perf(items): render item icons from a GPU atlas - #1087
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Changes I made: fix stuff & perf(items): rerender animated icons only on TickEvent:
fix(items): mark icons available on server join:
fix(items): request exact item render sizes:
fix(items): register picker icons before render:
fix(hud): rebind main target after offscreen target changes:
before.mp4fix(skia): isolate Skia calls made outside a draw from Minecraft's GL state:
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Improvements
PolyItemIconAPI taking in a MinecraftItem,ItemStackor registry ID stringImpl Details
ItemStackoverload renders vanilla-style count, durability, and cooldown decorationsTested on all versions
Supersedes #982
Related Issue(s)
Closes #953
Closes #937