Worker API Finalization#5
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Comment about latest changesImagine main thread as the manager. It owns all resources of the game. Worker threads are basically workers. They're stateless. All they need is their scratchpad and data that they work on. No game worker should have access to the game state. They're simple workers and when I created ThreadExecutionContext, I forgot that I need to make them different from the main thread. That's all. |
…e inline helpers to ThreadContext.h
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