Unofficial patch archive for the Booster Robotics robocup_demo.
Original source: BoosterRobotics/robocup_demo — The official Booster T1 and K1 RoboCup demo.
This repository contains patched versions of the official robocup_demo with custom modifications for competition use. Not affiliated with Booster Robotics.
It is generally recommended to download the latest bugfix release for each 1.x version series, meaning the version with the highest y in 1.x.y, to minimize known bugs.
| Version | Description | Download | Recommended? |
|---|---|---|---|
| v1.0 | Original patch by Kevin Zhou | Patch_1.0.zip | No[1][3] |
| v1.1 | Updated Quick Shot, Power Shot, Deflection Shot | Patch_1.1.zip | No[1][2][3] |
| v1.2.6 | Updated Striker Defense & Bugfixes | Patch_1.2.6.zip | ⭐ [3] |
| v1.3.1 | Updated Goalie Algorithm & XML Bugfix | Patch_1.3.zip | No[2][3] |
| v2.0 | Update patch to the v1.6 SDK | Patch_2.0.zip | No[1] |
| v2.1 | Experimental auto-calibration and fix compatibility issues of vision node | Patch_2.1.zip | No[1] |
| v2.2.5 | Team signal system + CRITICAL BUGFIXES + Polish Structure | v2.2.5.zip | No[1] |
| v2.2.6 | v2.2.5 + tournament anti-interference compliance (kill_booster_server.sh wired into start.sh) | v2.2.6.zip | No[1] |
| v2.2.7 | v2.2.6 + Rerun .rrd post-match logging on by default | v2.2.7.zip | No[1] |
| v2.2.8 | v2.2.7 + chase at robot max speed (fixes mid-chase stalling) + soft/short kick-off | v2.2.8.zip | No[1] |
| v2.2.9 | v2.2.8 field-regression fixes: chase speed dialed back (stops-chasing fix), off-target shot fix, GlanceAtGoal disabled | v2.2.9.zip | ⭐ |
[1]: Outdated Version. May contain bugs or have less features. [2]: Very less test data provided. Can be unstable. [3]: This uses an outdated SDK version by BoosterRobotics.
- This is a community patch, NOT the official release.
- For the original unmodified source, visit BoosterRobotics/robocup_demo.
- NOTE: The original source may be updated & modified at any time. The v1.x series uses the demo which can be found here.
- The v2.x series uses the demo which can be found here.
TensorRT model engines (.engine files) are not included in the source folder.
They are available in the engines/ directory reference or can be downloaded from the release zip as part of the Patch_1.x.y.zip. For v2 releases, they are under the v2.x.zip asset, such as v2.2.2.zip.
To use: copy the .engine files from the release zip to the corresponding Patch/src/vision/model/ before building.