAppState") -> None:
def _push_runtime_state(self, runtime_app_state: "RuntimeAppState") -> None:
"""
Flush the VTK window then push the restored state to the React frontend.

Expand Down
2 changes: 1 addition & 1 deletion src/ansys/visor/viewer/vtk/scene/visor_state_mapper.py
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ def persisted_to_runtime(self, state: PersistedViewerStateV1) -> RuntimeAppState

Returns the runtime dataset states on the ``RuntimeAppState``; it does not
assign them to ``VisorDataset.state``. The registry is populated by
:meth:`VisorSceneBase._restore_part_states_from_runtime`.
:meth:`VisorSceneBase._restore_part_states`.

"""
# UI settings
Expand Down
9 changes: 9 additions & 0 deletions tests/e2e/regressions/test_save_load_state.py
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
"""

import json
import sys
from pathlib import Path

import pytest
Expand Down Expand Up @@ -142,6 +143,14 @@ def test_save_load_state_file_content_valid(self, visor_server, page, tmp_path):
f"Dataset '{name}' has empty serialized_dataset_path"
)

@pytest.mark.xfail(
sys.platform != "win32",
run=False,
reason="#122: load_state into an empty scene does not render on "
"Linux, and the shared server is not recoverable afterwards, "
"so stopping this test from running there. The post-load checks "
"pass on the failing state, which is why this was not caught earlier."
)
def test_load_state_into_empty_scene(self, visor_server, page, tmp_path):
"""Loading state into an empty scene should restore datasets from snapshots.

Expand Down
2 changes: 1 addition & 1 deletion tests/integration/test_save_load_state.py
Original file line number Diff line number Diff line change
Expand Up @@ -471,7 +471,7 @@ def test_reloading_the_saved_state_restores_the_registry(self, file_io, iface, t

# No browser: the bridge push and the wasm flush are not exercised
# in-process. The registry restore must not depend on either.
iface._scene._apply_runtime_state_to_render = MagicMock()
iface._scene._push_runtime_state = MagicMock()
iface._scene._renderer.flush_wasm_state = MagicMock()

assert iface._scene.dataset_count == 0
Expand Down
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