I build tools that are fast, run locally and just work.
user.name = abgebaumt
user.home = Germany
user.since = 2015-09
core.focus = web-apps, desktop-tools, embedded, gpu-simulation, maps, 3d
core.status = open to projects
core.philosophy = "If it works, don't touch it."
| Branch | What it is | Stack |
|---|---|---|
| forkyard | A fast, local Git client for the desktop: commit graph, line staging, conflict tool, interactive rebase. No account, no telemetry. forkyard.dev | Tauri · Rust · React |
| FluidX3D-Studio | Tooling and workflow layer around FluidX3D: setting up, running and analysing GPU lattice Boltzmann simulations. | JS · OpenCL · LBM |
| splitflap-board | Parametric split-flap display generator for Blender. Exports a GLB with a documented flip animation contract, plus a Three.js viewer. | Python · Blender · glTF |
| Code-Collection | Store your code snippets, fast and clean. Where it all started, 2018. | Java |
Open to projects around web applications, desktop tools, embedded systems, simulation, maps and 3D. The fastest way to reach me is through issues or discussions in the repos.


