Cleanup on debug callback. - #1560
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Description
The debug callback is called with just one severity bit, depending on the
MessageSeveritybits used on creation.There might be multiple bits in the
MessageTypeargument.That is, the
message_type, as well as thecallback_dataare used in the generated message, while themessage_severitydetermines the kind of logging (debug/info/warning/error).Should any additional member of the
callback_databe added to the message?If this approach is considered to be good, I'd carry it over to all the other occurances of a debug callback.
Build tested on Win11 with VS2026. Run tested on Win11 with NVidia GPU.
Fixes #1558
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