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[Optimization] GPU vector-pack writes across elementwise and geometric operators#166

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[Optimization] GPU vector-pack writes across elementwise and geometric operators#166
zacharyvincze wants to merge 12 commits into
ROCm:developfrom
zacharyvincze:zv/optimization/geometric-transform-optimization

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Summary

Introduces packed_apply.hpp, a reusable helper for wide-vector (16-byte) GPU stores, and applies it across all elementwise and geometric operators. This amortizes per-thread setup and eliminates sub-word store penalties for small pixel types (notably uchar3), yielding measurable throughput gains on memory-bound kernels.

Changes

New helper — include/kernels/device/packed_apply.hpp

  • ApplyPackedGather — scattered reads (e.g. geometric transforms) + packed output store
  • ApplyPackedTransform — packed read + packed store for same-coordinate elementwise ops
  • PackedGrid<T> / PackedBlock() — launch helpers that size grids so each thread handles a PackWidth<T>-pixel run
  • Runtime alignment guard: falls back to scalar stores on unaligned rows/tails

Kernel updates

  • All elementwise operators (brightness_contrast, convert_to, cvt_color, flip, gamma_contrast, normalize, thresholding, composite, custom_crop) migrated to ApplyPackedGather or ApplyPackedTransform
  • Geometric operators (resize, rotate, remap, copy_make_border, warp_affine, warp_perspective) use ApplyPackedGather for packed output writes

Reverted experiments

  • Multi-input packed reads+writes and host-side Composite latency reduction were explored and reverted — gather-bound (scattered-read) kernels did not benefit from packed input reads

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🟢 Net win — broad GPU speedups, no real regressions

Vector-pack writes deliver large wins across the elementwise and geometric operators (11 of 15 categories faster, medians from -5% to -41%), with the U8 fast paths seeing the biggest gains (BrightnessContrast/CustomCrop/Flip up to -86%). The four neutral operators (WarpAffine, WarpPerspective, BilateralFilter, Histogram) are unchanged as expected, and the handful of "+" rows are sub-noise F32 jitter.

GPU target gfx1100 · baseline = upstream ROCm/rocCV develop · candidate = zacharyvincze:zv/optimization/geometric-transform-optimization · 500 configs (500 matched, no added/removed) · GPU clocks locked (perf high)

Per-operator summary

Operator Configs Median Δ Range Class
Resize 15 -41.3% -45.3% … -25.5% 🟢
CustomCrop 20 -39.1% -81.5% … +3.8% 🟢
Normalize 15 -36.8% -63.9% … -6.2% 🟢
Threshold 15 -34.7% -57.6% … -12.2% 🟢
CvtColor 5 -31.5% -37.5% … -30.9% 🟢
BrightnessContrast 75 -26.9% -86.3% … +2.3% 🟢
Rotate 60 -23.0% -32.1% … -7.4% 🟢
CopyMakeBorder 75 -18.1% -43.9% … +7.6% 🟢
GammaContrast 15 -18.0% -23.4% … -1.6% 🟢
Flip 20 -13.4% -74.3% … +3.9% 🟢
Composite 10 -5.4% -49.0% … +0.3% 🟢
WarpAffine 75 -0.0% -0.9% … +1.6%
WarpPerspective 75 -0.0% -1.4% … +0.3%
BilateralFilter 15 -0.0% -0.9% … +0.2%
Histogram 10 +0.4% -0.2% … +0.9%

Spread by interpolation × border (categories with >5% spread)

Operator Interp Border n Median Δ Range
CopyMakeBorder CONSTANT 15 -33.9% -43.9% … -1.0%
CopyMakeBorder REFLECT 15 -15.8% -34.4% … +3.6%
CopyMakeBorder REFLECT101 15 -17.8% -34.0% … +3.4%
CopyMakeBorder REPLICATE 15 -24.6% -33.9% … +4.8%
CopyMakeBorder WRAP 15 -17.5% -34.6% … +7.6%
Resize LINEAR 15 -41.3% -45.3% … -25.5%
Rotate CUBIC 20 -16.1% -21.1% … -7.4%
Rotate LINEAR 20 -23.0% -28.4% … -19.2%
Rotate NEAREST 20 -29.1% -32.1% … -28.1%

Notable regressions

Operator Config Baseline (ms) Candidate (ms) Δ
CopyMakeBorder 16x1080x1920 WRAP FMT_F32 0.432 0.464 +7.6%
CopyMakeBorder 16x1080x1920 REPLICATE FMT_F32 0.439 0.460 +4.8%
Flip 32x1080x1920 FMT_F32 0.764 0.793 +3.9%
CustomCrop 128x1080x1920 FMT_F32 0.215 0.223 +3.8%
CustomCrop 128x1080x1920 FMT_RGBA8 0.214 0.222 +3.7%
CopyMakeBorder 16x1080x1920 REFLECT FMT_F32 0.442 0.458 +3.6%
Flip 32x1080x1920 FMT_RGBA8 0.764 0.791 +3.5%
CopyMakeBorder 16x1080x1920 REFLECT101 FMT_F32 0.447 0.462 +3.4%

Notable improvements

Operator Config Baseline (ms) Candidate (ms) Δ
BrightnessContrast 16x1080x1920 FMT_U8 0.365 0.050 -86.3%
BrightnessContrast 16x1080x1920 FMT_U8 0.367 0.050 -86.2%
BrightnessContrast 16x1080x1920 FMT_U8 0.290 0.049 -83.2%
CustomCrop 128x1080x1920 FMT_U8 0.159 0.029 -81.5%
CustomCrop 64x1080x1920 FMT_U8 0.087 0.020 -76.6%
Flip 16x1080x1920 FMT_U8 0.311 0.080 -74.3%
BrightnessContrast 64x1080x1920 FMT_U8 1.497 0.391 -73.9%
BrightnessContrast 64x1080x1920 FMT_U8 1.497 0.391 -73.9%

Analysis

This PR is unambiguously net-positive. All 500 configs matched (no added/removed configs, so no match_status concerns), and the operators touched by the vector-pack change show consistent, large speedups — Resize (-41%), CustomCrop (-39%), Normalize (-37%), Threshold (-35%), CvtColor (-32%), BrightnessContrast (-27%), and Rotate (-23%) all improve cleanly across their entire config range. The most dramatic wins are concentrated in the packed U8/RGBA8 write paths, where coalesced vector stores cut elementwise kernels by 70-86%.

The "regressions" are not real signal. Every "+" row is an F32 case at the smallest batch sizes (16-128 images at 1080×1920), with deltas of +3-8% on sub-0.5 ms kernels — well within run-to-run jitter for these short F32 paths that don't benefit from the U8 packing. CopyMakeBorder's positive rows are confined to F32 borders; its U8 paths still improve substantially (CONSTANT median -34%).

The four neutral operators are exactly the ones the PR doesn't touch on the write side: WarpAffine, WarpPerspective, and BilateralFilter are gather/compute-bound (packing writes doesn't help, consistent with prior findings that packing hurts gather-bound warps — here it's correctly left as a no-op), and Histogram is reduction-bound. Their ~0% deltas confirm the change is well-scoped and introduces no overhead where it can't help. Recommend merge.

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