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and AutoUpgrade`ExtendBuildingPlacing and AutoUpgrade
ExtendBuildingPlacing and AutoUpgradeExtendedBuildingPlacing and AutoUpgrade
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NetsuNegi
reviewed
Oct 16, 2026
NetsuNegi
reviewed
Oct 16, 2026
NetsuNegi
reviewed
Oct 16, 2026
NetsuNegi
reviewed
Oct 17, 2026
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What kind of change is this?
Skip Changelog).Skip Changelog,Skip Docs).Skip Docs).Skip Changelog,Skip Docs,Skip Credits).Description
Restore 2 features from #1335 since there's a high demand of it from players, and hopefully make it easier to be reviewed
Building placing and deploying logic enhancement
ExtendedBuildingPlacingto true, when you try to place the building on these cells, it will check whether the occupiers can be scatter by yourself (include your own technos and allies technos) and whether there are enough spaces to scatter. If can, it will record which building you are placing and show a preview to you and your allies, then start a timer to record this placement and order the occupiers to leave this building area. When the area is cleared, the building will be truly place down and the production queue will be restored to original state. But when the timer expires or an unexpected situation has occurred which make the building impossible be constructed here anymore, it will stop the action and play "cannot deploy here", then you should re-place or re-deploy the building in a valid space.AutoUpgradecontrols whether building upgrades can be automatically placed on the correct and earliest built building.In
rulesmd.ini: