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- Status: Open.#133 In OpenXcom-Coop/OpenXcom-Coop-Mod;
[Bug] Client remains on “Waiting for host to resume the game.” when loading a New Battle save
bugSomething isn't workingSomething isn't workingStatus: Open.#132 In OpenXcom-Coop/OpenXcom-Coop-Mod;- Status: Open.#131 In OpenXcom-Coop/OpenXcom-Coop-Mod;
[Flaky test] test_ufo_notice intermittently fails with "PROPAGATION GAP" in CI
bugSomething isn't workingSomething isn't workingStatus: Open.#129 In OpenXcom-Coop/OpenXcom-Coop-Mod;[Investigation] Craft soldier position re-ordering
bugSomething isn't workingSomething isn't workingStatus: Open.#127 In OpenXcom-Coop/OpenXcom-Coop-Mod;[Feature] Order of entry visible for 2nd player
enhancementNew feature or requestNew feature or requestStatus: Open.#125 In OpenXcom-Coop/OpenXcom-Coop-Mod;UFO directory bootstrapper
enhancementNew feature or requestNew feature or requestStatus: Open.#115 In OpenXcom-Coop/OpenXcom-Coop-Mod;SHARED desync repair: stop healing drift by re-streaming the whole world
refactorDoesn't add a feature or fix a bug, but necessary nonethelessDoesn't add a feature or fix a bug, but necessary nonethelessStatus: Open.#101 In OpenXcom-Coop/OpenXcom-Coop-Mod;Migrate SEPARATE co-op onto the SHARED single-authority substrate (partitioned world)
refactorDoesn't add a feature or fix a bug, but necessary nonethelessDoesn't add a feature or fix a bug, but necessary nonethelessStatus: Open.#84 In OpenXcom-Coop/OpenXcom-Coop-Mod;[Feature Request] Multiplayer battlescape/geoscape HUD improvements
enhancementNew feature or requestNew feature or requestStatus: Open.#76 In OpenXcom-Coop/OpenXcom-Coop-Mod;[DevOps] Ensure all tests assert their validations in-game, not just on the data
devopsRepo maintenance, CI/CD issues, test automations, etc.Repo maintenance, CI/CD issues, test automations, etc.Status: Open.#66 In OpenXcom-Coop/OpenXcom-Coop-Mod;[Feature] Select/enter player name a single time at launch/host/join time, remove player name editor from game lobby
enhancementNew feature or requestNew feature or requestStatus: Open.#64 In OpenXcom-Coop/OpenXcom-Coop-Mod;