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Round-winning Jeff kill should not trigger anti cap deny #2005

Description

@Rainyan

Build Info

be7e90d

Description

Kills by Jeff the tank are attributed as suicides. This can incorrectly trigger the anti ghost cap deny logic implemented by #556. Related to #1275.

To Reproduce

  • Play CTG mode in ntre_rogue_ctg
  • Have team A take control of the ghost
  • Have the last remaining player of team B die to Jeff

Expected behavior

Expected (debatably?) that the round ends in an elimination victory.

I suppose it's easy to feed yourself to the tank to prevent the cap, but it still feels weird for it to trigger the anti cap deny.

An alternative solution could be adding a key input for the ghoster to tactically disable Jeff's attack to prevent the enemy team from feeding Jeff. For example the walk key could be overloaded since ghoster will always move at walk speed nonetheless.

Yet another alternative could be disabling Jeff attack if the ghost is carried in the back of the ghoster instead of being the active weapon.

Actual behavior

The anti cap deny logic triggers.

Operating System

  • Windows
  • Linux

Version/Distro

11

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Bug ReportBug Reports made through the "Report Issue" interface in GitHub.CTGRelated to the Capture The Ghost gamemode.

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