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player fov should update as soon as the value of neo_fov is changed after aiming in then out with a weapon #2011

Description

@AdamTadeusz

Build Info

20260706_eb95d90

Description

player fov doesn't update immediately when changing neo_fov after the player has aimed with a weapon

To Reproduce

  1. Launch nt;re
  2. Enter into console "map devbox"
  3. Select team, class, weapon and spawn
  4. Enter into console "neo_fov x" where x is a different fov to the current fov. The player fov will update immediately
  5. Switch to the player's sidearm
  6. Aim in with the weapon and aim out.
  7. Enter into console "neo_fov y" where y is a different fov to the current fov. The player's fov will not update until the player aims in with their weapon and aims out again.

Expected behavior

After aiming in and out with a weapon, changes to neo_fov update the player's fov immediately

Actual behavior

After aiming in and out with a weapon, changes to neo_fov require that the player aims in and out with their weapon again before they can be seen

Operating System

  • Windows
  • Linux

Version/Distro

Windows 11

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