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This is a Pathfinder algorithm visualizer. If you're interested in learning more about this I recommend this wikipedia article, but basically, there are some algorithms that can be used to find the most optimal path between two nodes. This visualizer allows you to setup some nodes in a grid and build some obstacles, and let the program calculate the most optimal path. It currently supports the A* Search Algorithm and Dijkstra's Algorithm.
π§ Usage
Select an algorithm from the Algorithm menu (A* or Dijkstra)