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This change prevents veterancy effects from showing for dead units. It will also save running some redundant upgrade logic once retail compatibility is dropped.

Issue Demonstrations

DEAD_VET_1.mp4
DEAD_VET_2.mp4

@Stubbjax Stubbjax self-assigned this Dec 10, 2025
@Stubbjax Stubbjax added Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Gen Relates to Generals ZH Relates to Zero Hour labels Dec 10, 2025
@xezon
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xezon commented Dec 16, 2025

What is the status here?

@Stubbjax
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What is the status here?

Are there any requested changes?

@xezon
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xezon commented Dec 17, 2025

There were no commit pushes and no comments after the last review comments so the work is not concluded.

@Stubbjax
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There were no commit pushes and no comments after the last review comments so the work is not concluded.

Oh, my comment was somehow pending but not submitted.

@xezon xezon changed the title bugfix: Do not show veterancy effects for dead units bugfix(object): Do not apply veterancy bonuses and animations for dead units Jan 4, 2026
@xezon xezon merged commit 3eea715 into TheSuperHackers:main Jan 4, 2026
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@Stubbjax Stubbjax deleted the ignore-veterancy-for-dead-units branch January 4, 2026 17:49
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Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour

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3 participants