Technos with Walk locomotor spawn wake like ship#2061
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TaranDahl wants to merge 6 commits intoPhobos-developers:developfrom
Open
Technos with Walk locomotor spawn wake like ship#2061TaranDahl wants to merge 6 commits intoPhobos-developers:developfrom
TaranDahl wants to merge 6 commits intoPhobos-developers:developfrom
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Coronia
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Jan 30, 2026
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not a suggestion but just some thoughts: would it be better to define a global param for locomotors that can trigger wake anim? Something like:
UseWakeAnim=drive,hover,walk
while also make a tag to decide whether wake should be displayed for individual techno. Now you can set Wake to a dummy anim for that but it's still different from disabling it
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@Coronia No new enumeration was established because I think only these three loco are meaningful here. |
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MakesWaketo custom this per type.In
rulesmd.ini: