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feat(players): select first-person server costume surfaces
Check patch stacks
#306:
Commit
1e3bf09
pushed by
AlexProgrammerDE
In progress
main
main
In progress
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feat(render): apply native first-person global transforms
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#305:
Commit
a79392a
pushed by
AlexProgrammerDE
18m 52s
main
main
18m 52s
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feat(render): apply authored first-person actor scale
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#304:
Commit
2624f52
pushed by
AlexProgrammerDE
19m 49s
main
main
19m 49s
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feat(render): draw native first-person actor hierarchies
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#303:
Commit
4133a70
pushed by
AlexProgrammerDE
20m 18s
main
main
20m 18s
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feat(animations): play server commands through native actor graphs
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#302:
Commit
d990a5b
pushed by
AlexProgrammerDE
14m 53s
main
main
14m 53s
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docs(animations): record native runtime controller behavior
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#301:
Commit
eb19454
pushed by
AlexProgrammerDE
14m 47s
main
main
14m 47s
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perf(resources): parallelize native archives and stream cached ZIPs
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#300:
Commit
d861476
pushed by
AlexProgrammerDE
14m 38s
main
main
14m 38s
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perf(resources): avoid expanding freshly converted pack archives
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#299:
Commit
da18cd2
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AlexProgrammerDE
18m 9s
main
main
18m 9s
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docs(network): trace the 0.3 joining regression across releases
Release full stacks
#16:
Commit
1b56d96
pushed by
AlexProgrammerDE
18m 51s
stack-v0.3.3
stack-v0.3.3
18m 51s
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docs(network): trace the 0.3 joining regression across releases
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#298:
Commit
1b56d96
pushed by
AlexProgrammerDE
19m 4s
main
main
19m 4s
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feat(animations): decode and transport server actor commands
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#297:
Commit
6a70b46
pushed by
AlexProgrammerDE
9m 40s
main
main
9m 40s
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feat(entities): share animation graphs across custom actors
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#296:
Commit
40f83f0
pushed by
AlexProgrammerDE
15m 34s
main
main
15m 34s
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fix(network): preserve NetherNet sessions during asset acquisition
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#295:
Commit
ee660e6
pushed by
AlexProgrammerDE
11m 39s
main
main
11m 39s
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docs(coverage): record native animation command behavior
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#294:
Commit
3ebad2b
pushed by
AlexProgrammerDE
22m 42s
main
main
22m 42s
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feat(entities): synchronize typed actor inputs through ViaProxy
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#293:
Commit
4f09f8a
pushed by
AlexProgrammerDE
18m 26s
main
main
18m 26s
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feat(entities): transport native actor state through ViaProxy
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#292:
Commit
353a5ed
pushed by
AlexProgrammerDE
13m 36s
main
main
13m 36s
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fix(bedrock): restore terrain and costume body visibility
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#291:
Commit
22f989a
pushed by
AlexProgrammerDE
13m 36s
main
main
13m 36s
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feat(resources): transport native actor packs through ViaProxy
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#290:
Commit
e89a40d
pushed by
AlexProgrammerDE
15m 2s
main
main
15m 2s
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feat(skins): transport complete Bedrock records through ViaProxy
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#289:
Commit
c8497d7
pushed by
AlexProgrammerDE
20m 6s
main
main
20m 6s
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fix(molang): share native angle and easing semantics
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#288:
Commit
b7f2424
pushed by
AlexProgrammerDE
17m 40s
main
main
17m 40s
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build(runtime): adopt MochaFloats and require Java 25
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#287:
Commit
2578125
pushed by
AlexProgrammerDE
20m 48s
main
main
20m 48s
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fix(particles): match native variable parsing and hashing
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#286:
Commit
4287895
pushed by
AlexProgrammerDE
14m 42s
main
main
14m 42s
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feat(particles): route server effects through native playback
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#285:
Commit
e2b27b8
pushed by
AlexProgrammerDE
14m 2s
main
main
14m 2s
View workflow file
feat(effects): transport authoritative native block identities
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#284:
Commit
cca63d0
pushed by
AlexProgrammerDE
19m 9s
main
main
19m 9s
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feat(resources): transport shared server particle assets
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#283:
Commit
db23b4d
pushed by
AlexProgrammerDE
15m 29s
main
main
15m 29s
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