Describe the bug
When you fill a fluid tank and you break it without taking the contents out it retains the mass at the exact block where the fluid vessel was.
Latest version
Mod loader
NeoForge
To Reproduce
- Place a fluid tank and fill it with any liquid on a sable creation that is a 1x3 blocks.
- Turn on hit boxes and break the fluid tank.
- You should see that the center of mass is not at its original place but something similar to when the fluid tank was on the sable creation.
Expected behavior
After breaking the filled fluid tank the weight should reset
Actual behavior
Center of mass stays like it still has the fluid tank.
Screenshots or videos
2026-06-01_00.28.40.png
2026-06-01_00.29.42.png
2026-06-01_00.29.55.png
Other mods
Yes
Mod list
A lot of sable mods and create.
Singleplayer or Multiplayer
Both
Server type
NeoForge
Logs
No response
Describe the bug
When you fill a fluid tank and you break it without taking the contents out it retains the mass at the exact block where the fluid vessel was.
Latest version
Mod loader
NeoForge
To Reproduce
Expected behavior
After breaking the filled fluid tank the weight should reset
Actual behavior
Center of mass stays like it still has the fluid tank.
Screenshots or videos
2026-06-01_00.28.40.png
2026-06-01_00.29.42.png
2026-06-01_00.29.55.png
Other mods
Yes
Mod list
A lot of sable mods and create.
Singleplayer or Multiplayer
Both
Server type
NeoForge
Logs
No response