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MirrorRig for Unity A tool for Unity, generating in-editor tools for easy transform mirroring. First Installation

  • Add the scripts to your project
  • Go In Project Settings/Mirror Rig Settings
  • Objects that will be mirrored are the ones beginning, or ending, with the given strings. (Examples are provided.) For instance, hand_L will mirror with hand_R

First Application

  • For a rigged character : Add the MirrorRig component to the root (or the armature)
  • The MirrorRig "pairs" array should autofill with all the mirrored objects and their required data. For instance, Hand will contain references and data for Hand_L and Hand_R
  • When editing a mirrorable object (For instance, Hand_L), you should notice, in the Transform inspector, a "Mirror" checkbox.
  • Check it (or press M) to begin mirror edition.

Note : Multi-object edition should also works.

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A tool for Unity, generating in-editor tools for easy transform mirroring.

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