I build developer tools and operator-facing systems around explicit contracts, typed failures, and inspectable evidence. I prefer deterministic cores, narrow side-effect boundaries, and human review where actions become consequential.
- Morpheus — agent operations with isolated runs, an auditable ledger, and a human-reviewed merge flow.
- Spritefoundry — deterministic SVG tooling with typed artifacts and CLI, Vite, and Vue integrations.
- State Bridge — a permission-aware browser-state debugging tool with allowlist and end-to-end coverage.


