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MCHeli Rework 1.1.0-beta.1 - #3

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jaymar921 merged 222 commits into
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feat/phase-5-groundwork
Oct 29, 2026
Merged

jaymar921 merged 222 commits into
mainfrom
feat/phase-5-groundwork

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MCHeli Rework 1.1.0-beta.1, phase 5 of the road to 1.1.0. It is mirrored from the development repository: 222 signed commits, one file each.

For players

  • Vehicle items: there is now one item per vehicle kind, and each item remembers which vehicle it places.
    • Items from 1.0.0 still work. They convert to the new item once they are in a player's inventory.
    • Use /mcheli give to hand out vehicles.
  • New commands:
    • /mcheli: shows where the vehicles were loaded from and how many there are.
    • /mcheli list: lists the loaded vehicles.
    • /mcheli reload (operators): re-reads the vehicle and weapon files without a restart.
  • Server config (serverconfig/mcheli-server.toml in each world):
    • whether explosions break blocks;
    • whether explosions start fires;
    • a damage multiplier for vehicles;
    • infinite ammunition;
    • a list of vehicles that cannot be placed.
  • Boats destroyed on the water cook off: three explosions within about five seconds, then the wreck slowly sinks.
  • Fixes:
    • Boats now float as high as in the original.
    • Static torpedo tubes and guns fire where the gunner looks.
    • Re-importing the content no longer fails on Windows with "access denied".

For developers

  • Source split:
    • common/ holds the version-free code and all unit tests. It builds with no Minecraft on the classpath.
    • forge-26.3/ holds the Minecraft 26.3 code.
  • Release jars: a release attaches one jar per Minecraft version from build/release.

The full notes are in CHANGELOG.md under 1.1.0-beta.1. Betas are not uploaded to CurseForge.

@jaymar921
jaymar921 merged commit bdfb9b2 into main Oct 29, 2026
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