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Now
Set_Vertex_Buffer,Set_Index_Buffer,Set_Index_Buffer_Index_Offset,Draw_TrianglesandDraw_Stripare onRenderer. The signatures matchDX8Wrapper, including the 16-bit draw arguments. Widening them is a separate change. The secondDraw_Stripargument is namedpolygon_count, as in theDX8Wrapperimplementation, because it is a primitive count and not an index count.dx8polygonrenderer.hnow includesww3d.handRenderer.hfor its inline draw calls. Three files no longer useDX8Wrapperand drop its include.Todo: