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Release 1.1.0-beta.4: fuel, equipment, hull hit boxes, crash spin and Iris fix - #9

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jaymar921 merged 61 commits into
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release/1.1.0-beta.4
Oct 30, 2026
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jaymar921 merged 61 commits into
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release/1.1.0-beta.4

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Phase 8 of the road to 1.1.0, released as 1.1.0-beta.4. This beta ships one jar, mcheli-forge-26.3-1.1.0-beta.4.jar. Network protocol 7, so players and servers need the same version. Worlds from beta.3 load as before.

  • Fuel: vehicles burn it while the throttle is open, fuel trucks refuel nearby vehicles, vehicles.infiniteFuel server setting.
  • Equipment tab with the fuel can, wrench and parachute (original recipes). Ejection seats come down on a parachute.
  • Zoom (Z through sights, gunner mode, UAVs) and night vision (K).
  • Crash spin for shot down planes and helicopters. Heavy aircraft cook off in three blasts.
  • Hit boxes over the whole vehicle: gaps in the original BoundingBox lines are filled from the model. Vehicles collide by their hull, and rounds stop where they hit.
  • Glow pipelines are handed to Iris, for the purple streaks under shader packs (untested: Iris has no Forge build).

See CHANGELOG.md for the full list. 61 per-file signed commits, the same as private PR #17.

@jaymar921 jaymar921 self-assigned this Oct 30, 2026
@jaymar921
jaymar921 merged commit 8bffb69 into main Oct 30, 2026
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