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Take world transform of hand-tracking-controls into account when updating wristObject - #5855

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mrxz wants to merge 1 commit into
aframevr:masterfrom
mrxz:fix-offset-wrist-object
Open

mrxz wants to merge 1 commit into
aframevr:masterfrom
mrxz:fix-offset-wrist-object

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@mrxz

@mrxz mrxz commented Sep 22, 2026

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Fixes #5854

Description:
The hand-tracking-grab-controls component makes use of the wristObject of the hand-tracking-controls. Despite being part of the hand tracking, the wristObject itself is added to the scene root. When its position was updated based on the WebXR data, it didn't take into account any world transform (indirectly) applied to the hand/rig.

Changes proposed:

  • Apply the parent world matrix when determining the wristObject's pose

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Grabbable product after teleportation via rig

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