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bugfix(meshmatdesc): Fix mesh material color processing #3246
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Merged
xezon
merged 6 commits into
TheSuperHackers:main
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CryoTheRenegade:bugfix/clang-tidy-material-initialization
Sep 13, 2026
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−137
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ca226f2
bugfix(ww3d2): Initialize mesh material colors safely
CryoTheRenegade d72a2eb
bugfix(ww3d2): Guard null materials in Zero Hour lighting scans
CryoTheRenegade 06329ed
bugfix(ww3d2): Use per-material colors and remove unused baseline ana…
CryoTheRenegade 62f7fbe
refactor(ww3d2): Remove redundant material initialization and consoli…
CryoTheRenegade 32c0845
refactor(ww3d2): Skip unnecessary material lighting traversal
CryoTheRenegade 16ab04b
refactor(ww3d2): Stop material analysis once all color channels are used
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