Fix yaw wraparound in movement event checks - #14262
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HP-network wants to merge 1 commit into
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HP-network wants to merge 1 commit into
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Fixes #14222
When checking whether a
PlayerMoveEventshould be fired, normalize the yaw difference before taking its absolute value. A packet transition from180to-180represents the same orientation, but the raw subtraction reports a 360-degree change and can repeatedly trigger a cancelled event and teleport loop.This applies the normalized comparison in both movement-event checks.
Testing:
./gradlew :paper-server:applySourcePatches --no-daemon --console=plain./gradlew :paper-server:compileJava --no-daemon --console=plain180/-180transitions:paper-server:testreaches test compilation but is blocked by the existingPredicateChoiceMatchingTestAPI mismatch; the same errors occur on the unmodified baseline