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Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19.8k 4.5k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 13k 2.5k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8.2k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 736

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.3k

Repositories

Showing 10 of 815 repositories
  • com.unity.mobile.notifications Public

    Mobile Notifications Package

    Unity-Technologies/com.unity.mobile.notifications's past year of commit activity
    C# 144 42 1 3 Updated Oct 27, 2026
  • com.unity.toonshader Public

    Unity Toon Shader

    Unity-Technologies/com.unity.toonshader's past year of commit activity
    C# 1,611 217 10 19 Updated Oct 27, 2026
  • BagelGame Public

    Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.

    Unity-Technologies/BagelGame's past year of commit activity
    C# 57 15 0 0 Updated Oct 27, 2026
  • opentelemetry-collector-contrib Public Forked from open-telemetry/opentelemetry-collector-contrib

    Contrib repository for the OpenTelemetry Collector

    Unity-Technologies/opentelemetry-collector-contrib's past year of commit activity
    Go 5 Apache-2.0 4,096 0 3,506 Updated Oct 27, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects's past year of commit activity
    C# 2,332 465 38 34 Updated Oct 27, 2026
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample's past year of commit activity
    C# 767 146 1 0 Updated Oct 26, 2026
  • Unity-Technologies/EntityComponentSystemSamples's past year of commit activity
    C# 8,212 1,723 62 5 Updated Oct 26, 2026
  • Graphics Public

    Unity Graphics - Including Scriptable Render Pipeline

    Unity-Technologies/Graphics's past year of commit activity
    C# 3,019 882 0 89 Updated Oct 26, 2026
  • Unity-Technologies/com.unity.probuilder's past year of commit activity
    C# 379 93 0 5 Updated Oct 26, 2026
  • fx-profiler-frontend Public Forked from firefox-devtools/profiler

    Firefox Profiler — Web app for Firefox performance analysis

    Unity-Technologies/fx-profiler-frontend's past year of commit activity
    TypeScript 2 MPL-2.0 541 0 2 Updated Oct 26, 2026