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Summary of ChangesHello @MakinoharaShoko, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request resolves an issue with voice volume by enhancing the clarity of its calculation and ensuring that volume adjustments are consistently applied in response to changes in the vocal playback state. This change aims to provide a more reliable and accurate audio experience for voice elements. Highlights
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Code Review
This pull request correctly fixes an issue where voice volume was not being applied when a new vocal track started. The change to the useEffect dependency array is the key part of this fix. The refactoring of the volume calculation also improves readability. I have added one suggestion to make the code even clearer by replacing a magic number with a more explicit calculation.
| const vocalBaseVol = mainVol * 0.01 * userDataState.optionData.vocalVolume * 0.01; | ||
| const vocalVol = vocalBaseVol * stageStore.vocalVolume * 0.01; |
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For better readability and to avoid magic numbers, consider using division by 100 to convert percentage values to decimals instead of multiplying by 0.01. This makes the code's intent clearer.
| const vocalBaseVol = mainVol * 0.01 * userDataState.optionData.vocalVolume * 0.01; | |
| const vocalVol = vocalBaseVol * stageStore.vocalVolume * 0.01; | |
| const vocalBaseVol = (mainVol / 100) * (userDataState.optionData.vocalVolume / 100); | |
| const vocalVol = vocalBaseVol * (stageStore.vocalVolume / 100); |
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