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Releases: Stefaaan06/Unity-Editor-Physics-Simulation

v1.2.2 - Bugfixes

02 Dec 12:03
23ade1e

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Changes:

Script does not try to compile when building the game, meaning that there wont be an compile error.

v1.2.1 - Use Serialization System

12 Nov 14:58

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Changes:
The tool now uses the Serialization system instead of dirtying the script.
-> Values on the script are now saved

Using Physics.simulation made instead of Physics.autoSimulation because it was outdated

v1.2.0 - realtime simulation previews

29 Oct 16:57

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Features:

  • added realtime simulation
    meaning that you can now see the
    simulation going on yourself

  • Simulation time is more accurate now

  • Added custom script icon

  • Base simulation time is now 10

  • "Run for children" changed to "Run only for children"

v1.1.0 - simulation Mass & bugfixes

27 Oct 14:36

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bugfixes:

  • unitys undo system now properly registrates simulated objects.

Features:

  • Added tooltips

  • Ability to change the simulation mass

  • Simulations now use Continous Dynamic collision detection for better accuracy.

  • there is a system in place to store the old Rigidbody parameters so they dont get changed trough the simulation

v1.0.0 - initial release

26 Oct 18:52

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This is the initial release of the Unity Editor Physics Simulation package.