Open
Conversation
Collaborator
|
How do you turn it off? |
1 similar comment
Collaborator
|
How do you turn it off? |
Collaborator
Author
Collaborator
|
Can we revisit this some time? My primary objection was that we would need a way to disable this in overlay mode so it doesn't conflict with Steam. In addition to that, we should probably try to pull the supported refresh rates from the ENV set by gamescope so we aren't enabling unsupported refresh rates, handhelds especially tend to be very sensitive to refresh rate settings. It might also make sense to have a major/minor slider so you could quickly go from 120Hz to 20hz in a few strokes, then on the minor slider up to 24hz for watching movies, for example. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.

This change adds an FPS limit slider to the performance menu: